public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.StateActionMacro(Owner)) { } else { Owner.Status.CurrentSpeed = 20f; if (NodeUtil.IsLastFrame(Owner)) { Owner.Status.CurrentSpeed = Owner.Status.Speed; NodeUtil.StopMovement(Owner); NodeUtil.ChangeAction(Owner, "GoblinStealerAvoidAction"); return; } else { } } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.ChangeAction(Owner, "GoblinDrunkIdleAction"); } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.ChangeAction(Owner, "CSlimeIdleAction"); } else { } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.DestroyEntity(Owner); } else { } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.StateActionMacroByCurrentOrder(Owner, 6)) { return; } if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.ChangeAction(Owner, "PlayerIdleAction"); } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.ChangeAction(NodeUtil.CreateEntity("CSlime", NodeUtil.VectorAdd(NodeUtil.GetPosition(Owner), NodeUtil.CreateVector3(0.04f, 0f, 0.04f))), "CSlimeCreate1Action"); NodeUtil.ChangeAction(NodeUtil.CreateEntity("CSlime", NodeUtil.VectorMinus(NodeUtil.GetPosition(Owner), NodeUtil.CreateVector3(0.04f, 0f, 0.04f))), "CSlimeCreate2Action"); NodeUtil.DestroyEntity(Owner); } else { } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.HitDeadLogicMacro(Owner, "EnemyHitAction", "EnemyDeadAction")) { } else { if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.ChangeAction(Owner, "EnemyIdleAction"); } else { } } }
//히트 업데이트 액션 public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.StateActionMacroByCurrentOrder(Owner, 6)) { } else { if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.ChangeAction(Owner, "GoblinHentaiIdleAction"); } else { } } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.StateActionMacro(Owner)) { } else { if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.ChangeAction(Owner, "GoblinFirstIdleAction"); } else { } } }
public override void UpdateAction() { base.UpdateAction(); if (false) { } else { if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.ChangeAction(Owner, "GoblinBuilderIdleAction"); } else { } } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.StateActionMacro(Owner)) { } else { if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.ChangeAction(Owner, "GoblinSlingIdleAction"); } else { //NodeUtil.LookPlayer(Owner); } } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.StateActionMacro(Owner)) { } else { if (NodeUtil.IsLastFrame(Owner)) { NodeUtil.TakeDamageBoth(NodeUtil.GetCharactersInRange(Owner, false, false, 300f), -20f); NodeUtil.ChangeAction(Owner, "GoblinPriestIdleAction"); } else { } } }
public override void UpdateAction() { base.UpdateAction(); if (NodeUtil.IsLastFrame(Owner)) { if (NodeUtil.IsActivateAbility(Owner, 211)) { NodeUtil.ChangeAction(NodeUtil.CreateEntity("GuardianStone", NodeUtil.GetPosition(Owner)), "GuardianStoneCreateAction"); NodeUtil.DestroyEntity(Owner); } else { NodeUtil.DestroyEntity(Owner); } } else { } }