Exemple #1
0
        private static bool JoinGameTest(Lobby lobby)
        {
            if (!lobby.IsValid)
            {
                return(false);
            }

            if (lobby.GetLobbyType() == LobbyTypeEnum.FriendsOnly && !MySteam.API.Friends.HasFriend(lobby.GetOwner()))
            {
                MyGuiSandbox.Show(MySpaceTexts.OnlyFriendsCanJoinThisGame);
                return(false);
            }
            if (!MyMultiplayerLobby.IsLobbyCorrectVersion(lobby))
            {
                var formatString  = MyTexts.GetString(MySpaceTexts.MultiplayerError_IncorrectVersion);
                var myVersion     = MyBuildNumbers.ConvertBuildNumberFromIntToString(MyFinalBuildConstants.APP_VERSION);
                var serverVersion = MyBuildNumbers.ConvertBuildNumberFromIntToString(MyMultiplayerLobby.GetLobbyAppVersion(lobby));
                MyGuiSandbox.Show(new StringBuilder(String.Format(formatString, myVersion, serverVersion)));
                return(false);
            }
            if (MyFakes.ENABLE_MP_DATA_HASHES && !MyMultiplayerLobby.HasSameData(lobby))
            {
                MyGuiSandbox.Show(MySpaceTexts.MultiplayerError_DifferentData);
                MySandboxGame.Log.WriteLine("Different game data when connecting to server. Local hash: " + MyDataIntegrityChecker.GetHashBase64() + ", server hash: " + MyMultiplayerLobby.GetDataHash(lobby));
                return(false);
            }
            return(true);
        }
Exemple #2
0
 private void JoinServer(MyObjectBuilder_LastSession mySession)
 {
     try
     {
         MyGuiScreenProgress prog = new MyGuiScreenProgress(MyTexts.Get(MyCommonTexts.DialogTextCheckServerStatus));
         MyGuiSandbox.AddScreen(prog);
         MyGameService.OnPingServerResponded       += OnPingSuccess;
         MyGameService.OnPingServerFailedToRespond += OnPingFailure;
         MyGameService.PingServer(mySession.GetConnectionString());
         void OnPingFailure(object sender, object data)
         {
             MyGuiSandbox.RemoveScreen(prog);
             MySandboxGame.Static.ServerFailedToRespond(sender, data);
             MyGameService.OnPingServerResponded       -= OnPingSuccess;
             MyGameService.OnPingServerFailedToRespond -= OnPingFailure;
         }
         void OnPingSuccess(object sender, MyGameServerItem item)
         {
             MyGuiSandbox.RemoveScreen(prog);
             MySandboxGame.Static.ServerResponded(sender, item);
             MyGameService.OnPingServerResponded       -= OnPingSuccess;
             MyGameService.OnPingServerFailedToRespond -= OnPingFailure;
         }
     }
     catch (Exception ex)
     {
         MyLog.Default.WriteLine(ex);
         MyGuiSandbox.Show(MyTexts.Get(MyCommonTexts.MultiplayerJoinIPError), MyCommonTexts.MessageBoxCaptionError);
     }
 }
Exemple #3
0
        private static void CheckDx11AndJoin(MyObjectBuilder_World world, MyMultiplayerBase multiplayer)
        {
            bool needsDx11 = world.Checkpoint.RequiresDX >= 11;

            if (!needsDx11 || MySandboxGame.IsDirectX11)
            {
                if (multiplayer.Battle)
                {
                    if (multiplayer.BattleCanBeJoined)
                    {
                        MySessionLoader.LoadMultiplayerBattleWorld(world, multiplayer);
                    }
                    else
                    {
                        MyLog.Default.WriteLine("World downloaded but battle game ended");
                        MySessionLoader.UnloadAndExitToMenu();
                        MyGuiSandbox.Show(MyCommonTexts.MultiplayerErrorSessionEnded);
                        multiplayer.Dispose();
                    }
                }
                else if (multiplayer.Scenario)
                {
                    MySessionLoader.LoadMultiplayerScenarioWorld(world, multiplayer);
                }
                else
                {
                    MySessionLoader.LoadMultiplayerSession(world, multiplayer);
                }
            }
            else
            {
                HandleDx11Needed();
            }
        }
Exemple #4
0
 private void OnClickSubscribedWorlds(MyGuiControlButton obj)
 {
     if (!MyFakes.XBOX_PREVIEW)
         MyGuiSandbox.AddScreen(new MyGuiScreenLoadSubscribedWorld());
     else
         MyGuiSandbox.Show(MySpaceTexts.MessageBoxTextErrorFeatureNotAvailableYet, MySpaceTexts.MessageBoxCaptionError);
 }
Exemple #5
0
        public static void JoinGame(GameServerItem server)
        {
            MyAnalyticsHelper.SetEntry(MyGameEntryEnum.Join);
            if (server.ServerVersion != MyFinalBuildConstants.APP_VERSION)
            {
                var sb = new StringBuilder();
                sb.AppendFormat(MyTexts.GetString(MyCommonTexts.MultiplayerError_IncorrectVersion), MyFinalBuildConstants.APP_VERSION, server.ServerVersion);
                MyGuiSandbox.Show(sb, MyCommonTexts.MessageBoxCaptionError);
                return;
            }
            if (MyFakes.ENABLE_MP_DATA_HASHES)
            {
                var serverHash = server.GetGameTagByPrefix("datahash");
                if (serverHash != "" && serverHash != MyDataIntegrityChecker.GetHashBase64())
                {
                    MyGuiSandbox.Show(MyCommonTexts.MultiplayerError_DifferentData);
                    MySandboxGame.Log.WriteLine("Different game data when connecting to server. Local hash: " + MyDataIntegrityChecker.GetHashBase64() + ", server hash: " + serverHash);
                    return;
                }
            }

