private void initialize() { if (!m_inited) { //Debug.Log ("======> init common ui manager"); m_inited = true; launchCameras(); launchCommonFont(); m_CommonLayer = new NvUIDialogLayer(SystemUICameraTransform); } }
public NvUIDialogLayerHandler createDlgLayer(string layerName) { if (m_layers.ContainsKey(layerName)) { return(m_layers[layerName].getHandler()); } else { NvUIDialogLayer layer = new NvUIDialogLayer(m_sceneRoot); m_layers.Add(layerName, layer); return(m_layers[layerName].getHandler()); } }
public bool destroyDlgLayer(string layerName) { if (m_layers.ContainsKey(layerName)) { NvUIDialogLayer layer = m_layers[layerName]; layer.destroyAllDialogs(); m_layers.Remove(layerName); return(true); } else { return(false); } }
private void Update() { if (activate) { foreach (KeyValuePair <string, NvUIDialogLayer> kv in m_layers) { NvUIDialogLayer layer = kv.Value; if (layer.enable) { layer.update(); } } UpdateImpl(); } }
public NvUIDialogLayerHandler( NvUIDialogLayer layer ) { m_owner = layer; }
public NvUIDialogLayerHandler(NvUIDialogLayer layer) { m_owner = layer; }
private void initialize() { if ( !m_inited ) { //Debug.Log ("======> init common ui manager"); m_inited = true; launchCameras(); launchCommonFont(); m_CommonLayer = new NvUIDialogLayer( SystemUICameraTransform ); } }