public override void UpdateAction()
    {
        base.UpdateAction();


        if (NodeUtil.StateActionMacro(Owner))
        {
        }

        else
        {
            Owner.Status.CurrentSpeed = 20f;

            if (NodeUtil.IsLastFrame(Owner))
            {
                Owner.Status.CurrentSpeed = Owner.Status.Speed;
                NodeUtil.StopMovement(Owner);
                NodeUtil.ChangeAction(Owner, "GoblinStealerAvoidAction");
                return;
            }

            else
            {
            }
        }
    }
Exemple #2
0
 public override void UpdateAction()
 {
     base.UpdateAction();
     if (NodeUtil.IsLastFrame(Owner))
     {
         NodeUtil.ChangeAction(Owner, "GoblinDrunkIdleAction");
     }
 }
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (NodeUtil.IsLastFrame(Owner))
        {
            NodeUtil.ChangeAction(Owner, "CSlimeIdleAction");
        }

        else
        {
        }
    }
Exemple #4
0
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (NodeUtil.IsLastFrame(Owner))
        {
            NodeUtil.DestroyEntity(Owner);
        }

        else
        {
        }
    }
Exemple #5
0
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (NodeUtil.StateActionMacroByCurrentOrder(Owner, 6))
        {
            return;
        }

        if (NodeUtil.IsLastFrame(Owner))
        {
            NodeUtil.ChangeAction(Owner, "PlayerIdleAction");
        }
    }
Exemple #6
0
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (NodeUtil.IsLastFrame(Owner))
        {
            NodeUtil.ChangeAction(NodeUtil.CreateEntity("CSlime", NodeUtil.VectorAdd(NodeUtil.GetPosition(Owner), NodeUtil.CreateVector3(0.04f, 0f, 0.04f))), "CSlimeCreate1Action");
            NodeUtil.ChangeAction(NodeUtil.CreateEntity("CSlime", NodeUtil.VectorMinus(NodeUtil.GetPosition(Owner), NodeUtil.CreateVector3(0.04f, 0f, 0.04f))), "CSlimeCreate2Action");
            NodeUtil.DestroyEntity(Owner);
        }

        else
        {
        }
    }
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (NodeUtil.HitDeadLogicMacro(Owner, "EnemyHitAction", "EnemyDeadAction"))
        {
        }

        else
        {
            if (NodeUtil.IsLastFrame(Owner))
            {
                NodeUtil.ChangeAction(Owner, "EnemyIdleAction");
            }

            else
            {
            }
        }
    }
Exemple #8
0
    //히트 업데이트 액션
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (NodeUtil.StateActionMacroByCurrentOrder(Owner, 6))
        {
        }

        else
        {
            if (NodeUtil.IsLastFrame(Owner))
            {
                NodeUtil.ChangeAction(Owner, "GoblinHentaiIdleAction");
            }

            else
            {
            }
        }
    }
Exemple #9
0
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (NodeUtil.StateActionMacro(Owner))
        {
        }

        else
        {
            if (NodeUtil.IsLastFrame(Owner))
            {
                NodeUtil.ChangeAction(Owner, "GoblinFirstIdleAction");
            }

            else
            {
            }
        }
    }
Exemple #10
0
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (false)
        {
        }

        else
        {
            if (NodeUtil.IsLastFrame(Owner))
            {
                NodeUtil.ChangeAction(Owner, "GoblinBuilderIdleAction");
            }

            else
            {
            }
        }
    }
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (NodeUtil.StateActionMacro(Owner))
        {
        }

        else
        {
            if (NodeUtil.IsLastFrame(Owner))
            {
                NodeUtil.ChangeAction(Owner, "GoblinSlingIdleAction");
            }

            else
            {
                //NodeUtil.LookPlayer(Owner);
            }
        }
    }
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (NodeUtil.StateActionMacro(Owner))
        {
        }

        else
        {
            if (NodeUtil.IsLastFrame(Owner))
            {
                NodeUtil.TakeDamageBoth(NodeUtil.GetCharactersInRange(Owner, false, false, 300f), -20f);
                NodeUtil.ChangeAction(Owner, "GoblinPriestIdleAction");
            }

            else
            {
            }
        }
    }
    public override void UpdateAction()
    {
        base.UpdateAction();

        if (NodeUtil.IsLastFrame(Owner))
        {
            if (NodeUtil.IsActivateAbility(Owner, 211))
            {
                NodeUtil.ChangeAction(NodeUtil.CreateEntity("GuardianStone", NodeUtil.GetPosition(Owner)), "GuardianStoneCreateAction");
                NodeUtil.DestroyEntity(Owner);
            }

            else
            {
                NodeUtil.DestroyEntity(Owner);
            }
        }

        else
        {
        }
    }