            UInt32 unixTimestamp = (UInt32)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds;

            SteamAPI.Instance.AddFavoriteGame(server.AppID, System.Net.IPAddressExtensions.ToIPv4NetworkOrder(server.NetAdr.Address), (UInt16)server.NetAdr.Port, (UInt16)server.NetAdr.Port, FavoriteEnum.History, unixTimestamp);

            MyMultiplayerClient multiplayer = new MyMultiplayerClient(server, new MySyncLayer(new MyTransportLayer(MyMultiplayer.GameEventChannel)));

            MyMultiplayer.Static = multiplayer;
            MyMultiplayer.Static.SyncLayer.AutoRegisterGameEvents = false;
            MyMultiplayer.Static.SyncLayer.RegisterGameEvents();

            multiplayer.SendPlayerData(MySteam.UserName);

            string        gamemode = server.GetGameTagByPrefix("gamemode");
            StringBuilder text     = MyTexts.Get(MyCommonTexts.DialogTextJoiningWorld);

            MyGuiScreenProgress progress = new MyGuiScreenProgress(text, MyCommonTexts.Cancel);

            MyGuiSandbox.AddScreen(progress);
            progress.ProgressCancelled += () =>
            {
                multiplayer.Dispose();
                MySessionLoader.UnloadAndExitToMenu();
                if (MyMultiplayer.Static != null)
                {
                    MyMultiplayer.Static.Dispose();
                }
            };

            multiplayer.OnJoin += delegate
            {
                MyJoinGameHelper.OnJoin(progress, SteamSDK.Result.OK, new LobbyEnterInfo()
                {
                    EnterState = LobbyEnterResponseEnum.Success
                }, multiplayer);
            };

            VRage.Profiler.MyRenderProfiler.GetProfilerFromServer = MyMultiplayer.Static.DownloadProfiler;
        }
Exemple #6
0
 private void OnClickRecommend(MyGuiControlButton sender)
 {
     if (!MyFakes.XBOX_PREVIEW)
     {
         MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(
                                    styleEnum: MyMessageBoxStyleEnum.Info,
                                    messageCaption: MyTexts.Get(MySpaceTexts.MessageBoxCaptionRecommend),
                                    messageText: MyTexts.Get(MySpaceTexts.MessageBoxTextRecommend),
                                    callback: new Action <MyGuiScreenMessageBox.ResultEnum>(OnClickRecommendOK)
                                    ));
     }
     else
     {
         MyGuiSandbox.Show(MyCommonTexts.MessageBoxTextErrorFeatureNotAvailableYet, MyCommonTexts.MessageBoxCaptionError);
     }
 }
        public static string Connect(List <string> args)
        {
            if (args.Count < 1)
            {
                return("Not enough arguments!");
            }

            try
            {
                string[] array = args[0].Trim().Split(new char[]
                {
                    ':'
                });
                ushort num;
                if (array.Length < 2)
                {
                    num = 27016;
                }
                else
                {
                    num = ushort.Parse(array[1]);
                }
                IPAddress[] hostAddresses = Dns.GetHostAddresses(array[0]);

