static NetworkChange () { state_changed_callback = new NetworkStateChangedCallback (StateChangedCallback); _moonlight_cbinding_moon_network_service_set_network_state_changed_callback (_moonlight_cbinding_runtime_get_network_service(), state_changed_callback, IntPtr.Zero); }
static NetworkChange() { state_changed_callback = new NetworkStateChangedCallback(StateChangedCallback); _moonlight_cbinding_moon_network_service_set_network_state_changed_callback(_moonlight_cbinding_runtime_get_network_service(), state_changed_callback, IntPtr.Zero); }
static NetworkChange () { state_changed_callback = new NetworkStateChangedCallback (StateChangedCallback); moon_network_service_set_network_state_changed_callback (runtime_get_network_service(), state_changed_callback, IntPtr.Zero); }
static NetworkChange() { state_changed_callback = new NetworkStateChangedCallback(StateChangedCallback); moon_network_service_set_network_state_changed_callback(runtime_get_network_service(), state_changed_callback, IntPtr.Zero); }
internal extern static void _moonlight_cbinding_moon_network_service_set_network_state_changed_callback (IntPtr service, NetworkStateChangedCallback handler, IntPtr data);
internal extern static void _moonlight_cbinding_moon_network_service_set_network_state_changed_callback(IntPtr service, NetworkStateChangedCallback handler, IntPtr data);