public static void Load(Microsoft.Xna.Framework.Content.ContentManager p_loader) { string str = "mods/props/textures/old_man/"; Dictionary <string, OldManSettings> dictionary = UltraContent.LoadXmlFiles <OldManSettings>(Game1.instance, str + "lines/", ".xml"); JKContentManager.OldMan._settings = new Dictionary <string, JKContentManager.OldMan.OldManData>(); foreach (string key in dictionary.Keys) { NPCs.AddSetting(p_loader, dictionary[key]); } JKContentManager.OldMan.spawn_names = new string[JKContentManager.OldMan._settings.Count]; int num = 0; foreach (string text in JKContentManager.OldMan._settings.Keys) { JKContentManager.OldMan.spawn_names[num++] = text; } NPCs.LoadMerchants(p_loader); }