                StringBuilder text = MyTexts.Get(MyCommonTexts.DialogTextJoiningWorld);
                m_progressScreen = new MyGuiScreenProgress(text, new MyStringId?(MyCommonTexts.Cancel), false, true);
                MyGuiSandbox.AddScreen(m_progressScreen);
                m_progressScreen.ProgressCancelled += delegate
                {
                    CloseHandlers();
                    MySessionLoader.UnloadAndExitToMenu();
                };
                MyGameService.OnPingServerResponded       += new EventHandler <MyGameServerItem>(ServerResponded);
                MyGameService.OnPingServerFailedToRespond += new EventHandler(ServerFailedToRespond);
                MyGameService.PingServer(hostAddresses[0].ToIPv4NetworkOrder(), num);

                MyGameService.OnPingServerResponded       += new EventHandler <MyGameServerItem>(ServerResponded);
                MyGameService.OnPingServerFailedToRespond += new EventHandler(ServerFailedToRespond);
                MyGameService.PingServer(hostAddresses[0].ToIPv4NetworkOrder(), num);
            }
            catch (Exception ex)
            {
                MyGuiSandbox.Show(MyTexts.Get(MyCommonTexts.MultiplayerJoinIPError), MyCommonTexts.MessageBoxCaptionError, MyMessageBoxStyleEnum.Error);
            }

            return("Attempting to join server: ");
        }
Exemple #8
0
    private void OnJoinWorld(MyGuiControlButton sender)
    {
        RunWithTutorialCheck(delegate
        {
            if (MyGameService.IsOnline)
            {
                MyGameService.Service.RequestPermissions(Permissions.Multiplayer, attemptResolution : true, delegate(PermissionResult granted)
                {
                    switch (granted)
                    {
                    case PermissionResult.Granted:
                        MyGameService.Service.RequestPermissions(Permissions.UGC, attemptResolution : true, delegate(PermissionResult ugcGranted)
                        {
                            switch (ugcGranted)
                            {
                            case PermissionResult.Granted:
                                MyGameService.Service.RequestPermissions(Permissions.CrossMultiplayer, attemptResolution : true, delegate(PermissionResult crossGranted)
                                {
                                    MyGuiScreenJoinGame myGuiScreenJoinGame = new MyGuiScreenJoinGame(crossGranted == PermissionResult.Granted);
                                    myGuiScreenJoinGame.Closed += joinGameScreen_Closed;
                                    MyGuiSandbox.AddScreen(myGuiScreenJoinGame);
                                });
                                break;

                            case PermissionResult.Error:
                                MySandboxGame.Static.Invoke(delegate
                                {
                                    MyGuiSandbox.Show(MyCommonTexts.XBoxPermission_MultiplayerError, default(MyStringId), MyMessageBoxStyleEnum.Info);
                                }, "New Game screen");
                                break;
                            }
                        });
                        break;

                    case PermissionResult.Error:
                        MyGuiSandbox.Show(MyCommonTexts.XBoxPermission_MultiplayerError, default(MyStringId), MyMessageBoxStyleEnum.Info);
                        break;
                    }
                });
            }
            else
            {
                MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: new StringBuilder().AppendFormat(MyTexts.GetString(MyGameService.IsActive ? MyCommonTexts.SteamIsOfflinePleaseRestart : MyCommonTexts.ErrorJoinSessionNoUser), MySession.GameServiceName)));
            }
        });
    }
Exemple #9
0
        private static void OnDownloadProgressChanged(MyGuiScreenProgress progress, MyDownloadWorldResult result, MyMultiplayerBase multiplayer)
        {
            switch (result.State)
            {
            case MyDownloadWorldStateEnum.Success:
                progress.CloseScreen();
                var world = multiplayer.ProcessWorldDownloadResult(result);
                if (MyFakes.ENABLE_BATTLE_SYSTEM && multiplayer.Battle)
                {
                    MyGuiScreenLoadSandbox.LoadMultiplayerBattleWorld(world, multiplayer);
                }
                else
                {
                    MyGuiScreenLoadSandbox.LoadMultiplayerSession(world, multiplayer);
                }
                break;

            case MyDownloadWorldStateEnum.InProgress:
                if (result.ReceivedBlockCount == 1)
                {
                    MyLog.Default.WriteLine("First world part received");
                }
                string percent   = (result.Progress * 100).ToString("0.");
                float  size      = result.ReceivedDatalength;
                string prefix    = MyUtils.FormatByteSizePrefix(ref size);
                string worldSize = size.ToString("0.") + " " + prefix + "B";
                if (progress.Text != null)
                {
                    progress.Text.Clear();
                }
                if (float.IsNaN(result.Progress))
                {
                    MyLog.Default.WriteLine("World requested - preemble received");
                    if (progress.Text != null)
                    {
                        progress.Text.Append(MyTexts.Get(MySpaceTexts.DialogWaitingForWorldData));
                    }
                }
                else
                {
                    if (progress.Text != null)
                    {
                        progress.Text.AppendFormat(MyTexts.GetString(MySpaceTexts.DialogTextDownloadingWorld), percent, worldSize);
                    }
                }
                break;

