private void Start()
 {
     networkTransform = new NetworkTransform(transform);
     networkRigidbody = new NetworkRigidbody2D(GetComponent <Rigidbody2D>());
     SendPayload      = new NetworkCommand <Action <string, int> >(LocalSendPayload);
     SpawnItself      = new NetworkRequest <Action <string> >(LocalSpawnItself);
     SpawnItself.Invoke("Spawn new class");
 }