Example #1
0
        private void GetNetworkTypeCompleted(object sender, NetworkTypeEventArgs networkTypeEventArgs)
        {
            string message;

            if (networkTypeEventArgs.HasTimeout)
            {
                message = "Timeout occurred";
                Dispatcher.BeginInvoke(() => MessageBox.Show(message));
                CustomMessageBox();
            }
            else if (networkTypeEventArgs.HasInternet)
            {
                message = "The Internet connection type is: " + networkTypeEventArgs.Type.ToString();
                Dispatcher.BeginInvoke(() => MessageBox.Show(message));

                live_update();
            }
            else
            {
                message = "There is no Internet connection";
                Dispatcher.BeginInvoke(() => MessageBox.Show(message));
                CustomMessageBox();
            }

            // Always dispatch on the UI thread
        }
        private void GetNetworkTypeCompleted(object sender, NetworkTypeEventArgs networkTypeEventArgs)
        {
            if (networkTypeEventArgs.HasTimeout)
            {
                string     toastMessage = "network timeout";
                ShellToast toast        = new ShellToast();
                toast.Title   = ".";
                toast.Content = toastMessage;
                toast.Show();
                notify();
            }
            else if (networkTypeEventArgs.HasInternet)
            {
                startPosting();
            }
            else
            {
                string     toastMessage = "no network";
                ShellToast toast        = new ShellToast();
                toast.Title   = ".";
                toast.Content = toastMessage;
                toast.Show();
                notify();
            }

            // Always dispatch on the UI thread
        }
Example #3
0
        private void GetNetworkTypeCompleted(object sender, NetworkTypeEventArgs networkTypeEventArgs)
        {
            if (networkTypeEventArgs.HasTimeout)
            {
            }
            else if (networkTypeEventArgs.HasInternet)
            {
                Bool_Connect = true;
            }
            else
            {
                Bool_Connect = false;
            }

            // Always dispatch on the UI thread
            //Dispatcher.BeginInvoke(() => MessageBox.Show(message));
        }
 private void GetNetworkTypeCompleted(object sender, NetworkTypeEventArgs networkTypeEventArgs)
 {
     try
     {
         if (networkTypeEventArgs.HasTimeout)
         {
         }
         else if (networkTypeEventArgs.HasInternet)
         {
             //Bool_Connect = true;
         }
         else
         {
             Dispatcher.BeginInvoke(() => MessageBox.Show("Cheack Internet! You disconnect !", "Internet Connection", MessageBoxButton.OK));
             //NavigationContext
         }
     }
     catch { }
     // Always dispatch on the UI thread
     //
 }