            case MyDownloadWorldStateEnum.WorldNotAvailable:
                MyLog.Default.WriteLine("World requested - world not available");
                progress.Cancel();
                MyGuiSandbox.Show(MySpaceTexts.DialogDownloadWorld_WorldDoesNotExists);
                multiplayer.Dispose();
                break;

            case MyDownloadWorldStateEnum.ConnectionFailed:
                MyLog.Default.WriteLine("World requested - connection failed");
                progress.Cancel();
                MyGuiSandbox.Show(MyTexts.AppendFormat(new StringBuilder(), MySpaceTexts.MultiplayerErrorConnectionFailed, result.ConnectionError));
                multiplayer.Dispose();
                break;

            case MyDownloadWorldStateEnum.DeserializationFailed:
            case MyDownloadWorldStateEnum.InvalidMessage:
                MyLog.Default.WriteLine("World requested - message invalid (wrong version?)");
                progress.Cancel();
                MyGuiSandbox.Show(MySpaceTexts.DialogTextDownloadWorldFailed);
                multiplayer.Dispose();
                break;

            default:
                throw new InvalidBranchException();
            }
        }
Exemple #10
0
        private static void DownloadWorld(MyGuiScreenProgress progress, MyMultiplayerBase multiplayer)
        {
            if (progress.Text != null)
            {
                progress.Text.Clear();
                progress.Text.Append(MyTexts.Get(MySpaceTexts.MultiplayerStateConnectingToServer));
            }

            MyLog.Default.WriteLine("World requested");

            const float worldRequestTimeout = 40; // in seconds
            Stopwatch   worldRequestTime    = Stopwatch.StartNew();

            ulong serverId  = multiplayer.GetOwner();
            bool  connected = false;

            progress.Tick += () =>
            {
                P2PSessionState state = default(P2PSessionState);
                Peer2Peer.GetSessionState(multiplayer.ServerId, ref state);

                if (!connected && state.ConnectionActive)
                {
                    MyLog.Default.WriteLine("World requested - connection alive");
                    connected = true;
                    if (progress.Text != null)
                    {
                        progress.Text.Clear();
                        progress.Text.Append(MyTexts.Get(MySpaceTexts.MultiplayerStateWaitingForServer));
                    }
                }

                //progress.Text.Clear();
                //progress.Text.AppendLine("Connecting: " + state.Connecting);
                //progress.Text.AppendLine("ConnectionActive: " + state.ConnectionActive);
                //progress.Text.AppendLine("Relayed: " + state.UsingRelay);
                //progress.Text.AppendLine("Bytes queued: " + state.BytesQueuedForSend);
                //progress.Text.AppendLine("Packets queued: " + state.PacketsQueuedForSend);
                //progress.Text.AppendLine("Last session error: " + state.LastSessionError);
                //progress.Text.AppendLine("Original server: " + serverId);
                //progress.Text.AppendLine("Current server: " + multiplayer.Lobby.GetOwner());
                //progress.Text.AppendLine("Game version: " + multiplayer.AppVersion);

                if (serverId != multiplayer.GetOwner())
                {
                    MyLog.Default.WriteLine("World requested - failed, server changed");
                    progress.Cancel();
                    MyGuiSandbox.Show(MySpaceTexts.MultiplayerErrorServerHasLeft);
                    multiplayer.Dispose();
                }

                if (worldRequestTime.IsRunning && worldRequestTime.Elapsed.TotalSeconds > worldRequestTimeout)
                {
                    MyLog.Default.WriteLine("World requested - failed, server changed");
                    progress.Cancel();
                    MyGuiSandbox.Show(MySpaceTexts.MultiplaterJoin_ServerIsNotResponding);
                    multiplayer.Dispose();
                }
            };

            var downloadResult = multiplayer.DownloadWorld();

            downloadResult.ProgressChanged += (result) =>
            {
                worldRequestTime.Stop();
                OnDownloadProgressChanged(progress, result, multiplayer);
            };

            progress.ProgressCancelled += () =>
            {
                downloadResult.Cancel();
                multiplayer.Dispose();
                //var joinScreen = MyScreenManager.GetScreenWithFocus() as MyGuiScreenJoinGame;
                //if (joinScreen != null)
                //  joinScreen.ReloadList();
            };
        }
Exemple #11
0
 void ServerFailedToRespond(object sender, object e)
 {
     //CloseHandlers();
     //m_progressScreen.CloseScreen();
     MyGuiSandbox.Show(MyCommonTexts.MultiplaterJoin_ServerIsNotResponding);
 }
Exemple #12
0
        public static void Publish(string sessionPath, MyWorldInfo worlInfo)
        {
            if (MyFakes.XBOX_PREVIEW)
            {
                MyGuiSandbox.Show(MyCommonTexts.MessageBoxTextErrorFeatureNotAvailableYet, MyCommonTexts.MessageBoxCaptionError);
                return;
            }

