private void InitTongListUIObj() { m_otherTong = GetUIChild("OtherTong"); m_tongListCamera = GetUIChild("TongListCamera"); m_tongListCamera.GetComponent <UIViewport>().sourceCamera = GameObject.Find("Camera").GetComponent <Camera>(); m_tongListCameraBegin = GetUIChild("TongListPosBegin"); tonglistPageHeight = GetUIChild("TongListBG").transform.localScale.y; m_tongListRoot = GetUIChild("TongList"); m_tongListBtnList = m_tongListRoot.GetComponent <MogoSingleButtonList>(); m_tongListPageNum = GetUIChild("TongListPageNum").GetComponent <UILabel>(); m_tongListDragCamera = m_tongListCamera.GetComponent <MyDragableCamera>(); m_tongListDragCamera.MovePageDone += (() => { OnListPageMove(m_tongListPageNum, m_tongListDragCamera, m_tongDataList.Count, TONG_LIST_GRID_GAP, tonglistPageHeight); }); m_createTong = GetUIChild("CreateTong"); m_createTongCostLbl = GetUIChild("CreateTongCostNumLbl").GetComponent <UILabel>(); m_createTongInputName = GetUIChild("CreateTongInputlbl").GetComponent <UILabel>(); //test data //m_tongDataList = new List<TongData>(); //for (int i = 0; i < 21; i++) //{ // TongData tong = new TongData() { level = i + "", name = "name" + i, num = (i + 1) + "" }; // m_tongDataList.Add(tong); //} }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Camera camera = GameObject.Find("MogoMainUI").transform.FindChild("Camera").GetComponentsInChildren<Camera>(true)[0]; m_camActivityGridList = FindTransform("TimeLimitActivityGridListCamera").GetComponentsInChildren<Camera>(true)[0]; m_camActivityGridList.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = camera; m_dragableCameraActivityGridList = m_camActivityGridList.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragableCameraActivityGridList.LeftArrow = FindTransform("TimeLimitActivityUIActivityListArrowL").gameObject; m_dragableCameraActivityGridList.RightArrow = FindTransform("TimeLimitActivityUIActivityListArrowR").gameObject; m_goActivityGridList = FindTransform("TimeLimitActivityGridList").gameObject; m_goTimeLimitActivityUIActivityListUI = FindTransform("TimeLimitActivityUIActivityList").gameObject; m_goGOTimeLimitActivityUIActivityListPage = FindTransform("GOTimeLimitActivityUIActivityListPage").gameObject; m_goTimeLimitActivityUIActivityInfoListUI = FindTransform("TimeLimitActivityUIActivityInfoList").gameObject; m_tranTimeLimitActivityInfoGridList = FindTransform("TimeLimitActivityInfoGridList"); m_infoGridListMogoListImproved = m_tranTimeLimitActivityInfoGridList.GetComponentsInChildren<MogoListImproved>(true)[0]; m_infoGridListMogoListImproved.LeftArrow = FindTransform("TimeLimitActivityUIActivityInfoArrowL").gameObject; m_infoGridListMogoListImproved.RightArrow = FindTransform("TimeLimitActivityUIActivityInfoArrowR").gameObject; m_timeLimitActivityGridListCameraFX = FindTransform("TimeLimitActivityGridListCameraFX").GetComponentsInChildren<Camera>(true)[0]; m_timeLimitActivityGridListCameraFX.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = camera; m_goTimeLimitActivityGridListParticleAnimRoot = FindTransform("TimeLimitActivityGridListParticleAnimRoot").gameObject; m_goTimeLimitActivityInfoGridListFx = FindTransform("TimeLimitActivityInfoGridListFx").gameObject; Initialize(); EventDispatcher.TriggerEvent(Events.OperationEvent.GetActivityMessage); }
private void ResetTongListCamera() { int pageNum = (int)(TONG_LIST_GRID_GAP * m_tongDataList.Count / tonglistPageHeight) + 1; m_tongListCamera.localPosition = m_tongListCameraBegin.localPosition; MyDragableCamera camera = m_tongListCamera.GetComponent <MyDragableCamera>(); camera.transformList = new List <Transform>(); for (int i = 0; i < pageNum; i++) { GameObject go = new GameObject(); Utils.MountToSomeObjWithoutPosChange(go.transform, m_tongListRoot); go.transform.localPosition = new Vector3(m_tongListCameraBegin.localPosition.x, m_tongListCameraBegin.localPosition.y - TONG_LIST_GRID_GAP * TONG_LIST_PAGE_GRID_NUM * i, m_tongListCameraBegin.localPosition.z); camera.transformList.Add(go.transform); } if (pageNum <= 1) { GameObject go = new GameObject(); Utils.MountToSomeObjWithoutPosChange(go.transform, m_tongListRoot); go.transform.localPosition = new Vector3(m_tongListCameraBegin.localPosition.x, m_tongListCameraBegin.localPosition.y, m_tongListCameraBegin.localPosition.z); camera.transformList.Add(go.transform); } }
void Awake() { instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_spRefreshCtrl = FindTransform("ChallengeUIRefreshCtrl").GetComponentsInChildren<UISprite>(true)[0]; m_tranChallengeGridList = FindTransform("ChallengeGridList"); m_gridListCamera = FindTransform("ChallengeGridListCamera").GetComponentsInChildren<Camera>(true)[0]; m_gridListCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentInChildren<Camera>(); m_gridListMyDragableCamera = m_gridListCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_gridListMyDragableCamera.LeftArrow = FindTransform("ChallengeUIArrowL").gameObject; m_gridListMyDragableCamera.RightArrow = FindTransform("ChallengeUIArrowR").gameObject; m_goChallengeUIPageDOTList = FindTransform("ChallengeUIPageDOTList").gameObject; gridImgName[(int)ChallengeGridID.ClimbTower] = "tz-slzt"; gridImgName[(int)ChallengeGridID.DoorOfBury] = "tz-jmzm"; gridImgName[(int)ChallengeGridID.Sanctuary] = "tz-tfjl"; //gridImgName[(int)ChallengeGridID.DragonMatch] = "tz-tfjl"; //gridImgName[(int)ChallengeGridID.OgreMustDie] = "tz-tfjl"; gridImgName[(int)ChallengeGridID.DragonMatch] = "tz-flds"; gridImgName[(int)ChallengeGridID.OgreMustDie] = "tz-zjns"; gridImgName[(int)ChallengeGridID.OccupyTower] = "tz-3v3"; Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Camera camera = GameObject.Find("MogoMainUI").transform.FindChild("Camera").GetComponentsInChildren <Camera>(true)[0]; m_camActivityGridList = FindTransform("TimeLimitActivityGridListCamera").GetComponentsInChildren <Camera>(true)[0]; m_camActivityGridList.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = camera; m_dragableCameraActivityGridList = m_camActivityGridList.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_dragableCameraActivityGridList.LeftArrow = FindTransform("TimeLimitActivityUIActivityListArrowL").gameObject; m_dragableCameraActivityGridList.RightArrow = FindTransform("TimeLimitActivityUIActivityListArrowR").gameObject; m_goActivityGridList = FindTransform("TimeLimitActivityGridList").gameObject; m_goTimeLimitActivityUIActivityListUI = FindTransform("TimeLimitActivityUIActivityList").gameObject; m_goGOTimeLimitActivityUIActivityListPage = FindTransform("GOTimeLimitActivityUIActivityListPage").gameObject; m_goTimeLimitActivityUIActivityInfoListUI = FindTransform("TimeLimitActivityUIActivityInfoList").gameObject; m_tranTimeLimitActivityInfoGridList = FindTransform("TimeLimitActivityInfoGridList"); m_infoGridListMogoListImproved = m_tranTimeLimitActivityInfoGridList.GetComponentsInChildren <MogoListImproved>(true)[0]; m_infoGridListMogoListImproved.LeftArrow = FindTransform("TimeLimitActivityUIActivityInfoArrowL").gameObject; m_infoGridListMogoListImproved.RightArrow = FindTransform("TimeLimitActivityUIActivityInfoArrowR").gameObject; m_timeLimitActivityGridListCameraFX = FindTransform("TimeLimitActivityGridListCameraFX").GetComponentsInChildren <Camera>(true)[0]; m_timeLimitActivityGridListCameraFX.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = camera; m_goTimeLimitActivityGridListParticleAnimRoot = FindTransform("TimeLimitActivityGridListParticleAnimRoot").gameObject; m_goTimeLimitActivityInfoGridListFx = FindTransform("TimeLimitActivityInfoGridListFx").gameObject; Initialize(); EventDispatcher.TriggerEvent(Events.OperationEvent.GetActivityMessage); }
void Awake() { instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_spRefreshCtrl = FindTransform("ChallengeUIRefreshCtrl").GetComponentsInChildren <UISprite>(true)[0]; m_tranChallengeGridList = FindTransform("ChallengeGridList"); m_gridListCamera = FindTransform("ChallengeGridListCamera").GetComponentsInChildren <Camera>(true)[0]; m_gridListCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentInChildren <Camera>(); m_gridListMyDragableCamera = m_gridListCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_gridListMyDragableCamera.LeftArrow = FindTransform("ChallengeUIArrowL").gameObject; m_gridListMyDragableCamera.RightArrow = FindTransform("ChallengeUIArrowR").gameObject; m_goChallengeUIPageDOTList = FindTransform("ChallengeUIPageDOTList").gameObject; gridImgName[(int)ChallengeGridID.ClimbTower] = "tz-slzt"; gridImgName[(int)ChallengeGridID.DoorOfBury] = "tz-jmzm"; gridImgName[(int)ChallengeGridID.Sanctuary] = "tz-tfjl"; //gridImgName[(int)ChallengeGridID.DragonMatch] = "tz-tfjl"; //gridImgName[(int)ChallengeGridID.OgreMustDie] = "tz-tfjl"; gridImgName[(int)ChallengeGridID.DragonMatch] = "tz-flds"; gridImgName[(int)ChallengeGridID.OgreMustDie] = "tz-zjns"; gridImgName[(int)ChallengeGridID.OccupyTower] = "tz-3v3"; Initialize(); }
void Awake() { Instance = this; base.Init(); m_tab = GetUIChild("EquipExchangeTab").GetComponent<MogoSingleButtonList>(); Transform listRoot = GetUIChild("EquipExchangeEquipList"); m_tranDragableCamera = GetUIChild("EquipExchangeEquipListCamera"); m_dragableCamera = m_tranDragableCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragableCamera.LeftArrow = GetUIChild("EquipExchangeArrowLeft").gameObject; m_dragableCamera.RightArrow = GetUIChild("EquipExchangeArrowRight").gameObject; Transform dragCameraBegin = GetUIChild("EquipExchangeEquipListCameraPosBegin"); GetUIChild("EquipExchangeContainerCloseBtn").gameObject.AddComponent<MogoUIListener>().MogoOnClick = () => { Hide(); }; m_listView = new MogoListView(m_tranDragableCamera, listRoot, dragCameraBegin, GRID_PREFAB_NAME, true, GRID_GAP, GRID_NUM_PER_PAGE, m_objList); m_lblGoldNum = GetUIChild("EquipExchangeResourceGoldNumLbl").GetComponent<UILabel>(); m_lblMaterilNum = GetUIChild("EquipExchangeResourceDiamondNumLbl").GetComponent<UILabel>(); m_imgMaterial = GetUIChild("EquipExchangeResourceDiamondIcon").GetComponent<UISprite>(); GetUIChild("EquipExchangeTabBtn1").gameObject.AddComponent<MogoUIListener>().MogoOnClick = () => { if (OnTabSelect != null) OnTabSelect(0); }; GetUIChild("EquipExchangeTabBtn2").gameObject.AddComponent<MogoUIListener>().MogoOnClick = () => { if (OnTabSelect != null) OnTabSelect(1); }; gameObject.SetActive(false); }
private string GetPageNumStr(MyDragableCamera camera, int pageNum) { //Mogo.Util.LoggerHelper.Debug("camera:" + camera.gameObject.name); //Mogo.Util.LoggerHelper.Debug("camera.GetCurrentPage():" + camera.GetCurrentPage() + ",pageNum:" + pageNum); int currentPage = camera.GetCurrentPage() + 1; if (currentPage > pageNum) { currentPage = pageNum; } return(currentPage + "/" + pageNum); }
void Awake() { m_myTransform = transform; FillFullNameData(m_myTransform); m_instance = m_myTransform.GetComponentsInChildren <InstanceMissionChooseUIViewManager>(true)[0]; m_lblSweepNum = m_myTransform.Find(m_widgetToFullName["InstanceLeftChallengeNum"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblResetNum = m_myTransform.Find(m_widgetToFullName["InstanceLeftResetNum"]).GetComponentsInChildren <UILabel>(true)[0]; m_camInstanceMissionChooseUI = FindTransform("InstanceMissionChooseUICamera").GetComponentsInChildren <Camera>(true)[0]; m_uicamInstanceMissionChooseUI = m_myTransform.Find(m_widgetToFullName["InstanceMissionChooseUICamera"]).GetComponentsInChildren <UICamera>(true)[0]; m_goInstanceMissionChooseUIMapListGrid = m_myTransform.Find(m_widgetToFullName["InstanceMissionChooseUIMapListGrid"]).gameObject; m_tranInstanceMissionChooseUIPageDOT = FindTransform("InstanceMissionChooseUIPageDOT"); m_goGOInstanceMissionChooseUI = m_myTransform.Find(m_widgetToFullName["GOInstanceMissionChooseUI"]).gameObject; m_goGOInstanceMissionChooseUI.SetActive(false); m_goGOInstanceMissionChooseUIMapList = FindTransform("GOInstanceMissionChooseUIMapList").gameObject; m_goGOInstanceMissionChooseUINormal = FindTransform("GOInstanceMissionChooseUINormal").gameObject; m_goGOInstanceMissionChooseUIRandom = FindTransform("GOInstanceMissionChooseUIRandom").gameObject; m_chooseMogoSingleButtonList = FindTransform("InstanceMissionChooseUIChoose").GetComponentsInChildren <MogoSingleButtonList>(true)[0]; m_chooseMogoSingleButtonList.SetCurrentDownButton(0); m_lblInstanceMissionChooseUIChooseNormalText = FindTransform("InstanceMissionChooseUIChooseNormalText").GetComponentsInChildren <UILabel>(true)[0]; m_lblInstanceMissionChooseUIChooseNormalTextDown = FindTransform("InstanceMissionChooseUIChooseNormalTextDown").GetComponentsInChildren <UILabel>(true)[0]; m_lblInstanceMissionChooseUIChooseRandomText = FindTransform("InstanceMissionChooseUIChooseRandomText").GetComponentsInChildren <UILabel>(true)[0]; m_lblInstanceMissionChooseUIChooseRandomTextDown = FindTransform("InstanceMissionChooseUIChooseRandomTextDown").GetComponentsInChildren <UILabel>(true)[0]; m_lblInstanceMissionChooseUIRandomBtnEnterTip = FindTransform("InstanceMissionChooseUIRandomBtnEnterTip").GetComponentsInChildren <UILabel>(true)[0]; m_spInstanceMissionChooseUIChooseRandomBGUp = FindTransform("InstanceMissionChooseUIChooseRandomBGUp").GetComponentsInChildren <UISprite>(true)[0]; m_spInstanceMissionChooseUIChooseRandomBGDown = FindTransform("InstanceMissionChooseUIChooseRandomBGDown").GetComponentsInChildren <UISprite>(true)[0]; m_dragCamera = m_myTransform.Find(m_widgetToFullName["InstanceMissionChooseUIMapListCamera"]).GetComponentsInChildren <Camera>(true)[0]; Camera SourceCamera = GameObject.Find("MogoMainUI").transform.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_dragCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = SourceCamera; m_dragableCameraMapList = m_dragCamera.transform.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_dragableCameraMapList.LeftArrow = FindTransform("InstanceMissionChooseUIArrowL").gameObject; m_dragableCameraMapList.RightArrow = FindTransform("InstanceMissionChooseUIArrowR").gameObject; FillNewInstanceUIChooseGridData(); // 随机副本特效 m_goInstanceMissionChooseUIRandomFx = FindTransform("InstanceMissionChooseUIRandomFx").gameObject; // ChineseData m_lblInstanceMissionChooseUIChooseRandomText.text = LanguageData.GetContent(46975); m_lblInstanceMissionChooseUIChooseRandomTextDown.text = LanguageData.GetContent(46975); m_lblInstanceMissionChooseUIRandomBtnEnterTip.text = LanguageData.GetContent(46976); Initialize(); }
void Awake() { Instance = GetComponent<MogoNotice2>(); FillFullNameData(transform); m_sourceCamera = GameObject.Find("GlobleUICamera").GetComponent<Camera>(); gameObject.GetComponent<UIStretch>().uiCamera = m_sourceCamera; m_listCamera = GetTransformByName("NoticeListCamera").gameObject.GetComponent<Camera>(); m_listDragableCamera = m_listCamera.GetComponent<MyDragableCamera>(); GetTransformByName("NoticeListCamera").GetComponent<UIViewport>().sourceCamera = m_sourceCamera; m_titleLbl = GetTransformByName("BannerTitle").GetComponent<UILabel>(); m_dateLbl = GetTransformByName("BannerDate").GetComponent<UILabel>(); m_contentLbl = GetTransformByName("ContentLbl").GetComponent<UILabel>(); m_listRoot = GetTransformByName("NoticeList"); m_buttonList = m_listRoot.GetComponent<MogoSingleButtonList>(); m_listBegin = GetTransformByName("NoticeListPosBegin"); m_listBeginPos = m_listBegin.localPosition; m_listCameraBegin = GetTransformByName("NoticeListCameraPosBegin"); GetTransformByName("NoticeBoxClose").gameObject.AddComponent<MogoBgClose>(); m_contentCamera = GetTransformByName("ContentCamera").GetComponent<Camera>(); m_contentCamera.gameObject.GetComponent<UIViewport>().sourceCamera = m_sourceCamera; Transform contentArea = GetTransformByName("ContentArea"); m_contentBR = GetTransformByName("ContentAreaBR"); m_contentTL = GetTransformByName("ContentAreaTL"); contentArea.GetComponent<MyDragCamera>().RelatedCamera = m_contentCamera; m_contentAreaHeight = contentArea.localScale.y; m_contentCameraBegin = GetTransformByName("ContentCameraPosBegin"); Reset(); //m_callback = new WebViewCallbackTest(); //m_webview = GetComponent<WebViewBehavior>(); //if (m_webview != null) //{ // m_webview.setCallback(m_callback); //} gameObject.SetActive(false); }
