static int IsConnected(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); NetworkConn obj = (NetworkConn)LuaScriptMgr.GetNetObjectSelf(L, 1, "NetworkConn"); bool o = obj.IsConnected(); LuaScriptMgr.Push(L, o); return(1); }
public static void SendTimeTracer(uint msgId, double dCurTime, NetworkConn server) { if (server == null || !server.IsConnected()) { return; } TimeTracer tracer = new TimeTracer(); tracer.sendTimeStamp = dCurTime; tracer.id = msgId; server.SendPack <TimeTracer>(0, tracer, MsgID.TimeTracerID); }