            MyStringId textQuestion, captionQuestion;

            if (worlInfo.WorkshopId.HasValue)
            {
                textQuestion    = MyCommonTexts.MessageBoxTextDoYouWishToUpdateWorld;
                captionQuestion = MyCommonTexts.MessageBoxCaptionDoYouWishToUpdateWorld;
            }
            else
            {
                textQuestion    = MyCommonTexts.MessageBoxTextDoYouWishToPublishWorld;
                captionQuestion = MyCommonTexts.MessageBoxCaptionDoYouWishToPublishWorld;
            }

            MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(
                                       styleEnum : MyMessageBoxStyleEnum.Info,
                                       buttonType : MyMessageBoxButtonsType.YES_NO,
                                       messageText : MyTexts.Get(textQuestion),
                                       messageCaption : MyTexts.Get(captionQuestion),
                                       callback : delegate(MyGuiScreenMessageBox.ResultEnum val)
            {
                if (val == MyGuiScreenMessageBox.ResultEnum.YES)
                {
                    Action <MyGuiScreenMessageBox.ResultEnum, string[]> onTagsChosen = delegate(MyGuiScreenMessageBox.ResultEnum tagsResult, string[] outTags)
                    {
                        if (tagsResult == MyGuiScreenMessageBox.ResultEnum.YES)
                        {
                            MySteamWorkshop.PublishWorldAsync(sessionPath, worlInfo.SessionName, worlInfo.Description, worlInfo.WorkshopId, outTags, SteamSDK.PublishedFileVisibility.Public,
                                                              callbackOnFinished : delegate(bool success, Result result, ulong publishedFileId)
                            {
                                if (success)
                                {
                                    ulong dummy;
                                    var checkpoint        = MyLocalCache.LoadCheckpoint(sessionPath, out dummy);
                                    worlInfo.WorkshopId   = publishedFileId;
                                    checkpoint.WorkshopId = publishedFileId;
                                    MyLocalCache.SaveCheckpoint(checkpoint, sessionPath);
                                    MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(
                                                               styleEnum: MyMessageBoxStyleEnum.Info,
                                                               messageText: MyTexts.Get(MyCommonTexts.MessageBoxTextWorldPublished),
                                                               messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionWorldPublished),
                                                               callback: (a) =>
                                    {
                                        MySteam.API.OpenOverlayUrl(string.Format("http://steamcommunity.com/sharedfiles/filedetails/?id={0}", publishedFileId));
                                    }));
                                }
                                else
                                {
                                    MyStringId error;
                                    switch (result)
                                    {
                                    case Result.AccessDenied:
                                        error = MyCommonTexts.MessageBoxTextPublishFailed_AccessDenied;
                                        break;

                                    default:
                                        error = MyCommonTexts.MessageBoxTextWorldPublishFailed;
                                        break;
                                    }

                                    MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(
                                                               messageText: MyTexts.Get(error),
                                                               messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionWorldPublishFailed)));
                                }
                            });
                        }
                    };

                    if (MySteamWorkshop.WorldCategories.Length > 0)
                    {
                        MyGuiSandbox.AddScreen(new MyGuiScreenWorkshopTags(MySteamWorkshop.WORKSHOP_WORLD_TAG, MySteamWorkshop.WorldCategories, null, onTagsChosen));
                    }
                    else
                    {
                        onTagsChosen(MyGuiScreenMessageBox.ResultEnum.YES, new string[] { MySteamWorkshop.WORKSHOP_WORLD_TAG });
                    }
                }
            }));
        }
    private void CreateMainMenuControls()
    {
        MyStringId optionsScreen_Help_Menu = MySpaceTexts.OptionsScreen_Help_Menu;
        Vector2    vector = new Vector2(0.001f, (0f - m_size.Value.Y) / 2f + 0.126f);
        int        num    = 0;
        MyObjectBuilder_LastSession lastSession = MyLocalCache.GetLastSession();

