public ApiResult <InputScript> GetNewScript() { var cmd = new GenerateScript(); cmd.Execute(); return(cmd.Result); }
void Start() { manaBar = GameObject.FindGameObjectWithTag("ManaBar"); spellBar = GameObject.FindGameObjectWithTag("SpellBar"); deathScreen = GameObject.FindGameObjectWithTag("DeathScreen"); generator = GameObject.FindGameObjectWithTag("Generator").GetComponent<GenerateScript>(); manaBar.GetComponentInChildren<Image>().fillMethod = Image.FillMethod.Radial360; manaBar.GetComponentInChildren<Image>().type = Image.Type.Filled; }
private void Start() { dotPrefabs2 = Resources.LoadAll <GameObject>(""); _genScript = GameObject.FindGameObjectWithTag("GameMan").GetComponent <GenerateScript>(); if (_genScript == null) { print("Generate script is missing"); } }
void Awake() { var controllerScript = GameObject.FindGameObjectWithTag ("GameController"); generateScript = controllerScript.GetComponent<GenerateScript> (); scoreScript = controllerScript.GetComponent<ScoreScript> (); // recommended for debugging: PlayGamesPlatform.DebugLogEnabled = true; // Activate the Google Play Games platform PlayGamesPlatform.Activate (); }
static GenerateScript IsArgumentGenerateScriptValid(List <string> argList) { var model = new GenerateScript(); Console.WriteLine(@"Start generate migration script..."); // Read -diff parameter model.CurrentDiffFile = ReadArgument("-diff", argList, "-diff parameter is requirement"); // Read -out parameter model.MigrateSqlFile = ReadArgument("-out", argList, "-out parameter is requirement"); return(model); }
// Use this for initialization void Start() { //Generator GS = GameObject.FindWithTag("Generator").GetComponent <GenerateScript>(); blocksHolder = GameObject.FindWithTag("BlocksHolder"); // GS.getBlocksHolder(); BaseBlock = GameObject.FindWithTag("BaseBlock"); Vector3 rt = BaseBlock.GetComponent <Renderer>().bounds.size; sizeOfBlock = new Vector2(rt.x, rt.y); targetPos = new Vector3(blocksHolder.transform.position.x, blocksHolder.transform.position.y - rt.y, blocksHolder.transform.position.z); }
public void Send() { try { GenerateScript generateScript = new GenerateScript(this.configuration); generateScript.ScriptDatabase(); } catch (Exception ex) { //send excepcion to email SendEmail sendEmail = new SendEmail(configuration); sendEmail.Send(string.Format("Error to create, Excepcion description: {0}", ex.ToString())); throw; } }
private void btn_GEN_Click(object sender, EventArgs e) { if (string.IsNullOrWhiteSpace(txt_TABLE_NAME.Text)) { ShowMessage("表名不能为空"); return; } if (!ck_SERACH.Checked && !ck_SAVE.Checked) { ShowMessage("请勾选查询或保存"); return; } string res = new GenerateScript().GenMethodName(txt_TABLE_NAME.Text.Trim().ToUpper(), ck_SERACH.Checked, me_REMARK.Text.Trim()); me_SHOW.Text = res; }
void Awake() { Debug.Log("Awake Called"); if (_instance == null) { //If I am the first instance, make me the Singleton _instance = this; DontDestroyOnLoad(this); } else { //If a Singleton already exists and you find //another reference in scene, destroy it! if (this != _instance) { Destroy(gameObject); } } }
/// <summary> /// 写入到设计文件中 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btn_WRITE_Click(object sender, EventArgs e) { if (string.IsNullOrWhiteSpace(txt_PATH.Text)) { ShowMessage("路径不能为空"); return; } if (string.IsNullOrWhiteSpace(txt_FRM_NAME.Text)) { ShowMessage("窗体名不能为空"); return; } if (string.IsNullOrWhiteSpace(txt_GRID_VIEW.Text)) { ShowMessage("GRIDVIEW不能为空"); return; } if (string.IsNullOrWhiteSpace(txt_GC_NAME.Text)) { ShowMessage("GridControl不能为空"); return; } //读取文件内容 StringBuilder sbRead = new StringBuilder(); string path = string.Format(@"{0}\{1}.Designer.cs", txt_PATH.Text, txt_FRM_NAME.Text); if (!File.Exists(path)) { ShowMessage("该文件不存在!"); return; } //读取对应窗体的设计代码 string strAll = IOHelper.Read(path); //将程序生成的设计代码分割 List <string> allList = SpiltStrToList(); //重写配置文件 string resStr = new GenerateScript().GenDeginCode(txt_GRID_VIEW.Text.Trim(), txt_GC_NAME.Text.Trim(), strAll, allList); IOHelper.Write(resStr, path); ShowMessage("写入成功"); }
public ApiResult<InputScript> GetNewScript() { var cmd = new GenerateScript(); cmd.Execute(); return cmd.Result; }
public void Setup() { cmd = new GenerateScript(); }