Exemple #1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        NavNode graph = (NavNode)target;

        if (GUILayout.Button("Insert Node"))
        {
            NavNode node = graph.InsertNode();
            Selection.activeGameObject = node.gameObject;
            SceneView.lastActiveSceneView.FrameSelected();
        }
    }