        if (lastSession != null && (lastSession.Path == null || MyPlatformGameSettings.GAME_SAVES_TO_CLOUD || Directory.Exists(lastSession.Path)) && (!lastSession.IsLobby || MyGameService.LobbyDiscovery.ContinueToLobbySupported))
        {
            MyGuiControlButton myGuiControlButton = new MyGuiControlButton(vector + num++ *MyGuiConstants.MENU_BUTTONS_POSITION_DELTA, MyGuiControlButtonStyleEnum.Default, null, null, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, null, MyTexts.Get(MyCommonTexts.ScreenMenuButtonContinueGame), 0.8f, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiControlHighlightType.WHEN_CURSOR_OVER, delegate
            {
                MyObjectBuilder_LastSession mySession = MyLocalCache.GetLastSession();
                if (mySession == null)
                {
                    return;
                }
                if (mySession.IsOnline)
                {
                    if (mySession.IsLobby)
                    {
                        MyJoinGameHelper.JoinGame(ulong.Parse(mySession.ServerIP));
                        return;
                    }
                    MyGameService.Service.RequestPermissions(Permissions.Multiplayer, attemptResolution : true, delegate(PermissionResult granted)
                    {
                        switch (granted)
                        {
                        case PermissionResult.Granted:
                            MyGameService.Service.RequestPermissions(Permissions.CrossMultiplayer, attemptResolution : true, delegate(PermissionResult crossGranted)
                            {
                                switch (crossGranted)
                                {
                                case PermissionResult.Granted:
                                    MyGameService.Service.RequestPermissions(Permissions.UGC, attemptResolution : true, delegate(PermissionResult ugcGranted)
                                    {
                                        switch (ugcGranted)
                                        {
                                        case PermissionResult.Granted:
                                            JoinServer(mySession);
                                            break;

                                        case PermissionResult.Error:
                                            MySandboxGame.Static.Invoke(delegate
                                            {
                                                MyGuiSandbox.Show(MyCommonTexts.XBoxPermission_MultiplayerError, default(MyStringId), MyMessageBoxStyleEnum.Info);
                                            }, "New Game screen");
                                            break;
                                        }
                                    });
                                    break;

                                case PermissionResult.Error:
                                    MySandboxGame.Static.Invoke(delegate
                                    {
                                        MyGuiSandbox.Show(MyCommonTexts.XBoxPermission_MultiplayerError, default(MyStringId), MyMessageBoxStyleEnum.Info);
                                    }, "New Game screen");
                                    break;
                                }
                            });
                            break;

                        case PermissionResult.Error:
                            MySandboxGame.Static.Invoke(delegate
                            {
                                MyGuiSandbox.Show(MyCommonTexts.XBoxPermission_MultiplayerError, default(MyStringId), MyMessageBoxStyleEnum.Info);
                            }, "New Game screen");
                            break;
                        }
                    });
                }
                else if (!m_parallelLoadIsRunning)
                {
                    m_parallelLoadIsRunning            = true;
                    MyGuiScreenProgress progressScreen = new MyGuiScreenProgress(MyTexts.Get(MySpaceTexts.ProgressScreen_LoadingWorld));
                    MyScreenManager.AddScreen(progressScreen);
                    Parallel.StartBackground(delegate
                    {
                        MySessionLoader.LoadLastSession();
                    }, delegate
                    {
                        progressScreen.CloseScreen();
                        m_parallelLoadIsRunning = false;
                    });
                }
            });

            myGuiControlButton.GamepadHelpTextId = optionsScreen_Help_Menu;
            Controls.Add(myGuiControlButton);
            m_elementGroup.Add(myGuiControlButton);
        }
        else
        {
            num--;
        }

        MyGuiControlButton myGuiControlButton2 = new MyGuiControlButton(vector + num++ *MyGuiConstants.MENU_BUTTONS_POSITION_DELTA, MyGuiControlButtonStyleEnum.Default, null, null, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, null, MyTexts.Get(MyCommonTexts.ScreenMenuButtonCampaign), 0.8f, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiControlHighlightType.WHEN_CURSOR_OVER, delegate
        {
            MyGuiSandbox.AddScreen(MyGuiSandbox.CreateScreen <MyGuiScreenNewGame>(new object[3] {
                true, true, true
            }));
        });

        myGuiControlButton2.GamepadHelpTextId = optionsScreen_Help_Menu;
        Controls.Add(myGuiControlButton2);
        m_elementGroup.Add(myGuiControlButton2);