void Awake() { Instance = GetComponent <MogoNotice2>(); FillFullNameData(transform); m_sourceCamera = GameObject.Find("GlobleUICamera").GetComponent <Camera>(); gameObject.GetComponent <UIStretch>().uiCamera = m_sourceCamera; m_listCamera = GetTransformByName("NoticeListCamera").gameObject.GetComponent <Camera>(); m_listDragableCamera = m_listCamera.GetComponent <MyDragableCamera>(); GetTransformByName("NoticeListCamera").GetComponent <UIViewport>().sourceCamera = m_sourceCamera; m_titleLbl = GetTransformByName("BannerTitle").GetComponent <UILabel>(); m_dateLbl = GetTransformByName("BannerDate").GetComponent <UILabel>(); m_contentLbl = GetTransformByName("ContentLbl").GetComponent <UILabel>(); m_listRoot = GetTransformByName("NoticeList"); m_buttonList = m_listRoot.GetComponent <MogoSingleButtonList>(); m_listBegin = GetTransformByName("NoticeListPosBegin"); m_listBeginPos = m_listBegin.localPosition; m_listCameraBegin = GetTransformByName("NoticeListCameraPosBegin"); GetTransformByName("NoticeBoxClose").gameObject.AddComponent <MogoBgClose>(); m_contentCamera = GetTransformByName("ContentCamera").GetComponent <Camera>(); m_contentCamera.gameObject.GetComponent <UIViewport>().sourceCamera = m_sourceCamera; Transform contentArea = GetTransformByName("ContentArea"); m_contentBR = GetTransformByName("ContentAreaBR"); m_contentTL = GetTransformByName("ContentAreaTL"); contentArea.GetComponent <MyDragCamera>().RelatedCamera = m_contentCamera; m_contentAreaHeight = contentArea.localScale.y; m_contentCameraBegin = GetTransformByName("ContentCameraPosBegin"); Reset(); //m_callback = new WebViewCallbackTest(); //m_webview = GetComponent<WebViewBehavior>(); //if (m_webview != null) //{ // m_webview.setCallback(m_callback); //} gameObject.SetActive(false); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranEquipRecommendUIEquipList = FindTransform("EquipRecommendUIEquipList"); m_equipListCamera = FindTransform("EquipRecommendUIEquipListCamera").GetComponentsInChildren<Camera>(true)[0]; m_equipListCamera.GetComponent<UIViewport>().sourceCamera = GameObject.Find("Camera").GetComponent<Camera>(); m_dragableCamera = m_equipListCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_equipListcameraInitPos = m_equipListCamera.transform.localPosition; m_goEquipRecommendUIArrowB = FindTransform("EquipRecommendUIArrowB").gameObject; FindTransform("EquipRecommendUIBtnClose").gameObject.AddComponent<EquipRecommendUIButton>(); Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranEquipRecommendUIEquipList = FindTransform("EquipRecommendUIEquipList"); m_equipListCamera = FindTransform("EquipRecommendUIEquipListCamera").GetComponentsInChildren <Camera>(true)[0]; m_equipListCamera.GetComponent <UIViewport>().sourceCamera = GameObject.Find("Camera").GetComponent <Camera>(); m_dragableCamera = m_equipListCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_equipListcameraInitPos = m_equipListCamera.transform.localPosition; m_goEquipRecommendUIArrowB = FindTransform("EquipRecommendUIArrowB").gameObject; FindTransform("EquipRecommendUIBtnClose").gameObject.AddComponent <EquipRecommendUIButton>(); Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Initialize(); m_dragCamera = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogIconListCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_dragCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_dragCamera.GetComponentsInChildren <UIViewport>(true)[0].topLeft = GameObject.Find("EquipmentUIIconListBGTopLeft").transform; m_dragCamera.GetComponentsInChildren <UIViewport>(true)[0].bottomRight = GameObject.Find("EquipmentUIIconListBGBottomRight").transform; m_dragableCamera = m_dragCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_dragableCamera.LeftArrow = FindTransform("ComposeDialogIconListArrowU").gameObject; m_dragableCamera.RightArrow = FindTransform("ComposeDialogIconListArrowD").gameObject; m_transPanelTable = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogIconListPanelTable"]); m_goGOComposeDialogBodyPearlUp = m_myTransform.FindChild(m_widgetToFullName["GOComposeDialogBodyPearlUp"]).gameObject; m_goGOComposeDialogBodyPearlLeft = m_myTransform.FindChild(m_widgetToFullName["GOComposeDialogBodyPearlLeft"]).gameObject; m_goGOComposeDialogBodyPearlRight = m_myTransform.FindChild(m_widgetToFullName["GOComposeDialogBodyPearlRight"]).gameObject; m_goGOComposeDialogBodyPearlFinal = m_myTransform.FindChild(m_widgetToFullName["GOComposeDialogBodyPearlFinal"]).gameObject; m_goGOComposeDialogBodyPearlUp.AddComponent <InventoryGrid>(); m_goGOComposeDialogBodyPearlLeft.AddComponent <InventoryGrid>(); m_goGOComposeDialogBodyPearlRight.AddComponent <InventoryGrid>(); m_goGOComposeDialogBodyPearlFinal.AddComponent <InventoryGrid>(); m_ssComposePearlLeft = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogBodyPearlLeft"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_ssComposePearlRight = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogBodyPearlRight"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_ssComposePearlUp = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogBodyPearlUp"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_ssComposePearlFinal = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogBodyPearlFinal"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_goComposeNowBtn = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogComposeNow"]).gameObject; m_goComposeBtn = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogCompose"]).gameObject; for (int i = 0; i < 9; ++i) { m_bGridStatus[i] = false; } m_texUIBG = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogBodyBGThing0"]).GetComponentsInChildren <UITexture>(true)[0]; }
void Awake() { Instance = this; base.Init(); m_tab = GetUIChild("EquipExchangeTab").GetComponent <MogoSingleButtonList>(); Transform listRoot = GetUIChild("EquipExchangeEquipList"); m_tranDragableCamera = GetUIChild("EquipExchangeEquipListCamera"); m_dragableCamera = m_tranDragableCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_dragableCamera.LeftArrow = GetUIChild("EquipExchangeArrowLeft").gameObject; m_dragableCamera.RightArrow = GetUIChild("EquipExchangeArrowRight").gameObject; Transform dragCameraBegin = GetUIChild("EquipExchangeEquipListCameraPosBegin"); GetUIChild("EquipExchangeContainerCloseBtn").gameObject.AddComponent <MogoUIListener>().MogoOnClick = () => { Hide(); }; m_listView = new MogoListView(m_tranDragableCamera, listRoot, dragCameraBegin, GRID_PREFAB_NAME, true, GRID_GAP, GRID_NUM_PER_PAGE, m_objList); m_lblGoldNum = GetUIChild("EquipExchangeResourceGoldNumLbl").GetComponent <UILabel>(); m_lblMaterilNum = GetUIChild("EquipExchangeResourceDiamondNumLbl").GetComponent <UILabel>(); m_imgMaterial = GetUIChild("EquipExchangeResourceDiamondIcon").GetComponent <UISprite>(); GetUIChild("EquipExchangeTabBtn1").gameObject.AddComponent <MogoUIListener>().MogoOnClick = () => { if (OnTabSelect != null) { OnTabSelect(0); } }; GetUIChild("EquipExchangeTabBtn2").gameObject.AddComponent <MogoUIListener>().MogoOnClick = () => { if (OnTabSelect != null) { OnTabSelect(1); } }; gameObject.SetActive(false); }
public void LoadResourceInsteadOfAwake() { if (m_bLoadResourceInsteadOfAwake) return; m_bLoadResourceInsteadOfAwake = true; m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranUIGridlList = FindTransform("DragonMatchRecordUIGridList"); m_gridListCamera = FindTransform("DragonMatchRecordUIGridListCamera").GetComponentsInChildren<Camera>(true)[0]; m_camInitPos = m_gridListCamera.transform.localPosition; m_gridListMyDragableCamera = m_gridListCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_goDragonMatchRecordUIArrow = FindTransform("DragonMatchRecordUIArrow").gameObject; m_lblDragonMatchRecordUITime = FindTransform("DragonMatchRecordUITime").GetComponentsInChildren<UILabel>(true)[0]; Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_camLoginRewardGridList = m_myTransform.FindChild(m_widgetToFullName["LoginRewardGridListCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_dragableCameraLoginRewardGridList = m_camLoginRewardGridList.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_goLoginRewardGridList = m_myTransform.FindChild(m_widgetToFullName["LoginRewardGridList"]).gameObject; m_uilLoginTitle = m_myTransform.FindChild(m_widgetToFullName["LoginRewardDialogTitle"]).GetComponentsInChildren<UILabel>(true)[0]; m_camLoginRewardGridList.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("MogoMainUI").transform.FindChild("Camera").GetComponentsInChildren<Camera>(true)[0]; // 提示箭头 m_dragableCameraLoginRewardGridList.LeftArrow = FindTransform("LoginRewardUIArrowL").gameObject; m_dragableCameraLoginRewardGridList.RightArrow = FindTransform("LoginRewardUIArrowR").gameObject; Initialize(); EventDispatcher.TriggerEvent(Events.OperationEvent.GetLoginMessage); // EventDispatcher.TriggerEvent(MarketEvent.DownloadLoginMarket); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_camLoginRewardGridList = m_myTransform.FindChild(m_widgetToFullName["LoginRewardGridListCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_dragableCameraLoginRewardGridList = m_camLoginRewardGridList.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_goLoginRewardGridList = m_myTransform.FindChild(m_widgetToFullName["LoginRewardGridList"]).gameObject; m_uilLoginTitle = m_myTransform.FindChild(m_widgetToFullName["LoginRewardDialogTitle"]).GetComponentsInChildren <UILabel>(true)[0]; m_camLoginRewardGridList.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("MogoMainUI").transform.FindChild("Camera").GetComponentsInChildren <Camera>(true)[0]; // 提示箭头 m_dragableCameraLoginRewardGridList.LeftArrow = FindTransform("LoginRewardUIArrowL").gameObject; m_dragableCameraLoginRewardGridList.RightArrow = FindTransform("LoginRewardUIArrowR").gameObject; Initialize(); EventDispatcher.TriggerEvent(Events.OperationEvent.GetLoginMessage); // EventDispatcher.TriggerEvent(MarketEvent.DownloadLoginMarket); }
public void LoadResourceInsteadOfAwake() { if (m_bLoadResourceInsteadOfAwake) { return; } m_bLoadResourceInsteadOfAwake = true; m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranUIGridlList = FindTransform("DragonMatchRecordUIGridList"); m_gridListCamera = FindTransform("DragonMatchRecordUIGridListCamera").GetComponentsInChildren <Camera>(true)[0]; m_camInitPos = m_gridListCamera.transform.localPosition; m_gridListMyDragableCamera = m_gridListCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_goDragonMatchRecordUIArrow = FindTransform("DragonMatchRecordUIArrow").gameObject; m_lblDragonMatchRecordUITime = FindTransform("DragonMatchRecordUITime").GetComponentsInChildren <UILabel>(true)[0]; Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranUIGridlList = FindTransform("EnergyNoEnoughUIGridList"); m_gridListCamera = FindTransform("EnergyNoEnoughUIGridListCamera").GetComponentsInChildren<Camera>(true)[0]; m_camInitPos = m_gridListCamera.transform.localPosition; m_dragableCamera = m_gridListCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragableCamera.LeftArrow = FindTransform("EnergyNoEnoughUIArrowUp").gameObject; m_dragableCamera.RightArrow = FindTransform("EnergyNoEnoughUIArrowDown").gameObject; m_lblEnergyNoEnoughUIProgressBarText = FindTransform("EnergyNoEnoughUIProgressBarText").GetComponentsInChildren<UILabel>(true)[0]; m_lblEnergyNoEnoughUITipText = FindTransform("EnergyNoEnoughUITipText").GetComponentsInChildren<UILabel>(true)[0]; SetEnergyRecover(); m_goEnergyNoEnoughUIProgressBar = FindTransform("EnergyNoEnoughUIProgressBar").gameObject; m_chooseWayMogoSingleButtonList = FindTransform("EnergyNoEnoughUIChooseWay").GetComponentsInChildren<MogoSingleButtonList>(true)[0]; FindTransform("EnergyNoEnoughUIBtnClose").gameObject.AddComponent<EnergyNoEnoughUIButton>(); FindTransform("ChooseWay1").gameObject.AddComponent<EnergyNoEnoughUIButton>(); FindTransform("ChooseWay2").gameObject.AddComponent<EnergyNoEnoughUIButton>(); FindTransform("ChooseWay3").gameObject.AddComponent<EnergyNoEnoughUIButton>(); m_tabTitleLabelList[0] = FindTransform("ChooseWay1TextTitle").GetComponentsInChildren<UILabel>(true)[0]; m_tabTitleLabelList[1] = FindTransform("ChooseWay2TextTitle").GetComponentsInChildren<UILabel>(true)[0]; m_tabTitleLabelList[2] = FindTransform("ChooseWay3TextTitle").GetComponentsInChildren<UILabel>(true)[0]; m_tabDescLabelList[0] = FindTransform("ChooseWay1TextDesc").GetComponentsInChildren<UILabel>(true)[0]; m_tabDescLabelList[1] = FindTransform("ChooseWay2TextDesc").GetComponentsInChildren<UILabel>(true)[0]; m_tabDescLabelList[2] = FindTransform("ChooseWay3TextDesc").GetComponentsInChildren<UILabel>(true)[0]; for (int i = 0; i <= 2; i++) { EnergyNoEnoughUITabUp(i); } CurrentDownTab = (int)EnergyNoEnoughUITab.BuyEnergyTab; Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranUIGridlList = FindTransform("EnergyNoEnoughUIGridList"); m_gridListCamera = FindTransform("EnergyNoEnoughUIGridListCamera").GetComponentsInChildren <Camera>(true)[0]; m_camInitPos = m_gridListCamera.transform.localPosition; m_dragableCamera = m_gridListCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_dragableCamera.LeftArrow = FindTransform("EnergyNoEnoughUIArrowUp").gameObject; m_dragableCamera.RightArrow = FindTransform("EnergyNoEnoughUIArrowDown").gameObject; m_lblEnergyNoEnoughUIProgressBarText = FindTransform("EnergyNoEnoughUIProgressBarText").GetComponentsInChildren <UILabel>(true)[0]; m_lblEnergyNoEnoughUITipText = FindTransform("EnergyNoEnoughUITipText").GetComponentsInChildren <UILabel>(true)[0]; SetEnergyRecover(); m_goEnergyNoEnoughUIProgressBar = FindTransform("EnergyNoEnoughUIProgressBar").gameObject; m_chooseWayMogoSingleButtonList = FindTransform("EnergyNoEnoughUIChooseWay").GetComponentsInChildren <MogoSingleButtonList>(true)[0]; FindTransform("EnergyNoEnoughUIBtnClose").gameObject.AddComponent <EnergyNoEnoughUIButton>(); FindTransform("ChooseWay1").gameObject.AddComponent <EnergyNoEnoughUIButton>(); FindTransform("ChooseWay2").gameObject.AddComponent <EnergyNoEnoughUIButton>(); FindTransform("ChooseWay3").gameObject.AddComponent <EnergyNoEnoughUIButton>(); m_tabTitleLabelList[0] = FindTransform("ChooseWay1TextTitle").GetComponentsInChildren <UILabel>(true)[0]; m_tabTitleLabelList[1] = FindTransform("ChooseWay2TextTitle").GetComponentsInChildren <UILabel>(true)[0]; m_tabTitleLabelList[2] = FindTransform("ChooseWay3TextTitle").GetComponentsInChildren <UILabel>(true)[0]; m_tabDescLabelList[0] = FindTransform("ChooseWay1TextDesc").GetComponentsInChildren <UILabel>(true)[0]; m_tabDescLabelList[1] = FindTransform("ChooseWay2TextDesc").GetComponentsInChildren <UILabel>(true)[0]; m_tabDescLabelList[2] = FindTransform("ChooseWay3TextDesc").GetComponentsInChildren <UILabel>(true)[0]; for (int i = 0; i <= 2; i++) { EnergyNoEnoughUITabUp(i); } CurrentDownTab = (int)EnergyNoEnoughUITab.BuyEnergyTab; Initialize(); }
private void ResetListCamera(int pageNum, Transform dragCamera, Transform original, Transform root, bool isHorizontal = false, int gap = MYTONG_MEMBERLIST_GRID_GAP, int num = 4) { dragCamera.localPosition = original.localPosition; MyDragableCamera camera = dragCamera.GetComponent <MyDragableCamera>(); camera.transformList = new List <Transform>(); for (int i = 0; i < pageNum; i++) { GameObject go = new GameObject(); Utils.MountToSomeObjWithoutPosChange(go.transform, root); if (isHorizontal) { go.transform.localPosition = new Vector3(original.localPosition.x + gap * num * i, original.localPosition.y, original.localPosition.z); } else { go.transform.localPosition = new Vector3(original.localPosition.x, original.localPosition.y - gap * num * i, original.localPosition.z); } camera.transformList.Add(go.transform); } if (pageNum <= 1) { GameObject go = new GameObject(); Utils.MountToSomeObjWithoutPosChange(go.transform, root); if (isHorizontal) { go.transform.localPosition = new Vector3(original.localPosition.x, original.localPosition.y, original.localPosition.z); } else { go.transform.localPosition = new Vector3(original.localPosition.x, original.localPosition.y, original.localPosition.z); } camera.transformList.Add(go.transform); } }
