Exemple #1
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 public ProcGen()
 {
     nativePointer = create_ProcGen();
     generate_dungeon(nativePointer);
 }
Exemple #2
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 private static extern int get_max_rooms(NativeProcGen *ptr);
Exemple #3
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 private static extern char *get_dungeon(NativeProcGen *ptr);
Exemple #4
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 private static extern int get_height(NativeProcGen *ptr);
Exemple #5
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 private static extern int get_room_max_size(NativeProcGen *ptr);
Exemple #6
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 private static extern void set_max_rooms(NativeProcGen *ptr, int value);
Exemple #7
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 private static extern int get_width(NativeProcGen *ptr);
Exemple #8
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 private static extern void set_room_min_size(NativeProcGen *ptr, int value);
Exemple #9
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 private static extern void set_height(NativeProcGen *ptr, int value);
Exemple #10
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 private static extern void set_width(NativeProcGen *ptr, int value);
Exemple #11
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 private static extern void generate_dungeon(NativeProcGen *ptr);
Exemple #12
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 private static extern void destroy_ProcGen(NativeProcGen *ptr);