        MyGuiControlButton myGuiControlButton3 = new MyGuiControlButton(vector + num++ *MyGuiConstants.MENU_BUTTONS_POSITION_DELTA, MyGuiControlButtonStyleEnum.Default, null, null, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, null, MyTexts.Get(MyCommonTexts.ScreenMenuButtonLoadGame), 0.8f, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiControlHighlightType.WHEN_CURSOR_OVER, delegate
        {
            MyGuiSandbox.AddScreen(new MyGuiScreenLoadSandbox());
        });

        myGuiControlButton3.GamepadHelpTextId = optionsScreen_Help_Menu;
        Controls.Add(myGuiControlButton3);
        m_elementGroup.Add(myGuiControlButton3);


        if (MyPerGameSettings.MultiplayerEnabled)
        {
            MyGuiControlButton myGuiControlButton4 = new MyGuiControlButton(vector + num++ *MyGuiConstants.MENU_BUTTONS_POSITION_DELTA, MyGuiControlButtonStyleEnum.Default, null, null, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, null, MyTexts.Get(MyCommonTexts.ScreenMenuButtonJoinGame), 0.8f, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiControlHighlightType.WHEN_CURSOR_OVER, delegate
            {
                if (MyGameService.IsOnline)
                {
                    MyGameService.Service.RequestPermissions(Permissions.Multiplayer, attemptResolution : true, delegate(PermissionResult granted)
                    {
                        switch (granted)
                        {
                        case PermissionResult.Granted:
                            MyGameService.Service.RequestPermissions(Permissions.UGC, attemptResolution : true, delegate(PermissionResult ugcGranted)
                            {
                                switch (ugcGranted)
                                {
                                case PermissionResult.Granted:
                                    MyGameService.Service.RequestPermissions(Permissions.CrossMultiplayer, attemptResolution : true, delegate(PermissionResult crossGranted)
                                    {
                                        MyGuiScreenJoinGame myGuiScreenJoinGame = new MyGuiScreenJoinGame(crossGranted == PermissionResult.Granted);
                                        myGuiScreenJoinGame.Closed += joinGameScreen_Closed;
                                        MyGuiSandbox.AddScreen(myGuiScreenJoinGame);
                                    });
                                    break;

                                case PermissionResult.Error:
                                    MySandboxGame.Static.Invoke(delegate
                                    {
                                        MyGuiSandbox.Show(MyCommonTexts.XBoxPermission_MultiplayerError, default(MyStringId), MyMessageBoxStyleEnum.Info);
                                    }, "New Game screen");
                                    break;
                                }
                            });
                            break;

                        case PermissionResult.Error:
                            MyGuiSandbox.Show(MyCommonTexts.XBoxPermission_MultiplayerError, default(MyStringId), MyMessageBoxStyleEnum.Info);
                            break;
                        }
                    });
                }
                else
                {
                    MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: new StringBuilder().AppendFormat(MyTexts.GetString(MyGameService.IsActive ? MyCommonTexts.SteamIsOfflinePleaseRestart : MyCommonTexts.ErrorJoinSessionNoUser), MySession.GameServiceName)));
                }
            });
            myGuiControlButton4.GamepadHelpTextId = optionsScreen_Help_Menu;
            Controls.Add(myGuiControlButton4);
            m_elementGroup.Add(myGuiControlButton4);
        }

        MyGuiControlButton myGuiControlButton5 = new MyGuiControlButton(vector + num++ *MyGuiConstants.MENU_BUTTONS_POSITION_DELTA, MyGuiControlButtonStyleEnum.Default, null, null, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, null, MyTexts.Get(MyCommonTexts.ScreenMenuButtonOptions), 0.8f, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiControlHighlightType.WHEN_CURSOR_OVER, delegate
        {
            bool flag = !MyPlatformGameSettings.LIMITED_MAIN_MENU;

            MyGuiSandbox.AddScreen(MyGuiSandbox.CreateScreen <MyOldOptionsAccessMenu>(new object[1] {
                !flag
            }));
        });

        myGuiControlButton5.GamepadHelpTextId = optionsScreen_Help_Menu;
        Controls.Add(myGuiControlButton5);
        m_elementGroup.Add(myGuiControlButton5);

