Exemple #1
0
        protected void ApplyRelocations( BinaryReader reader, IMemory memory, ElfSection section, uint baseAddress )
        {
            List<HiReloc> hiRelocs = new List<HiReloc>();

            ElfSection linked = section.Reference;
            if( ( linked.Flags & ElfSectionFlags.Alloc ) != ElfSectionFlags.Alloc )
                return;

            Debug.WriteLine( string.Format( "Relocating section {0} using {1}, {2} relocations total", linked.Name, section.Name, section.Length / 8 ) );

            ElfSection textSection = _sectionLookup[ ".text" ];
            ElfSection dataSection = _sectionLookup[ ".data" ];
            Debug.Assert( textSection != null );
            Debug.Assert( dataSection != null );

            for( int n = 0; n < section.Length / 8; n++ )
            {
                reader.BaseStream.Seek( section.ElfOffset + ( 8 * n ), SeekOrigin.Begin );
                NativeElfRel rel = new NativeElfRel( reader );

                ElfRelocation relocation = new ElfRelocation();
                //relocation.Section = section;
                relocation.Offset = rel.Offset;
                relocation.BaseAddress = ( rel.Info >> 16 ) & 0xFF;
                relocation.Symbol = ( rel.Info >> 8 ) & 0xFF;
                relocation.RelocationType = ( ElfRelocationType )( byte )( rel.Info & 0xFF );

                uint pointer = relocation.Offset;

                //ElfSection offsetBase = null;
                //ElfSection addressBase = null;
                if( ( relocation.Symbol & ( uint )RelocationOffset.Data ) == ( uint )RelocationOffset.Data )
                {
                    //offsetBase = dataSection;
                    pointer += dataSection.Address;
                }
                //else if( relocation.BaseAddress == 0x1 )
                //{
                //    offsetBase = textSection;
                //    pointer += textSection.Address;
                //}
                else
                {
                    //offsetBase = textSection;
                    pointer += baseAddress;
                }
                //ElfSection offsetBase = _sections[ ( int )relocation.Symbol ];
                //ElfSection addressBase = _sections[ ( int )relocation.BaseAddress ];

                // Happens sometime
                if( _symbols.Count == 0 )
                {
                    Debug.WriteLine( "Unable to relocate symbol; symbol table is empty - possibly no .symtab section?" );
                    return;
                }

                ElfSymbol symbol = _symbols[ ( int )relocation.Symbol ];
                uint symbolValue = symbol.Value;

                // !!! This could be bogus
                if( ( ( rel.Info >> 8 ) & RelocationRelativeData ) == RelocationRelativeData )
                    symbolValue += dataSection.Address;
                else
                    symbolValue += baseAddress;
                //if( addressBase.Address == 0 )
                //	symbolValue += baseAddress;
                //else
                //	symbolValue += addressBase.Address;

                uint value = ( uint )memory.ReadWord( ( int )pointer );

                //Debug.WriteLine( string.Format( " Relocation pointer 0x{0:X8} (elf {1:X8}), value {2:X8}, type {3}, existing memory value {4:X8}",
                //	pointer, relocation.Offset, symbolValue, relocation.RelocationType, value ) );

                bool writeMemory = false;
                switch( relocation.RelocationType )
                {
                    case ElfRelocationType.None:
                        break;
                    case ElfRelocationType.Mips32:
                        value += symbolValue;
                        writeMemory = true;
                        break;
                    case ElfRelocationType.Mips26:
                        Debug.Assert( symbolValue % 4 == 0 );
                        value = ( uint )( ( value & ~0x03FFFFFF ) | ( ( value + ( symbolValue >> 2 ) ) & 0x03FFFFFF ) );
                        writeMemory = true;
                        break;
                    case ElfRelocationType.Hi16:
                        {
                            HiReloc hiReloc = new HiReloc();
                            hiReloc.Address = pointer;
                            hiReloc.Value = symbolValue;
                            hiRelocs.Add( hiReloc );
                        }
                        break;
                    case ElfRelocationType.Lo16:
                        {
                            uint vallo = ( ( value & 0x0000FFFF ) ^ 0x00008000 ) - 0x00008000;
                            while( hiRelocs.Count > 0 )
                            {
                                HiReloc hiReloc = hiRelocs[ hiRelocs.Count - 1 ];
                                hiRelocs.RemoveAt( hiRelocs.Count - 1 );

                                Debug.Assert( hiReloc.Value == symbolValue );

                                uint value2 = ( uint )memory.ReadWord( ( int )hiReloc.Address );
                                uint temp = ( ( value2 & 0x0000FFFF ) << 16 ) + vallo;
                                temp += symbolValue;

                                temp = ( ( temp >> 16 ) + ( ( ( temp & 0x00008000 ) != 0 ) ? ( uint )1 : ( uint )0 ) ) & 0x0000FFFF;

                                value2 = ( uint )( ( value2 & ~0x0000FFFF ) | temp );

                                //Debug.WriteLine( string.Format( "   Updating memory at 0x{0:X8} to {1:X8} (from previous HI16)", hiReloc.Address, value2 ) );
                                memory.WriteWord( ( int )hiReloc.Address, 4, ( int )value2 );
                            }
                            value = ( uint )( ( value & ~0x0000FFFF ) | ( ( symbolValue + vallo ) & 0x0000FFFF ) );
                        }
                        writeMemory = true;
                        break;
                    default:
                        // Unsupported type
                        Debugger.Break();
                        break;
                }
                if( writeMemory == true )
                {
                    //Debug.WriteLine( string.Format( "   Updating memory at 0x{0:X8} to {1:X8}", pointer, value ) );
                    memory.WriteWord( ( int )pointer, 4, ( int )value );
                }
            }
        }
Exemple #2
0
        protected void ApplyRelocations(BinaryReader reader, IMemory memory, ElfSection section, uint baseAddress)
        {
            List <HiReloc> hiRelocs = new List <HiReloc>();

