public void SaveAs(string path, Transform controller, int controllerIndex) { Debug.Log("FileManager.SaveAs"); MeshEngine.Mesh mesh = Meshes.GetSelectedMesh(); mesh.selection.ClearSelectedVertices(); mesh.vertices.DeleteVertexInstances(); mesh.triangles.DeleteTriangleInstances(); mesh.persistence.Save(path); PanelManager.HideAllPanels(null); notificationPanel.DisplayMessage("Saved", controller, controllerIndex); Mode.SetMode(Mode.mode); }