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C# (CSharp) MyRenderProxy.ClearDecals Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
MyRenderProxy
Méthode/Fonction:
ClearDecals
Exemples au hotexamples.com:
1
C# (CSharp) MyRenderProxy.ClearDecals - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
MyRenderProxy.ClearDecals
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
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Cacher
DebugDrawText2D(30)
DebugDrawSphere(30)
Assert(30)
DebugDrawOBB(30)
DebugDrawAABB(30)
DebugDrawText3D(30)
Error(17)
GetRenderProfiler(16)
DebugDrawArrow3D(16)
DebugDrawLine3D(14)
DebugDrawAxis(11)
CreateRenderEntity(10)
DebugDrawCapsule(10)
CreateRenderInstanceBuffer(10)
DebugDrawPoint(7)
DebugDrawTriangles(7)
Initialize(7)
ChangeMaterialTexture(7)
CreateManualCullObject(6)
DebugDrawBatchAABB(6)
Fail(6)
CreateClipmap(5)
DisposeDevice(5)
CreateDecal(4)
DebugDrawLine2D(4)
CreateRenderVoxelDebris(4)
DebugDrawCylinder(4)
CreateGPUEmitter(4)
DebugDrawTriangle(4)
DebugDraw6FaceConvex(3)
CreateDevice(3)
AssertRenderThread(2)
GetAvailableTextureMemory(2)
DebugDrawMesh(2)
HandleFocusMessage(2)
CreateRenderEntityAtmosphere(2)
DrawSpriteAtlas(2)
DebugDrawUpdateMesh(2)
CreateRenderEntityCloudLayer(2)
DrawSprite(2)
CreateGeneratedTexture(2)
EnableAtmosphere(1)
EnableRenderModule(1)
DrawStringAligned(1)
Draw(1)
DrawBegin(1)
DrawEnd(1)
DrawString(1)
AddBillboardViewProjection(1)
DebugDrawCross(1)
Méthodes fréquemment utilisées
DebugDrawText2D (30)
DebugDrawSphere (30)
Assert (30)
DebugDrawOBB (30)
DebugDrawAABB (30)
DebugDrawText3D (30)
Error (17)
GetRenderProfiler (16)
DebugDrawArrow3D (16)
DebugDrawLine3D (14)
Méthodes fréquemment utilisées
DebugDrawAxis (11)
CreateRenderEntity (10)
DebugDrawCapsule (10)
CreateRenderInstanceBuffer (10)
DebugDrawPoint (7)
DebugDrawTriangles (7)
Initialize (7)
ChangeMaterialTexture (7)
CreateManualCullObject (6)
DebugDrawBatchAABB (6)
Fail (6)
CreateClipmap (5)
DisposeDevice (5)
CreateDecal (4)
DebugDrawLine2D (4)
CreateRenderVoxelDebris (4)
DebugDrawCylinder (4)
CreateGPUEmitter (4)
DebugDrawTriangle (4)
DebugDraw6FaceConvex (3)
Méthodes fréquemment utilisées
Fail (6)
CreateClipmap (5)
DisposeDevice (5)
CreateDecal (4)
DebugDrawLine2D (4)
CreateRenderVoxelDebris (4)
DebugDrawCylinder (4)
CreateGPUEmitter (4)
DebugDrawTriangle (4)
DebugDraw6FaceConvex (3)
CreateDevice (3)
AssertRenderThread (2)
GetAvailableTextureMemory (2)
DebugDrawMesh (2)
HandleFocusMessage (2)
CreateRenderEntityAtmosphere (2)
DrawSpriteAtlas (2)
DebugDrawUpdateMesh (2)
CreateRenderEntityCloudLayer (2)
DrawSprite (2)
CreateGeneratedTexture (2)
EnableAtmosphere (1)
EnableRenderModule (1)
DrawStringAligned (1)
Draw (1)
DrawBegin (1)
DrawEnd (1)
DrawString (1)
AddBillboardViewProjection (1)
DebugDrawCross (1)
Méthodes fréquemment utilisées
CreateDevice (3)
AssertRenderThread (2)
GetAvailableTextureMemory (2)
DebugDrawMesh (2)
HandleFocusMessage (2)
CreateRenderEntityAtmosphere (2)
DrawSpriteAtlas (2)
DebugDrawUpdateMesh (2)
CreateRenderEntityCloudLayer (2)
DrawSprite (2)
CreateGeneratedTexture (2)
EnableAtmosphere (1)
EnableRenderModule (1)
DrawStringAligned (1)
Draw (1)
DrawBegin (1)
DrawEnd (1)
DrawString (1)
AddBillboardViewProjection (1)
DebugDrawCross (1)
ClearLargeMessages (1)
ApplySettings (1)
BeforeRender (1)
BeforeUpdate (1)
CancelClipmapCell (1)
CancelVoxelMeshMerge (1)
ClearBackbuffer (1)
ClearDecals (1)
ClearLightShadowIgnore (1)
DebugDrawCone (1)
CollectGarbage (1)
CreateLineBasedObject (1)
CreateRenderCharacter (1)
CreateRenderLight (1)
DebugClearPersistentMessages (1)
DebugCrashRenderThread (1)
AfterRender (1)
DebugDrawArrow3DDir (1)
Exemple #1
0
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static void ClearDecals(MyGuiControlButton button) { MyRenderProxy.ClearDecals(); }
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