Exemple #1
0
 public NonDemoBattleUnitFrame(DeathmatchMap Map, NonDemoSharedUnitStats SharedUnitStats, float PositionX, float PositionY, bool IsRight)
 {
     this.Map             = Map;
     this.SharedUnitStats = SharedUnitStats;
     this.PositionX       = PositionX;
     this.PositionY       = PositionY;
     this.IsRight         = IsRight;
 }
 public NonDemoIdleFrame(DeathmatchMap Map, NonDemoSharedUnitStats SharedUnitStats, float PositionX, float PositionY, bool IsRight)
     : base(Map, SharedUnitStats, PositionX, PositionY, IsRight)
 {
 }