            ElfSection linked = section.Reference;

            if ((linked.Flags & ElfSectionFlags.Alloc) != ElfSectionFlags.Alloc)
            {
                return;
            }

            Debug.WriteLine(string.Format("Relocating section {0} using {1}, {2} relocations total", linked.Name, section.Name, section.Length / 8));

            ElfSection textSection = _sectionLookup[".text"];
            ElfSection dataSection = _sectionLookup[".data"];

            Debug.Assert(textSection != null);
            Debug.Assert(dataSection != null);

            for (int n = 0; n < section.Length / 8; n++)
            {
                reader.BaseStream.Seek(section.ElfOffset + (8 * n), SeekOrigin.Begin);
                NativeElfRel rel = new NativeElfRel(reader);

                ElfRelocation relocation = new ElfRelocation();
                //relocation.Section = section;
                relocation.Offset         = rel.Offset;
                relocation.BaseAddress    = (rel.Info >> 16) & 0xFF;
                relocation.Symbol         = (rel.Info >> 8) & 0xFF;
                relocation.RelocationType = ( ElfRelocationType )( byte )(rel.Info & 0xFF);

                uint pointer = relocation.Offset;

                //ElfSection offsetBase = null;
                //ElfSection addressBase = null;
                if ((relocation.Symbol & ( uint )RelocationOffset.Data) == ( uint )RelocationOffset.Data)
                {
                    //offsetBase = dataSection;
                    pointer += dataSection.Address;
                }
                //else if( relocation.BaseAddress == 0x1 )
                //{
                //    offsetBase = textSection;
                //    pointer += textSection.Address;
                //}
                else
                {
                    //offsetBase = textSection;
                    pointer += baseAddress;
                }
                //ElfSection offsetBase = _sections[ ( int )relocation.Symbol ];
                //ElfSection addressBase = _sections[ ( int )relocation.BaseAddress ];

                // Happens sometime
                if (_symbols.Count == 0)
                {
                    Debug.WriteLine("Unable to relocate symbol; symbol table is empty - possibly no .symtab section?");
                    return;
                }

                ElfSymbol symbol      = _symbols[( int )relocation.Symbol];
                uint      symbolValue = symbol.Value;

                // !!! This could be bogus
                if (((rel.Info >> 8) & RelocationRelativeData) == RelocationRelativeData)
                {
                    symbolValue += dataSection.Address;
                }
                else
                {
                    symbolValue += baseAddress;
                }
                //if( addressBase.Address == 0 )
                //	symbolValue += baseAddress;
                //else
                //	symbolValue += addressBase.Address;

                uint value = ( uint )memory.ReadWord(( int )pointer);

                //Debug.WriteLine( string.Format( " Relocation pointer 0x{0:X8} (elf {1:X8}), value {2:X8}, type {3}, existing memory value {4:X8}",
                //	pointer, relocation.Offset, symbolValue, relocation.RelocationType, value ) );

                bool writeMemory = false;
                switch (relocation.RelocationType)
                {
                case ElfRelocationType.None:
                    break;

                case ElfRelocationType.Mips32:
                    value      += symbolValue;
                    writeMemory = true;
                    break;

                case ElfRelocationType.Mips26:
                    Debug.Assert(symbolValue % 4 == 0);
                    value       = ( uint )((value & ~0x03FFFFFF) | ((value + (symbolValue >> 2)) & 0x03FFFFFF));
                    writeMemory = true;
                    break;

                case ElfRelocationType.Hi16:
                {
                    HiReloc hiReloc = new HiReloc();
                    hiReloc.Address = pointer;
                    hiReloc.Value   = symbolValue;
                    hiRelocs.Add(hiReloc);
                }
                break;

                case ElfRelocationType.Lo16:
                {
                    uint vallo = ((value & 0x0000FFFF) ^ 0x00008000) - 0x00008000;
                    while (hiRelocs.Count > 0)
                    {
                        HiReloc hiReloc = hiRelocs[hiRelocs.Count - 1];
                        hiRelocs.RemoveAt(hiRelocs.Count - 1);

                        Debug.Assert(hiReloc.Value == symbolValue);

                        uint value2 = ( uint )memory.ReadWord(( int )hiReloc.Address);
                        uint temp   = ((value2 & 0x0000FFFF) << 16) + vallo;
                        temp += symbolValue;

                        temp = ((temp >> 16) + (((temp & 0x00008000) != 0) ? ( uint )1 : ( uint )0)) & 0x0000FFFF;

                        value2 = ( uint )((value2 & ~0x0000FFFF) | temp);

                        //Debug.WriteLine( string.Format( "   Updating memory at 0x{0:X8} to {1:X8} (from previous HI16)", hiReloc.Address, value2 ) );
                        memory.WriteWord(( int )hiReloc.Address, 4, ( int )value2);
                    }
                    value = ( uint )((value & ~0x0000FFFF) | ((symbolValue + vallo) & 0x0000FFFF));
                }
                    writeMemory = true;
                    break;

                default:
                    // Unsupported type
                    Debugger.Break();
                    break;
                }
                if (writeMemory == true)
                {
                    //Debug.WriteLine( string.Format( "   Updating memory at 0x{0:X8} to {1:X8}", pointer, value ) );
                    memory.WriteWord(( int )pointer, 4, ( int )value);
                }
            }
        }