public void ResetListCamera(int gridNum) { MyDragableCamera dragableCamera = m_tranDragableCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; dragableCamera.DestroyMovePagePosList(); // 删除翻页点 int temp = (gridNum - 1); if (temp < 0) { temp = 0; } int pageNum = (int)(temp / m_numPerPage) + 1; m_tranDragableCamera.GetComponent <TweenPosition>().to = m_dragCameraBeginPos; m_tranDragableCamera.localPosition = m_dragCameraBeginPos; dragableCamera.transformList = new List <Transform>(); for (int i = 0; i < pageNum; i++) { GameObject go = new GameObject(); go.name = string.Concat("CameraMovePagePos", i); Utils.MountToSomeObjWithoutPosChange(go.transform, m_listRoot); if (m_isHorizontal) { go.transform.localPosition = new Vector3(m_dragCameraBeginPos.x + m_gap * m_numPerPage * i, m_dragCameraBeginPos.y, m_dragCameraBeginPos.z); } else { go.transform.localPosition = new Vector3(m_dragCameraBeginPos.x, m_dragCameraBeginPos.y - m_gap * m_numPerPage * i, m_dragCameraBeginPos.z); } dragableCamera.transformList.Add(go.transform); dragableCamera.SetArrow(); } }
void Awake() { m_myTransform = transform; m_instance = m_myTransform.GetComponentsInChildren<DoorOfBuryUIViewManager>(true)[0]; FillFullNameData(m_myTransform); m_friendGridList = FindTransform("DoorOfBuryChooseFriendList"); m_friendGridDCam = FindTransform("DoorOfBuryChooseFriendListCamera").GetComponentsInChildren<MyDragableCamera>(true)[0]; m_lblCountDownTime = FindTransform("DoorOfBuryChooseCountDown").GetComponentsInChildren<UILabel>(true)[0]; m_lblCountDownTime.color = SystemUIColorManager.RED; m_lblTitle = FindTransform("DoorOfBuryChooseTitle").GetComponentsInChildren<UILabel>(true)[0]; m_goGODoorOfBuryChooseHasGrid = FindTransform("GODoorOfBuryChooseHasGrid").gameObject; m_goGODoorOfBuryChooseNoGrid = FindTransform("GODoorOfBuryChooseNoGrid").gameObject; Camera camera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_friendGridDCam.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = camera; FindTransform("TopRight").GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = camera; // ChineseData FindTransform("DoorOfBuryChooseNoGridText").GetComponentsInChildren<UILabel>(true)[0].text = LanguageData.GetContent(47112); Initialize(); }
void Awake() { m_instance = gameObject.GetComponent<LevelNoEnoughUIViewManager>(); m_myTransform = transform; FillFullNameData(m_myTransform); m_tranUIGridlList = FindTransform("LevelNoEnoughUIGridList"); m_gridListCamera = FindTransform("LevelNoEnoughUIGridListCamera").GetComponentsInChildren<Camera>(true)[0]; m_camInitPos = m_gridListCamera.transform.localPosition; m_dragableCamera = m_gridListCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragableCamera.LeftArrow = FindTransform("LevelNoEnoughUIArrowUp").gameObject; m_dragableCamera.RightArrow = FindTransform("LevelNoEnoughUIArrowDown").gameObject; m_goLevelNoEnoughUIProgressBar = FindTransform("LevelNoEnoughUIProgressBar").gameObject; m_lblLevelNoEnoughUIProgressBarCurLevel = FindTransform("LevelNoEnoughUIProgressBarCurLevel").GetComponentsInChildren<UILabel>(true)[0]; m_lblLevelNoEnoughUIProgressBarNextLevel = FindTransform("LevelNoEnoughUIProgressBarNextLevel").GetComponentsInChildren<UILabel>(true)[0]; m_lblLevelNoEnoughUITipText = FindTransform("LevelNoEnoughUITipText").GetComponentsInChildren<UILabel>(true)[0]; FindTransform("LevelNoEnoughUIBtnClose").gameObject.AddComponent<LevelNoEnoughUIButton>(); Initialize(); }
void Awake() { m_instance = gameObject.GetComponent <LevelNoEnoughUIViewManager>(); m_myTransform = transform; FillFullNameData(m_myTransform); m_tranUIGridlList = FindTransform("LevelNoEnoughUIGridList"); m_gridListCamera = FindTransform("LevelNoEnoughUIGridListCamera").GetComponentsInChildren <Camera>(true)[0]; m_camInitPos = m_gridListCamera.transform.localPosition; m_dragableCamera = m_gridListCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_dragableCamera.LeftArrow = FindTransform("LevelNoEnoughUIArrowUp").gameObject; m_dragableCamera.RightArrow = FindTransform("LevelNoEnoughUIArrowDown").gameObject; m_goLevelNoEnoughUIProgressBar = FindTransform("LevelNoEnoughUIProgressBar").gameObject; m_lblLevelNoEnoughUIProgressBarCurLevel = FindTransform("LevelNoEnoughUIProgressBarCurLevel").GetComponentsInChildren <UILabel>(true)[0]; m_lblLevelNoEnoughUIProgressBarNextLevel = FindTransform("LevelNoEnoughUIProgressBarNextLevel").GetComponentsInChildren <UILabel>(true)[0]; m_lblLevelNoEnoughUITipText = FindTransform("LevelNoEnoughUITipText").GetComponentsInChildren <UILabel>(true)[0]; FindTransform("LevelNoEnoughUIBtnClose").gameObject.AddComponent <LevelNoEnoughUIButton>(); Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranInstanceBossTreasureUIGridlList = m_myTransform.FindChild(m_widgetToFullName["InstanceBossTreasureUIGridList"]); m_gridListCamera = m_myTransform.FindChild(m_widgetToFullName["InstanceBossTreasureUIGridListCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_camRewardItemListInitPos = m_gridListCamera.transform.localPosition; m_gridListMyDragableCamera = m_gridListCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_gridListMyDragableCamera.LeftArrow = FindTransform("InstanceBossTreasureUIArrowL").gameObject; m_gridListMyDragableCamera.RightArrow = FindTransform("InstanceBossTreasureUIArrowR").gameObject; FindTransform("InstanceBossTreasureUIBtnOK").gameObject.AddComponent<InstanceBossTreasureUIButton>(); m_gridListCameraFX = FindTransform("InstanceBossTreasureUIGridListCameraFX").GetComponentsInChildren<Camera>(true)[0]; m_tranInstanceBossTreasureUIGridListFX = FindTransform("InstanceBossTreasureUIGridListFX"); // Boss宝箱奖励UI m_goInstanceBossTreasureUIRewardUI = FindTransform("InstanceBossTreasureUIRewardUI").gameObject; m_goInstanceBossTreasureUIRewardUI.SetActive(false); m_listInstanceBossTreasureUIRewardUIInfo.Clear(); m_listInstanceBossTreasureUIRewardUIInfoText.Clear(); for (int i = 1; i <= MAX_REWARD_COUNT; i++) { GameObject goReward = FindTransform("InstanceBossTreasureUIRewardUIInfo" + i).gameObject; m_listInstanceBossTreasureUIRewardUIInfo.Add(goReward); m_listInstanceBossTreasureUIRewardUIInfoText.Add(goReward.GetComponentsInChildren<UILabel>(true)[0]); } // ChineseData FindTransform("InstanceBossTreasureUITitle").GetComponentsInChildren<UILabel>(true)[0].text = LanguageData.GetContent(46982); FindTransform("InstanceBossTreasureUITip").GetComponentsInChildren<UILabel>(true)[0].text = LanguageData.GetContent(46983); Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranInstanceBossTreasureUIGridlList = m_myTransform.Find(m_widgetToFullName["InstanceBossTreasureUIGridList"]); m_gridListCamera = m_myTransform.Find(m_widgetToFullName["InstanceBossTreasureUIGridListCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_camRewardItemListInitPos = m_gridListCamera.transform.localPosition; m_gridListMyDragableCamera = m_gridListCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_gridListMyDragableCamera.LeftArrow = FindTransform("InstanceBossTreasureUIArrowL").gameObject; m_gridListMyDragableCamera.RightArrow = FindTransform("InstanceBossTreasureUIArrowR").gameObject; FindTransform("InstanceBossTreasureUIBtnOK").gameObject.AddComponent <InstanceBossTreasureUIButton>(); m_gridListCameraFX = FindTransform("InstanceBossTreasureUIGridListCameraFX").GetComponentsInChildren <Camera>(true)[0]; m_tranInstanceBossTreasureUIGridListFX = FindTransform("InstanceBossTreasureUIGridListFX"); // Boss宝箱奖励UI m_goInstanceBossTreasureUIRewardUI = FindTransform("InstanceBossTreasureUIRewardUI").gameObject; m_goInstanceBossTreasureUIRewardUI.SetActive(false); m_listInstanceBossTreasureUIRewardUIInfo.Clear(); m_listInstanceBossTreasureUIRewardUIInfoText.Clear(); for (int i = 1; i <= MAX_REWARD_COUNT; i++) { GameObject goReward = FindTransform("InstanceBossTreasureUIRewardUIInfo" + i).gameObject; m_listInstanceBossTreasureUIRewardUIInfo.Add(goReward); m_listInstanceBossTreasureUIRewardUIInfoText.Add(goReward.GetComponentsInChildren <UILabel>(true)[0]); } // ChineseData FindTransform("InstanceBossTreasureUITitle").GetComponentsInChildren <UILabel>(true)[0].text = LanguageData.GetContent(46982); FindTransform("InstanceBossTreasureUITip").GetComponentsInChildren <UILabel>(true)[0].text = LanguageData.GetContent(46983); Initialize(); }
void Awake() { m_myTransform = transform; m_instance = m_myTransform.GetComponentsInChildren <DoorOfBuryUIViewManager>(true)[0]; FillFullNameData(m_myTransform); m_friendGridList = FindTransform("DoorOfBuryChooseFriendList"); m_friendGridDCam = FindTransform("DoorOfBuryChooseFriendListCamera").GetComponentsInChildren <MyDragableCamera>(true)[0]; m_lblCountDownTime = FindTransform("DoorOfBuryChooseCountDown").GetComponentsInChildren <UILabel>(true)[0]; m_lblCountDownTime.color = SystemUIColorManager.RED; m_lblTitle = FindTransform("DoorOfBuryChooseTitle").GetComponentsInChildren <UILabel>(true)[0]; m_goGODoorOfBuryChooseHasGrid = FindTransform("GODoorOfBuryChooseHasGrid").gameObject; m_goGODoorOfBuryChooseNoGrid = FindTransform("GODoorOfBuryChooseNoGrid").gameObject; Camera camera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_friendGridDCam.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = camera; FindTransform("TopRight").GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = camera; // ChineseData FindTransform("DoorOfBuryChooseNoGridText").GetComponentsInChildren <UILabel>(true)[0].text = LanguageData.GetContent(47112); Initialize(); }
private void OnListPageMove(UILabel lbl, MyDragableCamera camera, int count, int gap, float pageHeight) { Mogo.Util.LoggerHelper.Debug("OnListPageMove:" + lbl.name + ",count:" + count + ",gap:" + gap + ",pageHeight:" + pageHeight); lbl.text = GetPageNumStr(camera, GetPageNum(count, gap, pageHeight)); }
private void InitTongListUIObj() { m_otherTong = GetUIChild("OtherTong"); m_tongListCamera = GetUIChild("TongListCamera"); m_tongListCamera.GetComponent<UIViewport>().sourceCamera = GameObject.Find("Camera").GetComponent<Camera>(); m_tongListCameraBegin = GetUIChild("TongListPosBegin"); tonglistPageHeight = GetUIChild("TongListBG").transform.localScale.y; m_tongListRoot = GetUIChild("TongList"); m_tongListBtnList = m_tongListRoot.GetComponent<MogoSingleButtonList>(); m_tongListPageNum = GetUIChild("TongListPageNum").GetComponent<UILabel>(); m_tongListDragCamera = m_tongListCamera.GetComponent<MyDragableCamera>(); m_tongListDragCamera.MovePageDone += (() => { OnListPageMove(m_tongListPageNum, m_tongListDragCamera, m_tongDataList.Count, TONG_LIST_GRID_GAP, tonglistPageHeight); }); m_createTong = GetUIChild("CreateTong"); m_createTongCostLbl = GetUIChild("CreateTongCostNumLbl").GetComponent<UILabel>(); m_createTongInputName = GetUIChild("CreateTongInputlbl").GetComponent<UILabel>(); //test data //m_tongDataList = new List<TongData>(); //for (int i = 0; i < 21; i++) //{ // TongData tong = new TongData() { level = i + "", name = "name" + i, num = (i + 1) + "" }; // m_tongDataList.Add(tong); //} }
/// <summary> /// 把背包滑动到目标页 /// </summary> public void MoveToPackagePage(int page = 0, bool bSetCurrentPage = false) { if (m_packageDragableCamera == null) m_packageDragableCamera = m_myTransform.FindChild(m_widgetToFullName["PackageCamera"]).GetComponentsInChildren<MyDragableCamera>(true)[0]; m_packageDragableCamera.MoveTo(page); if (bSetCurrentPage) m_packageDragableCamera.IsSetCurrentPageByChangeTab = true; }
private string GetPageNumStr(MyDragableCamera camera, int pageNum) { //Mogo.Util.LoggerHelper.Debug("camera:" + camera.gameObject.name); //Mogo.Util.LoggerHelper.Debug("camera.GetCurrentPage():" + camera.GetCurrentPage() + ",pageNum:" + pageNum); int currentPage = camera.GetCurrentPage() + 1; if (currentPage > pageNum) currentPage = pageNum; return currentPage + "/" + pageNum; }
// 初始化 void Start() { m_myDCamera = RelatedCamera.GetComponentInChildren<MyDragableCamera>() as MyDragableCamera; }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Initialize(); m_transPackageItemList = m_myTransform.Find(m_widgetToFullName["InsetDialogPackageItemList"]); m_transInsetDialogIconList = m_myTransform.Find(m_widgetToFullName["InsetDialogIconList"]); m_transInsetHoleList = m_myTransform.Find(m_widgetToFullName["InsetDialogBody"]); m_dragCamera = FindTransform("InsetDialogPackageItemListCamera").GetComponentsInChildren <Camera>(true)[0]; m_dragCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_dragIconCamera = FindTransform("InsetDialogIconListCamera").GetComponentsInChildren <Camera>(true)[0]; m_dragIconCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_dragIconCamera.GetComponentsInChildren <UIViewport>(true)[0].topLeft = GameObject.Find("EquipmentUIIconListBGTopLeft").transform; m_dragIconCamera.GetComponentsInChildren <UIViewport>(true)[0].bottomRight = GameObject.Find("EquipmentUIIconListBGBottomRight").transform; m_dragableIconCamera = m_dragIconCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_dragableIconCamera.LeftArrow = FindTransform("InsetDialogIconListArrowU").gameObject; m_dragableIconCamera.RightArrow = FindTransform("InsetDialogIconListArrowD").gameObject; m_ssInsetEquipmentIcon = m_myTransform.Find(m_widgetToFullName["InsetDialogEquipFG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_ssInsetEquipmentIconBG = m_myTransform.Find(m_widgetToFullName["InsetDialogEquipBG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_goPackageArea = m_myTransform.Find(m_widgetToFullName["InsetDialogPackageListPos"]).gameObject; m_goInsetDialogDiamondTip = m_myTransform.Find(m_widgetToFullName["DiamondInfoTip"]).gameObject; m_lblDiamondTipDesc = m_myTransform.Find(m_widgetToFullName["DiamondInfoDetailEffectNum"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblDiamondTipLevel = m_myTransform.Find(m_widgetToFullName["DiamondInfoDetailLevelNum"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblDiamondTipName = m_myTransform.Find(m_widgetToFullName["DiamondInfoNameText"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblDiamondTipType = m_myTransform.Find(m_widgetToFullName["DiamondInfoDetailTypeNum"]).GetComponentsInChildren <UILabel>(true)[0]; m_ssDiamondTipIcon = m_myTransform.Find(m_widgetToFullName["DiamondInfoDetailImageFG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_ssDiamondTipIconBG = m_myTransform.Find(m_widgetToFullName["DiamondInfoDetailImageBG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_jewelHoleObj = m_myTransform.Find(m_widgetToFullName["InsetDialogHole"]).gameObject; m_jewelHole1 = m_myTransform.Find(m_widgetToFullName["InsetDialogHole0"]).gameObject; m_jewelHole2 = m_myTransform.Find(m_widgetToFullName["InsetDialogHole1"]).gameObject; m_jewelHole3 = m_myTransform.Find(m_widgetToFullName["InsetDialogHole2"]).gameObject; m_jewelHole4 = m_myTransform.Find(m_widgetToFullName["InsetDialogHole3"]).gameObject; m_myTransform.Find(m_widgetToFullName["InsetDialog1BGMask"]).gameObject.AddComponent <InsetBGMask>(); m_jewelHoleList = new List <GameObject>(); m_jewelHoleList.Add(m_jewelHole1); m_jewelHoleList.Add(m_jewelHole2); m_jewelHoleList.Add(m_jewelHole3); m_jewelHoleList.Add(m_jewelHole4); m_jewleHoleOriginalPos = m_myTransform.Find(m_widgetToFullName["InsetDialogHolePos"]).localPosition; m_dialog1 = m_myTransform.Find(m_widgetToFullName["InsetDialog1"]).gameObject; m_dialog2 = m_myTransform.Find(m_widgetToFullName["InsetDialog2"]).gameObject; m_dialog2InfoDetail = m_myTransform.Find(m_widgetToFullName["InsetDialog2Info"]).gameObject; m_dialog2Title = m_myTransform.Find(m_widgetToFullName["InsetDialog2TopTitle"]).GetComponentsInChildren <UILabel>(true)[0];; m_dialog2EquipIconFg = m_myTransform.Find(m_widgetToFullName["InsetDialog2IconFg"]).GetComponentsInChildren <UISprite>(true)[0]; m_dialog2EquipIconBg = m_myTransform.Find(m_widgetToFullName["InsetDialog2IconBg"]).GetComponentsInChildren <UISprite>(true)[0]; m_dialog2EquipName = m_myTransform.Find(m_widgetToFullName["InsetDialog2EquipName"]).GetComponentsInChildren <UILabel>(true)[0]; m_dialog2LevelNeed = m_myTransform.Find(m_widgetToFullName["InsetDialog2NeedLevel"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblJewelListDesc = m_myTransform.Find(m_widgetToFullName["InsetDialogPackageText"]).GetComponentsInChildren <UILabel>(true)[0]; m_texInsetSucessSign = m_myTransform.Find(m_widgetToFullName["InsetUISucessSign"]).GetComponentsInChildren <UITexture>(true)[0]; m_texComposeSucessSign = m_myTransform.Find(m_widgetToFullName["InsetUIComposeSucessSign"]).GetComponentsInChildren <UITexture>(true)[0]; m_myTransform.Find(m_widgetToFullName["InsetDialog1Buy"]).gameObject.AddComponent <MogoUIListener>().MogoOnClick = () => { EventDispatcher.TriggerEvent(InsetManager.ON_BUY); }; for (int i = 0; i < 4; ++i) { m_arrInsetHoleIcon[i] = m_myTransform.Find(m_widgetToFullName["InsetDialogHole" + i + "FG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_arrInsetHoleUnloadSign[i] = m_myTransform.Find(m_widgetToFullName["InsetDialogHole" + i + "Unload"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_arrInsetHoleUpSign[i] = m_myTransform.Find(m_widgetToFullName["InsetDialogHole" + i + "Update"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_arrInsetHoleTooltip[i] = m_myTransform.Find(m_widgetToFullName["InsetDialogHole" + i + "ToolTip"]).gameObject; m_arrInsetHoleBGDown[i] = m_myTransform.Find(m_widgetToFullName["InsetDialogHole" + i + "BG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_arrInsetHoleBGUp[i] = m_myTransform.Find(m_widgetToFullName["InsetDialogHole" + i + "BGUp"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_arrInsetHoleTypeName[i] = m_myTransform.Find(m_widgetToFullName["InsetDialogHole" + i + "TypeName"]).GetComponentsInChildren <UILabel>(true)[0]; } for (int i = 0; i < 6; ++i) { m_gotransformList.Add(m_myTransform.Find(m_widgetToFullName["transformList" + i]).gameObject); } for (int i = 0; i < 6; i++) { if (i > 0) { m_gotransformList[i].transform.localPosition = new Vector3( m_gotransformList[0].transform.localPosition.x + PACKAGEITEMNUMONEPAGE * PACKAGEITEMSPACE * i, m_gotransformList[i].transform.localPosition.y, m_gotransformList[i].transform.localPosition.z); } } bool m_bIsAllLoaded = false; for (int i = 0; i < ICONGRIDNUM; ++i) { int index = i; AssetCacheMgr.GetUIInstance("StrenthenDialogIconGrid.prefab", (prefab, guid, go) => { GameObject obj = (GameObject)go; obj.transform.parent = m_transInsetDialogIconList; obj.transform.localPosition = new Vector3(0, ICONGRIDSPACE * index, 0); obj.transform.localScale = new Vector3(0.0008f, 0.0008f, 1); obj.GetComponentsInChildren <MyDragCamera>(true)[0].RelatedCamera = m_dragIconCamera; obj.GetComponentsInChildren <MyDragCamera>(true)[0].m_goDraggableArea = m_goPackageArea; obj.name = "InsetIconListIcon" + index.ToString(); var s = m_transInsetDialogIconList.GetComponentsInChildren <MogoSingleButtonList>(true)[0] as MogoSingleButtonList; s.SingleButtonList.Add(obj.GetComponentsInChildren <MogoSingleButton>(true)[0]); obj.AddComponent <InsetUIEquipmentGrid>().id = index; m_listEquipmentGrid.Add(obj); if (m_listEquipmentGrid.Count == ICONGRIDNUM) { // 滑动形式需要处理(翻页不需要设置) if (!m_dragableIconCamera.IsMovePage) { m_dragableIconCamera.FPageHeight = ICONGRIDSPACE * ICON_GRID_ONE_PAGE; m_dragableIconCamera.MAXY = ICON_OFFSET_Y; if (m_listEquipmentGrid.Count > ICON_GRID_ONE_PAGE) { m_dragableIconCamera.MINY = (m_listEquipmentGrid.Count - ICON_GRID_ONE_PAGE) * ICONGRIDSPACE + ICON_OFFSET_Y; } else { m_dragableIconCamera.MINY = m_dragableIconCamera.MAXY; } } } if (!m_bIsAllLoaded && m_listPackageGrid.Count == PACKAGEITEMNUM && m_listEquipmentGrid.Count == ICONGRIDNUM) { EventDispatcher.TriggerEvent(InsetManager.ON_INSET_SHOW); if (MogoUIManager.Instance.InsetUILoaded != null) { MogoUIManager.Instance.InsetUILoaded(); MogoUIManager.Instance.InsetUILoaded = null; } m_bIsAllLoaded = true; } if (index == 0) { InsetTabDown(index); } else { InsetTabUp(index); } }); } for (int i = 0; i < PACKAGEITEMNUM; ++i) { int index = i; AssetCacheMgr.GetUIInstance("InsetDialogPackageGrid.prefab", (prefab, guid, go) => { GameObject obj = (GameObject)go; obj.name = "InsetDialogPackageGrid" + index; obj.transform.parent = m_transPackageItemList; obj.transform.localPosition = new Vector3(PACKAGEITEMSPACE * index - 0.012f, 0, 0); obj.transform.localScale = new Vector3(0.0008f, 0.0008f, 1); m_listItemFG.Add(obj.transform.GetComponentsInChildren <UISlicedSprite>(true)[1]); m_listItemNum.Add(obj.transform.GetComponentsInChildren <UILabel>(true)[0]); m_listItemBG.Add(obj.transform.GetComponentsInChildren <UISlicedSprite>(true)[0]); obj.GetComponentsInChildren <MyDragCamera>(true)[0].RelatedCamera = m_dragCamera; obj.AddComponent <InsetUIPackageGrid>().ID = index; m_listPackageGrid.Add(obj); if (!m_bIsAllLoaded && m_listPackageGrid.Count == PACKAGEITEMNUM && m_listEquipmentGrid.Count == ICONGRIDNUM) { EventDispatcher.TriggerEvent(InsetManager.ON_INSET_SHOW); if (MogoUIManager.Instance.InsetUILoaded != null) { //Debug.LogError("InsetUILoaded != null"); MogoUIManager.Instance.InsetUILoaded(); MogoUIManager.Instance.InsetUILoaded = null; } //else //{ // Debug.LogError("InsetUILoaded == null"); //} m_bIsAllLoaded = true; MogoGlobleUIManager.Instance.ShowWaitingTip(false); } }); } }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Initialize(); m_transStrenthenDialogIconList = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogIconList"]); m_dragCamera = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogIconListCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_dragCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_dragCamera.GetComponentsInChildren<UIViewport>(true)[0].topLeft = GameObject.Find("EquipmentUIIconListBGTopLeft").transform; m_dragCamera.GetComponentsInChildren<UIViewport>(true)[0].bottomRight = GameObject.Find("EquipmentUIIconListBGBottomRight").transform; m_dragableCamera = m_dragCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragableCamera.LeftArrow = FindTransform("StrenthenDialogIconListArrowU").gameObject; m_dragableCamera.RightArrow = FindTransform("StrenthenDialogIconListArrowD").gameObject; m_bcStrenthUIBoxCollider = FindTransform("StrenthUIBoxCollider").GetComponentsInChildren<BoxCollider>(true)[0]; //m_goStrenthenDialogStarRewardStarLevel = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogStarRewardStarLevel"]).gameObject; //m_goStarLevelListPosBegin = m_myTransform.FindChild(m_widgetToFullName["StarLevelListPosBegin"]).gameObject; //m_StrenthenStarLevelInfo = m_goStrenthenDialogStarRewardStarLevel.AddComponent<StrenthenStarLevelInfo>(); //if (m_StrenthenStarLevelInfo != null) // m_StrenthenStarLevelInfo.CreateStarLevelInfo(m_goStrenthenDialogStarRewardStarLevel.transform, m_goStarLevelListPosBegin.transform.localPosition); m_lblBaseEquipType = m_myTransform.FindChild(m_widgetToFullName["BaseAttributeEquipTypeText"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblStarLevel = m_myTransform.FindChild(m_widgetToFullName["StarLevelText"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblBaseAttribute = m_myTransform.FindChild(m_widgetToFullName["BaseAttributeText"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblAfterAttribute = m_myTransform.FindChild(m_widgetToFullName["AfterAttributeText"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblEquipmentLevel = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; for (int i = 0; i < 10; i++) { m_arrStrenthLevelBG[i] = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogLevelBG" + i]).gameObject; m_arrStrenthLevelBG[i].transform.localPosition = new Vector3( m_arrStrenthLevelBG[0].transform.localPosition.x + 53 * i, m_arrStrenthLevelBG[i].transform.localPosition.y, m_arrStrenthLevelBG[i].transform.localPosition.z); UIFilledSprite fs = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogLevelFG" + i]).GetComponentsInChildren<UIFilledSprite>(true)[0]; m_fsEquipmentExpList[i] = fs; m_fsEquipmentExpList[i].transform.localPosition = new Vector3( m_fsEquipmentExpList[0].transform.localPosition.x + 53 * i, m_fsEquipmentExpList[i].transform.localPosition.y, m_fsEquipmentExpList[i].transform.localPosition.z); } m_ssEquipmentImage = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogImgFG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_lblBaseReward0Title = FindTransform("LevelReward0BaseTitle").GetComponentsInChildren<UILabel>(true)[0]; m_lblBaseReward1Title = FindTransform("LevelReward1BaseTitle").GetComponentsInChildren<UILabel>(true)[0]; m_lblBaseReward2Title = FindTransform("LevelReward2BaseTitle").GetComponentsInChildren<UILabel>(true)[0]; m_lblBaseReward0Num = FindTransform("LevelReward0BaseNum").GetComponentsInChildren<UILabel>(true)[0]; m_lblBaseReward1Num = FindTransform("LevelReward1BaseNum").GetComponentsInChildren<UILabel>(true)[0]; m_lblBaseReward2Num = FindTransform("LevelReward2BaseNum").GetComponentsInChildren<UILabel>(true)[0]; m_lblBaseReward0TextAnimation = FindTransform("LevelReward0BaseTextAnimation").GetComponentsInChildren<UILabel>(true)[0]; m_lblBaseReward1TextAnimation = FindTransform("LevelReward1BaseTextAnimation").GetComponentsInChildren<UILabel>(true)[0]; m_lblBaseReward2TextAnimation = FindTransform("LevelReward2BaseTextAnimation").GetComponentsInChildren<UILabel>(true)[0]; m_goLevelRewardAfter = FindTransform("GOLevelRewardAfter").gameObject; m_lblAfterReward0 = m_myTransform.FindChild(m_widgetToFullName["LevelReward0AfterText"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblAfterReward1 = m_myTransform.FindChild(m_widgetToFullName["LevelReward1AfterText"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblAfterReward2 = m_myTransform.FindChild(m_widgetToFullName["LevelReward2AfterText"]).GetComponentsInChildren<UILabel>(true)[0]; // 强化按钮 m_goStrenthenDialogStrenth = FindTransform("StrenthenDialogStrenth").gameObject; m_spStrenthenDialogStrenthBGUp = FindTransform("StrenthenDialogStrenthBGUp").GetComponentsInChildren<UISprite>(true)[0]; m_lblNeedGold = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogCostGold"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblCurrentGold = m_myTransform.FindChild(m_widgetToFullName["StrenthUICrrentGoldNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblNeedLevel = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogNeedLevelText"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblCost = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogCostText"]).GetComponentsInChildren<UILabel>(true)[0]; // 强化需要的材料 m_lblNeedMaterial1 = FindTransform("StrenthenDialogCostMaterial1").GetComponentsInChildren<UILabel>(true)[0]; m_lblNeedMaterial2 = FindTransform("StrenthenDialogCostMaterial2").GetComponentsInChildren<UILabel>(true)[0]; m_spNeedMaterialIcon1 = FindTransform("StrenthenDialogCostMaterial1Icon").GetComponentsInChildren<UISprite>(true)[0]; m_spNeedMaterialIcon2 = FindTransform("StrenthenDialogCostMaterial2Icon").GetComponentsInChildren<UISprite>(true)[0]; m_goNeedMaterial2 = FindTransform("GOStrenthenDialogCostMaterial2").gameObject; // 强化需要的材料不足,显示的指引按钮 m_goGOMaterialObtainTip = m_myTransform.FindChild(m_widgetToFullName["GOMaterialObtainTip"]).gameObject; m_goStrenthenDialogMaterialTip = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogMaterialTip"]).gameObject; m_spStrenthenDialogMaterialTipBGUp = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogMaterialTipBGUp"]).GetComponentsInChildren<UISprite>(true)[0]; m_spStrenthenDialogMaterialTipBGDown = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogMaterialTipBGDown"]).GetComponentsInChildren<UISprite>(true)[0]; for (int i = 0; i < ICONGRIDNUM; ++i) { //obj = (GameObject)Instantiate(Resources.Load("GUI/StrenthenDialogIconGrid")); //obj.transform.parent = m_transStrenthenDialogIconList ; //obj.transform.localPosition = new Vector3(0,-ICONGRIDSPACE * i, 0); //obj.transform.localScale = new Vector3(0.0008f, 0.0008f, 0.0008f); //obj.GetComponentsInChildren<MyDragCamera>(true)[0].RelatedCamera = m_dragCamera; //obj.name = "EquipmentGrid"+i.ToString(); //var s = m_transStrenthenDialogIconList.GetComponentsInChildren<MogoSingleButtonList>(true)[0] as MogoSingleButtonList; //s.SingleButtonList.Add(obj.GetComponentsInChildren<MogoSingleButton>(true)[0]); //obj.AddComponent<StrenthenEquipmentGrid>().id = i; //m_listEquipmentGrid.Add(obj); int index = i; AssetCacheMgr.GetUIInstance("StrenthenDialogIconGrid.prefab", (prefab, guid, go) => { GameObject obj = (GameObject)go; obj.transform.parent = m_transStrenthenDialogIconList; obj.transform.localPosition = new Vector3(0, ICONGRIDSPACE * index, 0); obj.transform.localScale = new Vector3(0.0008f, 0.0008f, 1); obj.GetComponentsInChildren<MyDragCamera>(true)[0].RelatedCamera = m_dragCamera; obj.name = "EquipmentGrid" + index.ToString(); var s = m_transStrenthenDialogIconList.GetComponentsInChildren<MogoSingleButtonList>(true)[0] as MogoSingleButtonList; s.SingleButtonList.Add(obj.GetComponentsInChildren<MogoSingleButton>(true)[0]); obj.AddComponent<StrenthenEquipmentGrid>().id = index; Transform tranStarLevel = obj.transform.FindChild("StrenthenDialogIconGridStarLevelList"); StrenthenStarLevelInfo strenthenStarLevelInfo = tranStarLevel.gameObject.AddComponent<StrenthenStarLevelInfo>(); if (strenthenStarLevelInfo != null) strenthenStarLevelInfo.CreateStarLevelInfo(tranStarLevel, new Vector3(0, 0, 0)); m_listEquipmentGrid.Add(obj); ShowEquipmentUpSign(index, false); if (m_listEquipmentGrid.Count == ICONGRIDNUM) { EquipmentUIViewManager.Instance.IsCanClick = true; EventDispatcher.TriggerEvent(BodyEnhanceManager.ON_SHOW); if (MogoUIManager.Instance.StrenthUILoaded != null) { MogoUIManager.Instance.StrenthUILoaded(); } // 滑动形式需要处理(翻页不需要设置) if (!m_dragableCamera.IsMovePage) { m_dragableCamera.FPageHeight = ICONGRIDSPACE * ICON_GRID_ONE_PAGE; m_dragableCamera.MAXY = ICON_OFFSET_Y; if (m_listEquipmentGrid.Count > ICON_GRID_ONE_PAGE) m_dragableCamera.MINY = (m_listEquipmentGrid.Count - ICON_GRID_ONE_PAGE) * ICONGRIDSPACE + ICON_OFFSET_Y; else m_dragableCamera.MINY = m_dragableCamera.MAXY; } MogoGlobleUIManager.Instance.ShowWaitingTip(false); } if (index == 0) StrenthTabDown(index); else StrenthTabUp(index); }); } }
/// <summary> /// 获取背包当前页 /// </summary> /// <returns></returns> public int GetCurrentPage() { if (m_packageDragableCamera == null) m_packageDragableCamera = m_myTransform.FindChild(m_widgetToFullName["PackageCamera"]).GetComponentsInChildren<MyDragableCamera>(true)[0]; return m_packageDragableCamera.GetCurrentPage(); }