        if (MyFakes.ENABLE_MAIN_MENU_INVENTORY_SCENE)
        {
            MyGuiControlButton myGuiControlButton6 = new MyGuiControlButton(vector + num++ *MyGuiConstants.MENU_BUTTONS_POSITION_DELTA, MyGuiControlButtonStyleEnum.Default, null, null, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, null, MyTexts.Get(MyCommonTexts.ScreenMenuButtonInventory), 0.8f, MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER, MyGuiControlHighlightType.WHEN_CURSOR_OVER, delegate
            {
                if (MyGameService.IsActive)
                {
                    if (MyGameService.Service.GetInstallStatus(out var _))
                    {
                        if (MySession.Static == null)
                        {
                            MyGuiScreenLoadInventory inventory = MyGuiSandbox.CreateScreen <MyGuiScreenLoadInventory>(Array.Empty <object>());
                            MyGuiScreenLoading screen          = new MyGuiScreenLoading(inventory, null);
                            MyGuiScreenLoadInventory myGuiScreenLoadInventory = inventory;
                            myGuiScreenLoadInventory.OnLoadingAction          = (Action)Delegate.Combine(myGuiScreenLoadInventory.OnLoadingAction, (Action) delegate
                            {
                                MySessionLoader.LoadInventoryScene();
                                MySandboxGame.IsUpdateReady = true;
                                inventory.Initialize(inGame: false, null);
                            });
                            MyGuiSandbox.AddScreen(screen);
                        }
                        else
                        {
                            MyGuiSandbox.AddScreen(MyGuiSandbox.CreateScreen <MyGuiScreenLoadInventory>(new object[2] {
                                false, null
                            }));
                        }
                    }
                    else
                    {
                        MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionInfo), messageText: MyTexts.Get(MyCommonTexts.InventoryScreen_InstallInProgress)));
                    }
                }
                else
                {
                    MyGuiSandbox.AddScreen(MyGuiSandbox.CreateMessageBox(MyMessageBoxStyleEnum.Error, MyMessageBoxButtonsType.OK, messageCaption: MyTexts.Get(MyCommonTexts.MessageBoxCaptionError), messageText: MyTexts.Get(MyCommonTexts.SteamIsOfflinePleaseRestart)));
                }
            });
Exemple #14
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    private void ContinueGameInternal()
    {
        MyObjectBuilder_LastSession mySession = MyLocalCache.GetLastSession();

        if (mySession == null)
        {
            return;
        }
        if (mySession.IsOnline)
        {
            if (mySession.IsLobby)
            {
                MyJoinGameHelper.JoinGame(ulong.Parse(mySession.ServerIP));
                return;
            }
            MyGameService.Service.RequestPermissions(Permissions.Multiplayer, attemptResolution : true, delegate(PermissionResult granted)
            {
                switch (granted)
                {
                case PermissionResult.Granted:
                    MyGameService.Service.RequestPermissions(Permissions.CrossMultiplayer, attemptResolution : true, delegate(PermissionResult crossGranted)
                    {
                        switch (crossGranted)
                        {
                        case PermissionResult.Granted:
                            MyGameService.Service.RequestPermissions(Permissions.UGC, attemptResolution : true, delegate(PermissionResult ugcGranted)
                            {
                                switch (ugcGranted)
                                {
                                case PermissionResult.Granted:
                                    JoinServer(mySession);
                                    break;

                                case PermissionResult.Error:
                                    MySandboxGame.Static.Invoke(delegate
                                    {
                                        MyGuiSandbox.Show(MyCommonTexts.XBoxPermission_MultiplayerError, default(MyStringId), MyMessageBoxStyleEnum.Info);
                                    }, "New Game screen");
                                    break;
                                }
                            });
                            break;

                        case PermissionResult.Error:
                            MySandboxGame.Static.Invoke(delegate
                            {
                                MyGuiSandbox.Show(MyCommonTexts.XBoxPermission_MultiplayerError, default(MyStringId), MyMessageBoxStyleEnum.Info);
                            }, "New Game screen");
                            break;
                        }
                    });
                    break;

                case PermissionResult.Error:
                    MySandboxGame.Static.Invoke(delegate
                    {
                        MyGuiSandbox.Show(MyCommonTexts.XBoxPermission_MultiplayerError, default(MyStringId), MyMessageBoxStyleEnum.Info);
                    }, "New Game screen");
                    break;
                }
            });
        }
        else if (!m_parallelLoadIsRunning)
        {
            m_parallelLoadIsRunning = true;
            MyGuiScreenProgress progressScreen = new MyGuiScreenProgress(MyTexts.Get(MySpaceTexts.ProgressScreen_LoadingWorld));
            MyScreenManager.AddScreen(progressScreen);
            Parallel.StartBackground(delegate
            {
                MySessionLoader.LoadLastSession();
            }, delegate
            {
                progressScreen.CloseScreen();
                m_parallelLoadIsRunning = false;
            });
        }
    }
 private static void ServerFailedToRespond(object sender, object e)
 {
     CloseHandlers();
     m_progressScreen.CloseScreen();
     MyGuiSandbox.Show(MyCommonTexts.MultiplaterJoin_ServerIsNotResponding, default(MyStringId), MyMessageBoxStyleEnum.Error);
 }
Exemple #16
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        private void JoinFailCallback(string message)
        {
            MyStringId caption = new MyStringId();

            MyGuiSandbox.Show(new StringBuilder(message), caption, MyMessageBoxStyleEnum.Error);
        }