Exemple #1
0
    GameObject GenerateCard(int n)
    {
        GameObject newCard  = Object.Instantiate(baseHex, transform);
        NavNode    newNode  = newCard.GetComponent <NavNode>();
        int        ring     = n % nParamValues;
        int        position = (n / nParamValues) % nParamValues;
        int        color    = ((n / nParamValues) / nParamValues) % nParamValues;
        int        shape    = (((n / nParamValues) / nParamValues) / nParamValues) % nParamValues;

        newNode.Configure(ring, position, color, shape);

        return(newCard);
    }