void Awake() { Instance = GetComponentsInChildren <EquipTipManager>(true)[0]; FillFullNameData(transform); m_equipTip = transform.FindChild(m_widgetToFullName["EquipTip"]).gameObject; m_equipTipDetail = transform.FindChild(m_widgetToFullName["EquipTipDetail3"]).gameObject; m_equipDetailName = transform.FindChild(m_widgetToFullName["EquipTipNameText"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipDetailNeedLevel = transform.FindChild(m_widgetToFullName["EquipTipDetailNeedLevelNum"]).GetComponentsInChildren <UILabel>(true)[0]; //m_equipDetailGrowLevel = m_myTransform.FindChild(m_widgetToFullName["EquipTipDetailGrowLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailNeedJob = transform.FindChild(m_widgetToFullName["EquipTipDetailNeedJobText"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipDetailExtra = transform.FindChild(m_widgetToFullName["EquipTipDetailExtraText"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipDetailImageFG = transform.FindChild(m_widgetToFullName["EquipTipDetailImageFG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_equipDetailImageBG = transform.FindChild(m_widgetToFullName["EquipTipDetailImageBG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_equipDetailImageUsed = transform.FindChild(m_widgetToFullName["EquipTipDetailImageUsed"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_equipTipCamera = transform.FindChild(m_widgetToFullName["EquipTipDetailCamera"]).GetComponentsInChildren <MyDragableCamera>(true)[0]; m_equipTipCamera.GetComponent <UIViewport>().sourceCamera = GameObject.Find("GlobleUICamera").GetComponent <Camera>(); m_equipTipCameraPosBegin = transform.FindChild(m_widgetToFullName["EquipTipDetailBegin"]); m_equipTipCameraArea = transform.FindChild(m_widgetToFullName["EquipTipDetailInfoBG"]); m_equipDetailNeedLevellbl = transform.FindChild(m_widgetToFullName["EquipTipDetailNeedLevelText"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipTipCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrent"]).gameObject; m_equipDetailNeedLevellblCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailNeedLevelText"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipTipDetailCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetail3"]).gameObject; m_equipDetailNameCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentNameText"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipDetailNeedLevelCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailNeedLevelNum"]).GetComponentsInChildren <UILabel>(true)[0]; //m_equipDetailGrowLevel = m_myTransform.FindChild(m_widgetToFullName["EquipTipDetailGrowLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailNeedJobCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailNeedJobText"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipDetailExtraCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailExtraText"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipDetailImageFGCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailImageFG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_equipDetailImageBGCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailImageBG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_equipDetailImageUsedCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailImageUsed"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_equipTipCameraCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailCamera"]).GetComponentsInChildren <MyDragableCamera>(true)[0]; m_equipTipCameraCurrent.GetComponent <UIViewport>().sourceCamera = GameObject.Find("GlobleUICamera").GetComponent <Camera>(); m_equipTipCameraPosBeginCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailBegin"]); m_equipTipCameraAreaCurrent = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailInfoBG"]); center = transform.FindChild(m_widgetToFullName["Center"]); right = transform.FindChild(m_widgetToFullName["Right"]); //if (m_equipTipCurrent == null) Mogo.Util.LoggerHelper.Debug("f**k!"); transform.FindChild(m_widgetToFullName["EquipTipClose"]).gameObject.AddComponent <EquipTipClose>(); m_goGOEquipTipDetailScore = transform.FindChild(m_widgetToFullName["GOEquipTipDetailScore"]).gameObject; m_lblEquipTipDetailScoreNum = transform.FindChild(m_widgetToFullName["EquipTipDetailScoreNum"]).GetComponentsInChildren <UILabel>(true)[0]; m_goGOEquipTipCurrentDetailScore = transform.FindChild(m_widgetToFullName["GOEquipTipCurrentDetailScore"]).gameObject; m_lblEquipTipCurrentDetailScoreNum = transform.FindChild(m_widgetToFullName["EquipTipCurrentDetailScoreNum"]).GetComponentsInChildren <UILabel>(true)[0]; //预加载 InitPrefabDic(); this.gameObject.SetActive(false); m_equipTipCurrent.SetActive(false); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_lblInstanceLevelChooseUIItemRewardUITitle = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIItemRewardUITitle"]).GetComponent<UILabel>(); m_lblInstanceLevelChooseUICardRewardUITitle = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUICardRewardUITitle"]).GetComponent<UILabel>(); m_lblMissionFoggyAbyssTip = FindTransform("InstanceLevelChooseUIMissionFoggyAbyssTip").GetComponentsInChildren<UILabel>(true)[0]; m_lblInstanceLevelChooseUICostVP = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUICostVP"]).GetComponent<UILabel>(); m_lblInstanceLevelChooseUIReqLevel = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIReqLevel"]).GetComponent<UILabel>(); m_goGOInstanceLevelChooseUIDrop = m_myTransform.FindChild(m_widgetToFullName["GOInstanceLevelChooseUIDrop"]).gameObject; m_lblInstanceLevelChooseUIDrop = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIDrop"]).GetComponent<UILabel>(); m_goInstanceLevelChooseUIBtnBack = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIBtnBack"]).gameObject; m_goInstanceLevelChooseUIBtnClose = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIBtnClose"]).gameObject; m_goInstanceLevelChooseUIBtnHelp = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIBtnHelp"]).gameObject; m_goInstanceLevelChooseUIBtnMissionFlag = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIBtnRW"]).gameObject; // 评价星级 m_texInstanceLevelChooseUIStarType = FindTransform("InstanceLevelChooseUIStarType").GetComponent<UITexture>(); m_texInstanceLevelChooseUIStarTypeBG = FindTransform("InstanceLevelChooseUIStarTypeBG").GetComponent<UITexture>(); // 扫荡按钮 m_goInstanceLevelChooseUIBtnClean = FindTransform("InstanceLevelChooseUIBtnClean").gameObject; m_lblInstanceLevelChooseUIBtnClean = FindTransform("InstanceLevelChooseUIBtnCleanText").GetComponent<UILabel>(); m_spInstanceLevelChooseUIBtnCleanBGDown = FindTransform("InstanceLevelChooseUIBtnCleanBGDown").GetComponent<UISprite>(); m_spInstanceLevelChooseUIBtnCleanBGUp = FindTransform("InstanceLevelChooseUIBtnCleanBGUp").GetComponent<UISprite>(); // 进入按钮 m_goInstanceLevelChooseUIBtnEnter = FindTransform("InstanceLevelChooseUIBtnEnter").gameObject; m_lblInstanceLevelChooseUIBtnEnter = FindTransform("InstanceLevelChooseUIBtnEnterText").GetComponent<UILabel>(); m_spInstanceLevelChooseUIBtnEnterBGDown = FindTransform("InstanceLevelChooseUIBtnEnterBGDown").GetComponent<UISprite>(); m_spInstanceLevelChooseUIBtnEnterBGUp = FindTransform("InstanceLevelChooseUIBtnEnterBGUp").GetComponent<UISprite>(); m_goInstanceLevelChooseUIBtnEnterPosCenter = FindTransform("InstanceLevelChooseUIBtnEnterPosCenter").gameObject; m_goInstanceLevelChooseUIBtnEnterPosRight = FindTransform("InstanceLevelChooseUIBtnEnterPosRight").gameObject; //////////////////////////////////////////////////////////////////////////公共UI // 难度选择 m_goInstanceLevelChooseLevel = FindTransform("InstanceLevelChooseLevel").gameObject; for (int i = 0; i < 2; ++i) { m_arrInstanceLevel[i] = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseLevel" + i]).gameObject; NewInstanceLevelGrid grid = m_arrInstanceLevel[i].AddComponent<NewInstanceLevelGrid>(); grid.id = i; grid.parentNameFlag = "InstanceLevelChooseLevel"; grid.MyStart(); } // 当前提示(当前任务,掉落副本) m_goInstanceLevelChooseLevel0Tip = FindTransform("InstanceLevelChooseLevel0Tip").gameObject; m_goInstanceLevelChooseLevel1Tip = FindTransform("InstanceLevelChooseLevel1Tip").gameObject; m_lblInstanceLevelChooseLevel0TipText = FindTransform("InstanceLevelChooseLevel0TipText").GetComponentsInChildren<UILabel>(true)[0]; m_lblInstanceLevelChooseLevel1TipText = FindTransform("InstanceLevelChooseLevel1TipText").GetComponentsInChildren<UILabel>(true)[0]; //////////////////////////////////////////////////////////////////////////物品奖励UI m_goGOInstanceLevelChooseUIItemRewardUI = FindTransform("GOInstanceLevelChooseUIItemRewardUI").gameObject; // 物品奖励 m_tranInstanceLevelChooseUIDragRewardList = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIDragRewardList"]); m_dragRewardListCamera = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIDragRewardListCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_dragRewardListCameraInitPos = m_dragRewardListCamera.transform.localPosition; m_dragRewardListMyDragableCamera = m_dragRewardListCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragRewardListMyDragableCamera.LeftArrow = FindTransform("InstanceLevelChooseUIArrowL").gameObject; m_dragRewardListMyDragableCamera.RightArrow = FindTransform("InstanceLevelChooseUIArrowR").gameObject; m_goInstanceLevelPosItem1 = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelPosItem1"]).gameObject; m_goInstanceLevelPosItem2 = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelPosItem2"]).gameObject; m_goInstanceLevelPosItem3 = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelPosItem3"]).gameObject; m_goInstanceLevelPosItem4 = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelPosItem4"]).gameObject; m_tranGOInstanceLevelChooseUIDragRewardListSet = m_myTransform.FindChild(m_widgetToFullName["GOInstanceLevelChooseUIDragRewardListSet"]); // 玩家NO.1 m_goGOInstanceLevelChooseUIPlayerNO1 = m_myTransform.FindChild(m_widgetToFullName["GOInstanceLevelChooseUIPlayerNO1"]).gameObject; m_lblInstanceLevelChooseUIPlayerNO1Title = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIPlayerNO1Title"]).GetComponent<UILabel>(); m_lblInstanceLevelChooseUIPlayerNO1Name = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIPlayerNO1Name"]).GetComponent<UILabel>(); m_lblInstanceLevelChooseUIPlayerNO1Score = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIPlayerNO1Score"]).GetComponent<UILabel>(); m_lblInstanceLevelChooseUIPlayerNO1Vocation = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIPlayerNO1Vocation"]).GetComponent<UILabel>(); //////////////////////////////////////////////////////////////////////////翻牌奖励UI m_goGOInstanceLevelChooseUICardRewardUI = FindTransform("GOInstanceLevelChooseUICardRewardUI").gameObject; // 翻牌奖励可拖动显示 m_tranInstanceLevelChooseUICardRewardList = FindTransform("InstanceLevelChooseUICardRewardList"); m_dragCardRewardListCamera = FindTransform("InstanceLevelChooseUICardRewardListCamera").GetComponentsInChildren<Camera>(true)[0]; m_dragCardRewardListDragableCamera = m_dragCardRewardListCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragCardRewardListDragableCamera.LeftArrow = FindTransform("InstanceLevelChooseUICardRewardArrowL").gameObject; m_dragCardRewardListDragableCamera.RightArrow = FindTransform("InstanceLevelChooseUICardRewardArrowR").gameObject; m_dragCardRewardListCameraInitPos = m_dragCardRewardListDragableCamera.transform.localPosition; m_spInstanceLevelChooseUIBGFG1 = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIBGFG1"]).GetComponentsInChildren<UISprite>(true)[0]; m_goInstanceLevelChooseUIDropLevel0BG = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIDropLevel0BG"]).gameObject; m_goInstanceLevelChooseUIDropLevel1BG = m_myTransform.FindChild(m_widgetToFullName["InstanceLevelChooseUIDropLevel1BG"]).gameObject; //////////////////////////////////////////////////////////////////////////重置窗口 m_goInstanceLevelChooseResetMissionWindow = FindTransform("NInstanceLevelChooseResetMissionWindow").gameObject; m_goInstanceLevelChooseResetMissionWindow.SetActive(false); m_goInstanceLevelChooseCanNotResetMissionWindow = FindTransform("NInstanceLevelChooseCanNotResetMissionWindow").gameObject; m_goInstanceLevelChooseCanResetMissionWindow = FindTransform("NInstanceLevelChooseCanResetMissionWindow").gameObject; m_lblNInstanceLevelChooseCanNotResetMissionWindowText = FindTransform("NInstanceLevelChooseCanNotResetMissionWindowText").GetComponent<UILabel>(); m_lblNInstanceLevelChooseCanResetMissionWindowInfo1Text = FindTransform("NInstanceLevelChooseCanResetMissionWindowInfo1Text").GetComponent<UILabel>(); m_lblNInstanceLevelChooseCanResetMissionWindowTextNum = FindTransform("NInstanceLevelChooseCanResetMissionWindowTextNum").GetComponent<UILabel>(); m_lblNInstanceLevelChooseCanResetMissionWindowTipNum = FindTransform("NInstanceLevelChooseCanResetMissionWindowTipNum").GetComponent<UILabel>(); m_goGONInstanceLevelChooseCanResetMissionWindowInfo1 = FindTransform("GONInstanceLevelChooseCanResetMissionWindowInfo1").gameObject; m_goGONInstanceLevelChooseCanResetMissionWindowInfo2 = FindTransform("GONInstanceLevelChooseCanResetMissionWindowInfo2").gameObject; I18N(); Initialize(); }
// 初始化 void Start() { m_myDCamera = RelatedCamera.GetComponentInChildren <MyDragableCamera>() as MyDragableCamera; }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Initialize(); m_transPackageItemList = m_myTransform.FindChild(m_widgetToFullName["InsetDialogPackageItemList"]); m_transInsetDialogIconList = m_myTransform.FindChild(m_widgetToFullName["InsetDialogIconList"]); m_transInsetHoleList = m_myTransform.FindChild(m_widgetToFullName["InsetDialogBody"]); m_dragCamera = FindTransform("InsetDialogPackageItemListCamera").GetComponentsInChildren<Camera>(true)[0]; m_dragCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_dragIconCamera = FindTransform("InsetDialogIconListCamera").GetComponentsInChildren<Camera>(true)[0]; m_dragIconCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_dragIconCamera.GetComponentsInChildren<UIViewport>(true)[0].topLeft = GameObject.Find("EquipmentUIIconListBGTopLeft").transform; m_dragIconCamera.GetComponentsInChildren<UIViewport>(true)[0].bottomRight = GameObject.Find("EquipmentUIIconListBGBottomRight").transform; m_dragableIconCamera = m_dragIconCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragableIconCamera.LeftArrow = FindTransform("InsetDialogIconListArrowU").gameObject; m_dragableIconCamera.RightArrow = FindTransform("InsetDialogIconListArrowD").gameObject; m_ssInsetEquipmentIcon = m_myTransform.FindChild(m_widgetToFullName["InsetDialogEquipFG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_ssInsetEquipmentIconBG = m_myTransform.FindChild(m_widgetToFullName["InsetDialogEquipBG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_goPackageArea = m_myTransform.FindChild(m_widgetToFullName["InsetDialogPackageListPos"]).gameObject; m_goInsetDialogDiamondTip = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoTip"]).gameObject; m_lblDiamondTipDesc = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailEffectNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblDiamondTipLevel = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblDiamondTipName = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoNameText"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblDiamondTipType = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailTypeNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_ssDiamondTipIcon = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailImageFG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_ssDiamondTipIconBG = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailImageBG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_jewelHoleObj = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole"]).gameObject; m_jewelHole1 = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole0"]).gameObject; m_jewelHole2 = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole1"]).gameObject; m_jewelHole3 = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole2"]).gameObject; m_jewelHole4 = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole3"]).gameObject; m_myTransform.FindChild(m_widgetToFullName["InsetDialog1BGMask"]).gameObject.AddComponent<InsetBGMask>(); m_jewelHoleList = new List<GameObject>(); m_jewelHoleList.Add(m_jewelHole1); m_jewelHoleList.Add(m_jewelHole2); m_jewelHoleList.Add(m_jewelHole3); m_jewelHoleList.Add(m_jewelHole4); m_jewleHoleOriginalPos = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHolePos"]).localPosition; m_dialog1 = m_myTransform.FindChild(m_widgetToFullName["InsetDialog1"]).gameObject; m_dialog2 = m_myTransform.FindChild(m_widgetToFullName["InsetDialog2"]).gameObject; m_dialog2InfoDetail = m_myTransform.FindChild(m_widgetToFullName["InsetDialog2Info"]).gameObject; m_dialog2Title = m_myTransform.FindChild(m_widgetToFullName["InsetDialog2TopTitle"]).GetComponentsInChildren<UILabel>(true)[0]; ; m_dialog2EquipIconFg = m_myTransform.FindChild(m_widgetToFullName["InsetDialog2IconFg"]).GetComponentsInChildren<UISprite>(true)[0]; m_dialog2EquipIconBg = m_myTransform.FindChild(m_widgetToFullName["InsetDialog2IconBg"]).GetComponentsInChildren<UISprite>(true)[0]; m_dialog2EquipName = m_myTransform.FindChild(m_widgetToFullName["InsetDialog2EquipName"]).GetComponentsInChildren<UILabel>(true)[0]; m_dialog2LevelNeed = m_myTransform.FindChild(m_widgetToFullName["InsetDialog2NeedLevel"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblJewelListDesc = m_myTransform.FindChild(m_widgetToFullName["InsetDialogPackageText"]).GetComponentsInChildren<UILabel>(true)[0]; m_texInsetSucessSign = m_myTransform.FindChild(m_widgetToFullName["InsetUISucessSign"]).GetComponentsInChildren<UITexture>(true)[0]; m_texComposeSucessSign = m_myTransform.FindChild(m_widgetToFullName["InsetUIComposeSucessSign"]).GetComponentsInChildren<UITexture>(true)[0]; m_myTransform.FindChild(m_widgetToFullName["InsetDialog1Buy"]).gameObject.AddComponent<MogoUIListener>().MogoOnClick = () => { EventDispatcher.TriggerEvent(InsetManager.ON_BUY); }; for (int i = 0; i < 4; ++i) { m_arrInsetHoleIcon[i] = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole" + i + "FG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_arrInsetHoleUnloadSign[i] = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole" + i + "Unload"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_arrInsetHoleUpSign[i] = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole" + i + "Update"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_arrInsetHoleTooltip[i] = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole" + i + "ToolTip"]).gameObject; m_arrInsetHoleBGDown[i] = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole" + i + "BG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_arrInsetHoleBGUp[i] = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole" + i + "BGUp"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_arrInsetHoleTypeName[i] = m_myTransform.FindChild(m_widgetToFullName["InsetDialogHole" + i + "TypeName"]).GetComponentsInChildren<UILabel>(true)[0]; } for (int i = 0; i < 6; ++i) { m_gotransformList.Add(m_myTransform.FindChild(m_widgetToFullName["transformList" + i]).gameObject); } for (int i = 0; i < 6; i++) { if (i > 0) { m_gotransformList[i].transform.localPosition = new Vector3( m_gotransformList[0].transform.localPosition.x + PACKAGEITEMNUMONEPAGE * PACKAGEITEMSPACE * i, m_gotransformList[i].transform.localPosition.y, m_gotransformList[i].transform.localPosition.z); } } bool m_bIsAllLoaded = false; for (int i = 0; i < ICONGRIDNUM; ++i) { int index = i; AssetCacheMgr.GetUIInstance("StrenthenDialogIconGrid.prefab", (prefab, guid, go) => { GameObject obj = (GameObject)go; obj.transform.parent = m_transInsetDialogIconList; obj.transform.localPosition = new Vector3(0, ICONGRIDSPACE * index, 0); obj.transform.localScale = new Vector3(0.0008f, 0.0008f, 1); obj.GetComponentsInChildren<MyDragCamera>(true)[0].RelatedCamera = m_dragIconCamera; obj.GetComponentsInChildren<MyDragCamera>(true)[0].m_goDraggableArea = m_goPackageArea; obj.name = "InsetIconListIcon" + index.ToString(); var s = m_transInsetDialogIconList.GetComponentsInChildren<MogoSingleButtonList>(true)[0] as MogoSingleButtonList; s.SingleButtonList.Add(obj.GetComponentsInChildren<MogoSingleButton>(true)[0]); obj.AddComponent<InsetUIEquipmentGrid>().id = index; m_listEquipmentGrid.Add(obj); if (m_listEquipmentGrid.Count == ICONGRIDNUM) { // 滑动形式需要处理(翻页不需要设置) if (!m_dragableIconCamera.IsMovePage) { m_dragableIconCamera.FPageHeight = ICONGRIDSPACE * ICON_GRID_ONE_PAGE; m_dragableIconCamera.MAXY = ICON_OFFSET_Y; if (m_listEquipmentGrid.Count > ICON_GRID_ONE_PAGE) m_dragableIconCamera.MINY = (m_listEquipmentGrid.Count - ICON_GRID_ONE_PAGE) * ICONGRIDSPACE + ICON_OFFSET_Y; else m_dragableIconCamera.MINY = m_dragableIconCamera.MAXY; } } if (!m_bIsAllLoaded && m_listPackageGrid.Count == PACKAGEITEMNUM && m_listEquipmentGrid.Count == ICONGRIDNUM) { EventDispatcher.TriggerEvent(InsetManager.ON_INSET_SHOW); if (MogoUIManager.Instance.InsetUILoaded != null) { MogoUIManager.Instance.InsetUILoaded(); MogoUIManager.Instance.InsetUILoaded = null; } m_bIsAllLoaded = true; } if (index == 0) InsetTabDown(index); else InsetTabUp(index); }); } for (int i = 0; i < PACKAGEITEMNUM; ++i) { int index = i; AssetCacheMgr.GetUIInstance("InsetDialogPackageGrid.prefab", (prefab, guid, go) => { GameObject obj = (GameObject)go; obj.name = "InsetDialogPackageGrid" + index; obj.transform.parent = m_transPackageItemList; obj.transform.localPosition = new Vector3(PACKAGEITEMSPACE * index - 0.012f, 0, 0); obj.transform.localScale = new Vector3(0.0008f, 0.0008f, 1); m_listItemFG.Add(obj.transform.GetComponentsInChildren<UISlicedSprite>(true)[1]); m_listItemNum.Add(obj.transform.GetComponentsInChildren<UILabel>(true)[0]); m_listItemBG.Add(obj.transform.GetComponentsInChildren<UISlicedSprite>(true)[0]); obj.GetComponentsInChildren<MyDragCamera>(true)[0].RelatedCamera = m_dragCamera; obj.AddComponent<InsetUIPackageGrid>().ID = index; m_listPackageGrid.Add(obj); if (!m_bIsAllLoaded && m_listPackageGrid.Count == PACKAGEITEMNUM && m_listEquipmentGrid.Count == ICONGRIDNUM) { EventDispatcher.TriggerEvent(InsetManager.ON_INSET_SHOW); if (MogoUIManager.Instance.InsetUILoaded != null) { //Debug.LogError("InsetUILoaded != null"); MogoUIManager.Instance.InsetUILoaded(); MogoUIManager.Instance.InsetUILoaded = null; } //else //{ // Debug.LogError("InsetUILoaded == null"); //} m_bIsAllLoaded = true; MogoGlobleUIManager.Instance.ShowWaitingTip(false); } }); } }
private void InitMyTongUIObj() { m_myTong = GetUIChild("MyTong"); m_myTongChairmanName = GetUIChild("MyTongChairmanText").GetComponent<UILabel>(); m_myTongNum = GetUIChild("MyTongNumText").GetComponent<UILabel>(); m_myTongMoney = GetUIChild("MyTongMoneyText").GetComponent<UILabel>(); m_myTongNotice = GetUIChild("MyTongNoticeMsgText").GetComponent<UILabel>(); m_myTongMemberListIsNew = GetUIChild("MyTongMemberBtnIcon").GetComponent<UISprite>(); m_myTongSkillIsNew = GetUIChild("MyTongSkillBtnIcon").GetComponent<UISprite>(); m_myTongDragonIsNew = GetUIChild("MyTongDragonBtnIcon").GetComponent<UISprite>(); m_myTongWarIsNew = GetUIChild("MyTongWarBtnIcon").GetComponent<UISprite>(); //公会成员 m_myTongMember = GetUIChild("MyTongMember"); m_myTongMemberTabList = GetUIChild("MyTongMemberTab").GetComponent<MogoSingleButtonList>(); //成员列表 m_myTongMemberList = GetUIChild("MyTongMemberList"); m_myTongMemberListCamera = GetUIChild("MyTongMemberListContentCamera"); m_myTongMemberListCamera.GetComponent<UIViewport>().sourceCamera = GameObject.Find("GlobleUICamera").GetComponent<Camera>(); m_myTongMemberListPageNunm = GetUIChild("MyTongMemberListPageNum").GetComponent<UILabel>(); m_myTongMemberListContentRoot = GetUIChild("MyTongMemberListContent"); m_myTongMemberListButtonList = m_myTongMemberListContentRoot.GetComponent<MogoSingleButtonList>(); m_myTongMemberListCameraBegin = GetUIChild("MyTongMemberListContentPosBegin"); m_myTongMemberListPageHeight = GetUIChild("MyTongMemberListContentBG").localScale.y; m_myTongMemberListCp = GetUIChild("MyTongMemberListCp"); m_myTongMemberListDragCamera = m_myTongMemberListCamera.GetComponent<MyDragableCamera>(); m_myTongMemberListDragCamera.MovePageDone += () => { OnListPageMove(m_myTongMemberListPageNunm, m_myTongMemberListDragCamera, m_myTongMemberDataList.Count, 100, m_myTongMemberListPageHeight); }; //test data //m_myTongMemberDataList = new List<MemberData>(); //for (int i = 0; i < 20; i++) //{ // MemberData data = new MemberData() { contribution = i.ToString(), date = i.ToString(), level = i.ToString(), name = i.ToString(), position = i.ToString(), power = i.ToString(), vocationIcon = i.ToString() }; // m_myTongMemberDataList.Add(data); //} //申请者列表 m_myTongApplicantList = GetUIChild("MyTongApplicantList"); m_myTongApplicantListCamera = GetUIChild("MyTongApplicantListContentCamera"); m_myTongApplicantListDragCamera = m_myTongApplicantListCamera.GetComponent<MyDragableCamera>(); m_myTongApplicantListCamera.GetComponent<UIViewport>().sourceCamera = GameObject.Find("GlobleUICamera").GetComponent<Camera>(); m_myTongApplicantListContentRoot = GetUIChild("MyTongApplicantListContent"); //m_myTongApplicantListButtonList = m_myTongApplicantListContentRoot.GetComponent<MogoSingleButtonList>(); m_myTongApplicantListCameraBegin = GetUIChild("MyTongApplicantListContentPosBegin"); m_myTongApplicantListPageHeight = GetUIChild("MyTongApplicantListContentBG").localScale.y; m_myTongApplicantListPageNunm = GetUIChild("MyTongApplicantListPageNum").GetComponent<UILabel>(); m_myTongApplicantListDragCamera.MovePageDone += () => { OnListPageMove(m_myTongApplicantListPageNunm, m_myTongApplicantListDragCamera, m_myTongApplicantDataList.Count, 100, m_myTongApplicantListPageHeight); }; //test data //m_myTongApplicantDataList = new List<ApplicantData>(); //for (int i = 0; i < 10; i++) //{ // ApplicantData data = new ApplicantData() { level = i.ToString(), name = i.ToString(), power = i.ToString(), vocationIcon = i.ToString() }; // m_myTongApplicantDataList.Add(data); //} //推荐列表 m_myTongPresenterList = GetUIChild("MyTongPresenterList"); m_myTongPresenterListCamera = GetUIChild("MyTongPresenterListContentCamera"); m_myTongPresenterListDragCamera = m_myTongPresenterListCamera.GetComponent<MyDragableCamera>(); m_myTongPresenterListCamera.GetComponent<UIViewport>().sourceCamera = GameObject.Find("GlobleUICamera").GetComponent<Camera>(); m_myTongPresenterListContentRoot = GetUIChild("MyTongPresenterListContent"); m_myTongPresenterListButtonList = m_myTongPresenterListContentRoot.GetComponent<MogoSingleButtonList>(); m_myTongPresenterListCameraBegin = GetUIChild("MyTongPresenterListContentPosBegin"); m_myTongPresenterListPageHeight = GetUIChild("MyTongPresenterListContentBG").localScale.y; m_myTongPresenterListPageNunm = GetUIChild("MyTongPresenterListPageNum").GetComponent<UILabel>(); m_myTongPresenterListDragCamera.MovePageDone += () => { OnListPageMove(m_myTongPresenterListPageNunm, m_myTongPresenterListDragCamera, m_myTongPresenterDataList.Count, 100, m_myTongPresenterListPageHeight); }; //test data //m_myTongPresenterDataList = new List<PresenterData>(); //for (int i = 0; i < 10; i++) //{ // PresenterData data = new PresenterData() { level = i.ToString(), name = i.ToString(), power = i.ToString(), vocationIcon = i.ToString() }; // m_myTongPresenterDataList.Add(data); //} //技能列表 m_myTongSkillList = GetUIChild("MyTongSkill"); m_myTongSkillListCamera = GetUIChild("MyTongSkillListCamera"); m_myTongSkillListDragCamera = m_myTongSkillListCamera.GetComponent<MyDragableCamera>(); m_myTongSkillListCamera.GetComponent<UIViewport>().sourceCamera = GameObject.Find("GlobleUICamera").GetComponent<Camera>(); m_myTongSkillListContentRoot = GetUIChild("MyTongSkillList"); //m_myTongPresenterListButtonList = m_myTongPresenterListContentRoot.GetComponent<MogoSingleButtonList>(); m_myTongSkillListCameraBegin = GetUIChild("MyTongSkillListPosBegin"); m_myTongSkillListPageWidth = GetUIChild("MyTongSkillListBG").localScale.x; m_myTongSkillListDragCamera.MovePageDone += () => { }; //test data //m_myTongSkillDataList = new List<TongSkillData>(); //for (int i = 0; i < 8; i++) //{ // TongSkillData data = new TongSkillData() { name = i.ToString(), effect1 = i.ToString(), effect2 = i.ToString(), icon = i.ToString(), starNum = i }; // m_myTongSkillDataList.Add(data); //} //龙鳞水晶 m_myTongDragon = GetUIChild("MyTongDragon"); m_myTongDragonLeftTimeLbl = GetUIChild("MyTongDragonBannerTimeText").GetComponent<UILabel>(); m_myTongDragonImg = GetUIChild("MyTongDragonImg").GetComponent<UISprite>(); m_myTongDragonProgressBar = GetUIChild("MyTongDragonProgressBar").GetComponent<MogoProgressBar>(); m_myTongDragonCostlbl1 = GetUIChild("MyTongDragonBtn1Costlbl").GetComponent<UILabel>(); m_myTongDragonCostlbl2 = GetUIChild("MyTongDragonBtn2Costlbl").GetComponent<UILabel>(); m_myTongDragonCostlbl3 = GetUIChild("MyTongDragonBtn3Costlbl").GetComponent<UILabel>(); m_myTongMemberTabLabelList[(int)MyTongMemberUITab.MyTongMemberTab1] = GetUIChild("MyTongMemberTab1Text").GetComponent<UILabel>(); m_myTongMemberTabLabelList[(int)MyTongMemberUITab.MyTongMemberTab2] = GetUIChild("MyTongMemberTab2Text").GetComponent<UILabel>(); m_myTongMemberTabLabelList[(int)MyTongMemberUITab.MyTongMemberTab3] = GetUIChild("MyTongMemberTab3Text").GetComponent<UILabel>(); foreach (var pair in m_myTongMemberTabLabelList) { if (pair.Key == (int)MyTongMemberUITab.MyTongMemberTab1) MyTongMemberTabDown(pair.Key); else MyTongMemberTabUp(pair.Key); } }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Initialize(); m_lisgGridGO = new List<GameObject>(); m_listGridFG = new List<UISlicedSprite>(); m_listGridBG = new List<UISlicedSprite>(); m_listGridUp = new List<UISlicedSprite>(); m_listGridUpBl = new List<UISprite>(); m_listGridNum = new List<UILabel>(); m_equipDetailLblEquip = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailPutUpText"]).GetComponentsInChildren<UILabel>(true)[0]; m_packageGold = m_myTransform.FindChild(m_widgetToFullName["GoldText"]).GetComponentsInChildren<UILabel>(true)[0]; m_packageDiamon = m_myTransform.FindChild(m_widgetToFullName["DiamonText"]).GetComponentsInChildren<UILabel>(true)[0]; m_packageVolume = m_myTransform.FindChild(m_widgetToFullName["PackageInfoNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_packageDragableCamera = m_myTransform.FindChild(m_widgetToFullName["PackageCamera"]).GetComponentsInChildren<MyDragableCamera>(true)[0]; m_packageDragableCamera.OutOfBoundsMaxPage += OnOutOfBoundsMaxPage; m_packageDragableCamera.OutOfBoundsMinPage += OnOutOfBoundsMinPage; m_packageIcoSingleButtonList = FindTransform("PackageIconList").GetComponentsInChildren<MogoSingleButtonList>(true)[0]; m_playerName = m_myTransform.FindChild(m_widgetToFullName["PlayerNameText"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerLevel = m_myTransform.FindChild(m_widgetToFullName["PlayerLevelText"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerNameAndLevel = m_myTransform.FindChild(m_widgetToFullName["PlayerNameAndLevelText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailName = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoNameText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailNeedLevel = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailNeedLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; //m_equipDetailGrowLevel = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailGrowLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailNeedJob = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailNeedJobType"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailExtra = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailExtraText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailImageFG = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailImageFG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_equipDetailImageBG = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailImageBG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_equipDetailImageUsed = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailImageUsed"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_equipTipCamera = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailBG"]).GetComponentsInChildren<SimpleDragCamera>(true)[0]; m_equipCurrentDetailImageBG = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoDetailImageBG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_equipCurrentDetailName = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoNameText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipCurrentDetailNeedLevel = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoDetailNeedLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; //m_equipCurrentDetailGrowLevel = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoDetailGrowLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipCurrentDetailNeedJob = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoDetailNeedJobType"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipCurrentDetailExtra = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoDetailExtraText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipCurrentDetailImageFG = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoDetailImageFG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_equipCurrentDetailImageUsed = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoDetailImageUsed"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_equipCurrentTipCamera = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoDetailBG"]).GetComponentsInChildren<SimpleDragCamera>(true)[0]; m_playerDetailCDDecrease = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeCDDecreaseNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailCrit = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeCritNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailDamage = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeDamageNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailHit = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeHitNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailPVP = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributePVPNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailWreck = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeWreckNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailPiercing = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributePiercingNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailExplosionBonus = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeExplosionBonusNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailCritResistance = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeCritResistanceNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailDefense = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeDefenceNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailHealth = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeHealthNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailPVE = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributePVENum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailSpeedUp = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeSpeedUpNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailWreckResistance = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeWreckResistanceNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailEarthElemDamage = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeEarthElemDamageNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailWindElemDamage = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeWindElemDamageNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailWaterElemDamage = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeWaterElemDamageNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailFireElemDamage = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeFireElemDamageNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailGoldElemDamage = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeGoldElemDamageNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailEarthElemResistance = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeEarthElemResistanceNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailWindElemResistance = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeWindElemResistanceNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailWaterElemResistance = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeWaterElemResistanceNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailFireElemResistance = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeFireElemResistenceNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerDetailGoldElemResistance = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailAttributeGoldElemResistanceNum"]).GetComponentsInChildren<UILabel>(true)[0]; //m_packageInfoDetailPackage = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailPackage"]).gameObject; //m_packageInfoDetailPlayer = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailPlayer"]).gameObject; m_playerInfoEXP = m_myTransform.FindChild(m_widgetToFullName["PlayerExpFG"]).GetComponentsInChildren<UIFilledSprite>(true)[0]; m_playerInfoEnergy = m_myTransform.FindChild(m_widgetToFullName["PlayerEnergyFG"]).GetComponentsInChildren<UIFilledSprite>(true)[0]; m_playerInfoExpNum = m_myTransform.FindChild(m_widgetToFullName["PlayerExpNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerInfoEnergyNum = m_myTransform.FindChild(m_widgetToFullName["PlayerEnergyNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerInfoJob = m_myTransform.FindChild(m_widgetToFullName["PlayerJobName"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerInfoHealth = m_myTransform.FindChild(m_widgetToFullName["PlayerBloodNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerInfoDamage = m_myTransform.FindChild(m_widgetToFullName["PlayerAttackNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerInfoDefense = m_myTransform.FindChild(m_widgetToFullName["PlayerDefenceNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_playerInfoPower = m_myTransform.FindChild(m_widgetToFullName["PlayerPowerInfoNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_diamondTipLevel = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_diamondTipType = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailTypeNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_diamondTipDesc = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailEffectNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_diamondTipName = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoNameText"]).GetComponentsInChildren<UILabel>(true)[0]; m_ssDiamondTipIcon = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailImageFG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_diamondTipIconBg = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailImageBG"]).GetComponentsInChildren<UISprite>(true)[0]; m_diamondMaxStack = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoDetailMaxStackNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_diamondInfoTip = m_myTransform.FindChild(m_widgetToFullName["DiamondInfoTip"]).gameObject; m_socialTip = m_myTransform.FindChild(m_widgetToFullName["SocialTip"]).gameObject; m_materialTipName = m_myTransform.FindChild(m_widgetToFullName["MaterialInfoNameText"]).GetComponentsInChildren<UILabel>(true)[0]; m_materialTipLevel = m_myTransform.FindChild(m_widgetToFullName["MaterialInfoDetailLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_materialTipStack = m_myTransform.FindChild(m_widgetToFullName["MaterialInfoDetailStackNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_materialTipDecs = m_myTransform.FindChild(m_widgetToFullName["MaterialInfoDetailEffectNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_materialTipPrice = m_myTransform.FindChild(m_widgetToFullName["MaterialInfoDetailPriceNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_materialTipPriceIcon = m_myTransform.FindChild(m_widgetToFullName["MaterialInfoDetailPriceIcon"]).GetComponentsInChildren<UISprite>(true)[0]; m_materialTipIcon = m_myTransform.FindChild(m_widgetToFullName["MaterialInfoDetailImageFG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_materialTipIconBg = m_myTransform.FindChild(m_widgetToFullName["MaterialInfoDetailImageBG"]).GetComponentsInChildren<UISprite>(true)[0]; m_materialTip = m_myTransform.FindChild(m_widgetToFullName["MaterialInfoTip"]).gameObject; m_propTipName = m_myTransform.FindChild(m_widgetToFullName["PropInfoNameText"]).GetComponentsInChildren<UILabel>(true)[0]; m_propTipStack = m_myTransform.FindChild(m_widgetToFullName["PropInfoDetailStackNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_propTipDecs = m_myTransform.FindChild(m_widgetToFullName["PropInfoDetailEffectNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_propTipPrice = m_myTransform.FindChild(m_widgetToFullName["PropInfoDetailPriceNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_propTipPriceIcon = m_myTransform.FindChild(m_widgetToFullName["PropInfoDetailPriceIcon"]).GetComponentsInChildren<UISprite>(true)[0]; m_propTipIcon = m_myTransform.FindChild(m_widgetToFullName["PropInfoDetailImageFG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_propTipIconBg = m_myTransform.FindChild(m_widgetToFullName["PropInfoDetailImageBG"]).GetComponentsInChildren<UISprite>(true)[0]; m_propTip = m_myTransform.FindChild(m_widgetToFullName["PropInfoTip"]).gameObject; m_propTipUseBtn = m_myTransform.FindChild(m_widgetToFullName["PropInfoDetailCompose"]).gameObject; m_equipSlotBelt = m_myTransform.FindChild(m_widgetToFullName["BeltText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipSlotBreast = m_myTransform.FindChild(m_widgetToFullName["BreastPlateText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipSlotCuish = m_myTransform.FindChild(m_widgetToFullName["CuishText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipSlotHand = m_myTransform.FindChild(m_widgetToFullName["HandGuardText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipSlotHead = m_myTransform.FindChild(m_widgetToFullName["HeadEquipText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipSlotNecklace = m_myTransform.FindChild(m_widgetToFullName["NecklaceText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipSlotRingLeft = m_myTransform.FindChild(m_widgetToFullName["RingLeftText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipSlotRingRight = m_myTransform.FindChild(m_widgetToFullName["RingRightText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipSlotShoes = m_myTransform.FindChild(m_widgetToFullName["ShoesText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipSlotShouders = m_myTransform.FindChild(m_widgetToFullName["ShoudersText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipSlotWeapon = m_myTransform.FindChild(m_widgetToFullName["WeaponText"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblDialogTitle = m_myTransform.FindChild(m_widgetToFullName["DialogTitle"]).GetComponentsInChildren<UILabel>(true)[0]; m_goPackageItemGridList = m_myTransform.FindChild(m_widgetToFullName["PackageItemGridList"]).gameObject; m_myTransform.FindChild(m_widgetToFullName["EquipModelImageBG"]).gameObject.AddComponent<EquipModelImge>(); m_texShowCharacterWinBG = m_myTransform.FindChild(m_widgetToFullName["PlayerEquipBGTexBG"]).GetComponentsInChildren<UITexture>(true)[0]; for (int i = 0; i < DIAMONDHOLENUM; ++i) { //m_equipDetailDiamondHoleInfo[i] = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDiamonHole" + i + "Text"]).GetComponentsInChildren<UILabel>(true)[0]; //m_equipCurrentDetailDiamondHoleInfo[i] = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoDiamonHole" + i + "Text"]).GetComponentsInChildren<UILabel>(true)[0]; } //string _GridWidgetName = "Item"; //for (int i = 0; i < VOLUME; ++i) //{ // m_listGridFG.Add(m_myTransform.FindChild(m_widgetToFullName[_GridWidgetName + i + "FG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]); // m_listGridUp.Add(m_myTransform.FindChild(m_widgetToFullName[_GridWidgetName + i + "Up"]).GetComponentsInChildren<UISlicedSprite>(true)[0]); // m_listGridNum.Add(m_myTransform.FindChild(m_widgetToFullName[_GridWidgetName + i + "Num"]).GetComponentsInChildren<UILabel>(true)[0]); //} for (int i = 0; i < 4; ++i) { //m_arrNewDiamondHoleIcon[i] = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDiamonHole" + (i + 9) + "FG"]).GetComponentsInChildren<UISlicedSprite>(true)[0].gameObject; //m_arrCurrentDiamondHoleIcon[i] = m_myTransform.FindChild(m_widgetToFullName["PackageEquipCurrentInfoDiamonHole" + (i + 9) + "FG"]).GetComponentsInChildren<UISlicedSprite>(true)[0].gameObject; } basicAttr = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailBasicAttribute"]).gameObject; elemAttr = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailElementAttribute"]).gameObject; Camera mySourceCam = GameObject.Find("MogoMainUI").transform.FindChild("Camera").GetComponentsInChildren<Camera>(true)[0]; m_myTransform.FindChild(m_widgetToFullName["PackageCamera"]).GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = mySourceCam; m_myTransform.FindChild(m_widgetToFullName["EquipCamera"]).GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = mySourceCam; for (int i = 0; i < 40; ++i) { AddPacakgeItemGrid(MogoUIManager.Instance.CommonAtlas); } m_menuTabUpLabelList[(int)MenuUITab.PlayerTab] = m_myTransform.FindChild(m_widgetToFullName["IconPlayerTextUp"]).GetComponent<UILabel>(); m_menuTabUpLabelList[(int)MenuUITab.PackageTab] = m_myTransform.FindChild(m_widgetToFullName["IconPackageTextUp"]).GetComponent<UILabel>(); m_menuTabUpLabelList[(int)MenuUITab.SkillTab] = m_myTransform.FindChild(m_widgetToFullName["IconSkillTextUp"]).GetComponent<UILabel>(); m_menuTabUpLabelList[(int)MenuUITab.TongTab] = m_myTransform.FindChild(m_widgetToFullName["IconTongTextUp"]).GetComponent<UILabel>(); m_menuTabUpLabelList[(int)MenuUITab.SocialTab] = m_myTransform.FindChild(m_widgetToFullName["IconSocialTextUp"]).GetComponent<UILabel>(); m_menuTabUpLabelList[(int)MenuUITab.SettingsTab] = m_myTransform.FindChild(m_widgetToFullName["IconSettingsTextUp"]).GetComponent<UILabel>(); m_menuTabDownLabelList[(int)MenuUITab.PlayerTab] = m_myTransform.FindChild(m_widgetToFullName["IconPlayerTextDown"]).GetComponent<UILabel>(); m_menuTabDownLabelList[(int)MenuUITab.PackageTab] = m_myTransform.FindChild(m_widgetToFullName["IconPackageTextDown"]).GetComponent<UILabel>(); m_menuTabDownLabelList[(int)MenuUITab.SkillTab] = m_myTransform.FindChild(m_widgetToFullName["IconSkillTextDown"]).GetComponent<UILabel>(); m_menuTabDownLabelList[(int)MenuUITab.TongTab] = m_myTransform.FindChild(m_widgetToFullName["IconTongTextDown"]).GetComponent<UILabel>(); m_menuTabDownLabelList[(int)MenuUITab.SocialTab] = m_myTransform.FindChild(m_widgetToFullName["IconSocialTextDown"]).GetComponent<UILabel>(); m_menuTabDownLabelList[(int)MenuUITab.SettingsTab] = m_myTransform.FindChild(m_widgetToFullName["IconSettingsTextDown"]).GetComponent<UILabel>(); m_packageTabLabelList[(int)PackageUITab.EquipmentTab] = m_myTransform.FindChild(m_widgetToFullName["NormalIconText"]).GetComponent<UILabel>(); m_packageTabLabelList[(int)PackageUITab.JewelTab] = m_myTransform.FindChild(m_widgetToFullName["GemIconText"]).GetComponent<UILabel>(); m_packageTabLabelList[(int)PackageUITab.MaterialTab] = m_myTransform.FindChild(m_widgetToFullName["MaterialIconText"]).GetComponent<UILabel>(); foreach (var pair in m_packageTabLabelList) { if (pair.Key == (int)PackageUITab.EquipmentTab) PackageTabDown(pair.Key); else PackageTabUp(pair.Key); } m_playerDetailTabLabelList[(int)PlayerDetailUITab.BasicAttributeTab] = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailBasicAttributeButtonText"]).GetComponent<UILabel>(); m_playerDetailTabLabelList[(int)PlayerDetailUITab.ElementAttributeTab] = m_myTransform.FindChild(m_widgetToFullName["PlayerDetailElementAttributeButtonText"]).GetComponent<UILabel>(); foreach (var pair in m_playerDetailTabLabelList) { if (pair.Key == (int)PlayerDetailUITab.BasicAttributeTab) PlayerDetailTabDown(pair.Key); else PlayerDetailTabUp(pair.Key); } }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Camera cam = GameObject.Find("MogoMainUI").transform.FindChild("Camera").GetComponentsInChildren <Camera>(true)[0]; m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUIBottomLeft"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUIBottomRight"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUIRight"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUITop"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUITopRight"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIBottomLeft"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUITopLeft"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIBottomRight"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUILeft"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIRight"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUITop"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUIBottomRight"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUITop"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseServerUITop"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseServerUIBottomLeft"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseServerUITopLeft"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUIBottomLeft"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUITopLeft"]).GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = cam; m_camChooseServerGridList = m_myTransform.FindChild(m_widgetToFullName["ChooseServerUIServerGridListCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_camChooseServerGridList.