private void GetNetworkTypeCompleted(object sender, NetworkTypeEventArgs networkTypeEventArgs) { string message; if (networkTypeEventArgs.HasTimeout) { message = "Timeout occurred"; Dispatcher.BeginInvoke(() => MessageBox.Show(message)); CustomMessageBox(); } else if (networkTypeEventArgs.HasInternet) { message = "The Internet connection type is: " + networkTypeEventArgs.Type.ToString(); Dispatcher.BeginInvoke(() => MessageBox.Show(message)); live_update(); } else { message = "There is no Internet connection"; Dispatcher.BeginInvoke(() => MessageBox.Show(message)); CustomMessageBox(); } // Always dispatch on the UI thread }
private void GetNetworkTypeCompleted(object sender, NetworkTypeEventArgs networkTypeEventArgs) { if (networkTypeEventArgs.HasTimeout) { string toastMessage = "network timeout"; ShellToast toast = new ShellToast(); toast.Title = "."; toast.Content = toastMessage; toast.Show(); notify(); } else if (networkTypeEventArgs.HasInternet) { startPosting(); } else { string toastMessage = "no network"; ShellToast toast = new ShellToast(); toast.Title = "."; toast.Content = toastMessage; toast.Show(); notify(); } // Always dispatch on the UI thread }
private void GetNetworkTypeCompleted(object sender, NetworkTypeEventArgs networkTypeEventArgs) { if (networkTypeEventArgs.HasTimeout) { } else if (networkTypeEventArgs.HasInternet) { Bool_Connect = true; } else { Bool_Connect = false; } // Always dispatch on the UI thread //Dispatcher.BeginInvoke(() => MessageBox.Show(message)); }
private void GetNetworkTypeCompleted(object sender, NetworkTypeEventArgs networkTypeEventArgs) { try { if (networkTypeEventArgs.HasTimeout) { } else if (networkTypeEventArgs.HasInternet) { //Bool_Connect = true; } else { Dispatcher.BeginInvoke(() => MessageBox.Show("Cheack Internet! You disconnect !", "Internet Connection", MessageBoxButton.OK)); //NavigationContext } } catch { } // Always dispatch on the UI thread // }