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = cam; m_dragableCameraChooseServerGridList = m_camChooseServerGridList.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_dragableCameraChooseServerGridList.LeftArrow = FindTransform("ChooseServerUIArrowL").gameObject; m_dragableCameraChooseServerGridList.RightArrow = FindTransform("ChooseServerUIArrowR").gameObject; m_lblCreateCharacterText = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUITitleText"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblJobName = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIJobInfoName"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblJobInfo = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIJobInfoDetail"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblCharacterNameInput = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIInput"]).GetComponentsInChildren <UIInput>(true)[0]; m_lblRecommendServerName = m_myTransform.FindChild(m_widgetToFullName["RecommendServerUIServerName"]).GetComponentsInChildren <UILabel>(true)[0]; m_goCreateCharacterDetailUIEnterBtn = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIEnterBtn"]).gameObject; m_lblEnter = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIEnterBtnText"]).GetComponentsInChildren <UILabel>(true)[0]; m_spCreateCharacterDetailUIEnterBtnBGUp = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIEnterBtnBGUp"]).GetComponentsInChildren <UISprite>(true)[0]; m_goCharacterNameInput = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIInput"]).gameObject; m_goRandomBtn = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIRandomBtn"]).gameObject; m_goChooseCharcterGridList = m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUIList"]).gameObject; m_goJobAttrList = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIJobAttrList"]).gameObject; m_goChooseServerGridList = m_myTransform.FindChild(m_widgetToFullName["ChooseServerUIServerGridList"]).gameObject; m_goCreateCharacterUIBackBtn = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUIBackBtn"]).gameObject; m_goChooseCharacterUI = m_myTransform.FindChild("ChooseCharacterUI").gameObject; m_goChooseServerUI = m_myTransform.FindChild("ChooseServerUI").gameObject; m_goCreateCharacterDetailUI = m_myTransform.FindChild("CreateCharacterDetailUI").gameObject; m_goCreateCharacterUI = m_myTransform.FindChild("CreateCharacterUI").gameObject; m_goRecommendServerUI = m_myTransform.FindChild("RecommendServerUI").gameObject; m_goChooseServerGridPageList = m_myTransform.FindChild(m_widgetToFullName["ChooseServerPageList"]).gameObject; m_MTBChooseCharacterUIServer = m_myTransform.FindChild("ChooseCharacterUI/ChooseCharacterUIBottomLeft/ChooseCharcterUIServerBtn").GetComponentsInChildren <MogoTwoStatusButton>(true)[0]; m_MTBCreateCharacterUIServer = m_myTransform.FindChild("CreateCharacterUI/CreateCharacterUIBottomRight/CreateCharacterUIServerBtn").GetComponentsInChildren <MogoTwoStatusButton>(true)[0]; m_MTBLatelyLog0 = m_myTransform.FindChild("ChooseServerUI/ChooseServerUILatelyLogBtn0").GetComponentsInChildren <MogoTwoStatusButton>(true)[0]; m_MTBLatelyLog1 = m_myTransform.FindChild("ChooseServerUI/ChooseServerUILatelyLogBtn1").GetComponentsInChildren <MogoTwoStatusButton>(true)[0]; m_goCreateCharacterDetailUIJobIconList = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIJobIconList"]).gameObject; m_spResCtrl = m_myTransform.FindChild(m_widgetToFullName["NewLoginUIResCtrl"]).GetComponentsInChildren <UISprite>(true)[0]; m_atlasCanRelease = m_spResCtrl.atlas; m_goCurrentUI = m_goChooseCharacterUI; for (int i = 0; i < 4; ++i) { AssetCacheMgr.GetUIInstance("ChooseCharcterUIGrid.prefab", (prefab, id, go) => { GameObject obj = (GameObject)go; obj.transform.parent = m_goChooseCharcterGridList.transform; obj.transform.localPosition = new Vector3(0, -m_listChooseCharacterGrid.Count * CHOOSECHARACTERGRIDHEIGHT, 0); obj.transform.localScale = new Vector3(1, 1, 1); //obj.GetComponentsInChildren<ChooseCharacterUIGrid>(true)[0].Id = m_listChooseCharacterGrid.Count; obj.AddComponent <ChooseCharacterUIGrid>().Id = m_listChooseCharacterGrid.Count; m_goChooseCharcterGridList.GetComponentsInChildren <MogoSingleButtonList>(true)[0].SingleButtonList.Add(obj.GetComponentsInChildren <MogoSingleButton>(true)[0]); m_listChooseCharacterGrid.Add(obj); if (m_listChooseCharacterGrid.Count == 4) { TruelyFillChooseCharacterGridData(); TruelySetCharacterGridDown(); MogoGlobleUIManager.Instance.ShowWaitingTip(false); } }); } for (int i = 0; i < 3; ++i) { AssetCacheMgr.GetUIInstance("CreateCharacterDetailUIJobAttr.prefab", (prefab, id, go) => { GameObject obj = (GameObject)go; obj.transform.parent = m_goJobAttrList.transform; obj.transform.localPosition = new Vector3(0, -m_listJobAttr.Count * JOBATTRGRIDHEIGHT, 0); obj.transform.localScale = new Vector3(1, 1, 1); obj.AddComponent <CreateCharacterDetailUIJobAttr>(); m_listJobAttr.Add(obj); }); } Initialize(); inited = true; }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Camera cam = GameObject.Find("MogoMainUI").transform.FindChild("Camera").GetComponentsInChildren<Camera>(true)[0]; m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUIBottomLeft"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUIBottomRight"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUIRight"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUITop"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUITopRight"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIBottomLeft"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUITopLeft"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIBottomRight"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUILeft"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIRight"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUITop"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUIBottomRight"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUITop"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseServerUITop"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseServerUIBottomLeft"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["ChooseServerUITopLeft"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUIBottomLeft"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUITopLeft"]).GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = cam; m_camChooseServerGridList = m_myTransform.FindChild(m_widgetToFullName["ChooseServerUIServerGridListCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_camChooseServerGridList.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = cam; m_dragableCameraChooseServerGridList = m_camChooseServerGridList.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragableCameraChooseServerGridList.LeftArrow = FindTransform("ChooseServerUIArrowL").gameObject; m_dragableCameraChooseServerGridList.RightArrow = FindTransform("ChooseServerUIArrowR").gameObject; m_lblCreateCharacterText = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUITitleText"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblJobName = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIJobInfoName"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblJobInfo = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIJobInfoDetail"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblCharacterNameInput = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIInput"]).GetComponentsInChildren<UIInput>(true)[0]; m_lblRecommendServerName = m_myTransform.FindChild(m_widgetToFullName["RecommendServerUIServerName"]).GetComponentsInChildren<UILabel>(true)[0]; m_goCreateCharacterDetailUIEnterBtn = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIEnterBtn"]).gameObject; m_lblEnter = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIEnterBtnText"]).GetComponentsInChildren<UILabel>(true)[0]; m_spCreateCharacterDetailUIEnterBtnBGUp = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIEnterBtnBGUp"]).GetComponentsInChildren<UISprite>(true)[0]; m_goCharacterNameInput = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIInput"]).gameObject; m_goRandomBtn = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIRandomBtn"]).gameObject; m_goChooseCharcterGridList = m_myTransform.FindChild(m_widgetToFullName["ChooseCharacterUIList"]).gameObject; m_goJobAttrList = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIJobAttrList"]).gameObject; m_goChooseServerGridList = m_myTransform.FindChild(m_widgetToFullName["ChooseServerUIServerGridList"]).gameObject; m_goCreateCharacterUIBackBtn = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterUIBackBtn"]).gameObject; m_goChooseCharacterUI = m_myTransform.FindChild("ChooseCharacterUI").gameObject; m_goChooseServerUI = m_myTransform.FindChild("ChooseServerUI").gameObject; m_goCreateCharacterDetailUI = m_myTransform.FindChild("CreateCharacterDetailUI").gameObject; m_goCreateCharacterUI = m_myTransform.FindChild("CreateCharacterUI").gameObject; m_goRecommendServerUI = m_myTransform.FindChild("RecommendServerUI").gameObject; m_goChooseServerGridPageList = m_myTransform.FindChild(m_widgetToFullName["ChooseServerPageList"]).gameObject; m_MTBChooseCharacterUIServer = m_myTransform.FindChild("ChooseCharacterUI/ChooseCharacterUIBottomLeft/ChooseCharcterUIServerBtn").GetComponentsInChildren<MogoTwoStatusButton>(true)[0]; m_MTBCreateCharacterUIServer = m_myTransform.FindChild("CreateCharacterUI/CreateCharacterUIBottomRight/CreateCharacterUIServerBtn").GetComponentsInChildren<MogoTwoStatusButton>(true)[0]; m_MTBLatelyLog0 = m_myTransform.FindChild("ChooseServerUI/ChooseServerUILatelyLogBtn0").GetComponentsInChildren<MogoTwoStatusButton>(true)[0]; m_MTBLatelyLog1 = m_myTransform.FindChild("ChooseServerUI/ChooseServerUILatelyLogBtn1").GetComponentsInChildren<MogoTwoStatusButton>(true)[0]; m_goCreateCharacterDetailUIJobIconList = m_myTransform.FindChild(m_widgetToFullName["CreateCharacterDetailUIJobIconList"]).gameObject; m_spResCtrl = m_myTransform.FindChild(m_widgetToFullName["NewLoginUIResCtrl"]).GetComponentsInChildren<UISprite>(true)[0]; m_atlasCanRelease = m_spResCtrl.atlas; m_goCurrentUI = m_goChooseCharacterUI; for (int i = 0; i < 4; ++i) { AssetCacheMgr.GetUIInstance("ChooseCharcterUIGrid.prefab", (prefab, id, go) => { GameObject obj = (GameObject)go; obj.transform.parent = m_goChooseCharcterGridList.transform; obj.transform.localPosition = new Vector3(0, -m_listChooseCharacterGrid.Count * CHOOSECHARACTERGRIDHEIGHT, 0); obj.transform.localScale = new Vector3(1, 1, 1); //obj.GetComponentsInChildren<ChooseCharacterUIGrid>(true)[0].Id = m_listChooseCharacterGrid.Count; obj.AddComponent<ChooseCharacterUIGrid>().Id = m_listChooseCharacterGrid.Count; m_goChooseCharcterGridList.GetComponentsInChildren<MogoSingleButtonList>(true)[0].SingleButtonList.Add(obj.GetComponentsInChildren<MogoSingleButton>(true)[0]); m_listChooseCharacterGrid.Add(obj); if (m_listChooseCharacterGrid.Count == 4) { TruelyFillChooseCharacterGridData(); TruelySetCharacterGridDown(); MogoGlobleUIManager.Instance.ShowWaitingTip(false); } }); } for (int i = 0; i < 3; ++i) { AssetCacheMgr.GetUIInstance("CreateCharacterDetailUIJobAttr.prefab", (prefab, id, go) => { GameObject obj = (GameObject)go; obj.transform.parent = m_goJobAttrList.transform; obj.transform.localPosition = new Vector3(0, -m_listJobAttr.Count * JOBATTRGRIDHEIGHT, 0); obj.transform.localScale = new Vector3(1, 1, 1); obj.AddComponent<CreateCharacterDetailUIJobAttr>(); m_listJobAttr.Add(obj); }); } Initialize(); inited = true; }
void Awake() { m_myTransform = transform; FillFullNameData(m_myTransform); m_instance = m_myTransform.GetComponentsInChildren<InstanceMissionChooseUIViewManager>(true)[0]; m_lblSweepNum = m_myTransform.FindChild(m_widgetToFullName["InstanceLeftChallengeNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_lblResetNum = m_myTransform.FindChild(m_widgetToFullName["InstanceLeftResetNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_camInstanceMissionChooseUI = FindTransform("InstanceMissionChooseUICamera").GetComponentsInChildren<Camera>(true)[0]; m_uicamInstanceMissionChooseUI = m_myTransform.FindChild(m_widgetToFullName["InstanceMissionChooseUICamera"]).GetComponentsInChildren<UICamera>(true)[0]; m_goInstanceMissionChooseUIMapListGrid = m_myTransform.FindChild(m_widgetToFullName["InstanceMissionChooseUIMapListGrid"]).gameObject; m_tranInstanceMissionChooseUIPageDOT = FindTransform("InstanceMissionChooseUIPageDOT"); m_goGOInstanceMissionChooseUI = m_myTransform.FindChild(m_widgetToFullName["GOInstanceMissionChooseUI"]).gameObject; m_goGOInstanceMissionChooseUI.SetActive(false); m_goGOInstanceMissionChooseUIMapList = FindTransform("GOInstanceMissionChooseUIMapList").gameObject; m_goGOInstanceMissionChooseUINormal = FindTransform("GOInstanceMissionChooseUINormal").gameObject; m_goGOInstanceMissionChooseUIRandom = FindTransform("GOInstanceMissionChooseUIRandom").gameObject; m_chooseMogoSingleButtonList = FindTransform("InstanceMissionChooseUIChoose").GetComponentsInChildren<MogoSingleButtonList>(true)[0]; m_chooseMogoSingleButtonList.SetCurrentDownButton(0); m_lblInstanceMissionChooseUIChooseNormalText = FindTransform("InstanceMissionChooseUIChooseNormalText").GetComponentsInChildren<UILabel>(true)[0]; m_lblInstanceMissionChooseUIChooseNormalTextDown = FindTransform("InstanceMissionChooseUIChooseNormalTextDown").GetComponentsInChildren<UILabel>(true)[0]; m_lblInstanceMissionChooseUIChooseRandomText = FindTransform("InstanceMissionChooseUIChooseRandomText").GetComponentsInChildren<UILabel>(true)[0]; m_lblInstanceMissionChooseUIChooseRandomTextDown = FindTransform("InstanceMissionChooseUIChooseRandomTextDown").GetComponentsInChildren<UILabel>(true)[0]; m_lblInstanceMissionChooseUIRandomBtnEnterTip = FindTransform("InstanceMissionChooseUIRandomBtnEnterTip").GetComponentsInChildren<UILabel>(true)[0]; m_spInstanceMissionChooseUIChooseRandomBGUp = FindTransform("InstanceMissionChooseUIChooseRandomBGUp").GetComponentsInChildren<UISprite>(true)[0]; m_spInstanceMissionChooseUIChooseRandomBGDown = FindTransform("InstanceMissionChooseUIChooseRandomBGDown").GetComponentsInChildren<UISprite>(true)[0]; m_dragCamera = m_myTransform.FindChild(m_widgetToFullName["InstanceMissionChooseUIMapListCamera"]).GetComponentsInChildren<Camera>(true)[0]; Camera SourceCamera = GameObject.Find("MogoMainUI").transform.FindChild("Camera").GetComponentsInChildren<Camera>(true)[0]; m_dragCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = SourceCamera; m_dragableCameraMapList = m_dragCamera.transform.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragableCameraMapList.LeftArrow = FindTransform("InstanceMissionChooseUIArrowL").gameObject; m_dragableCameraMapList.RightArrow = FindTransform("InstanceMissionChooseUIArrowR").gameObject; FillNewInstanceUIChooseGridData(); // 随机副本特效 m_goInstanceMissionChooseUIRandomFx = FindTransform("InstanceMissionChooseUIRandomFx").gameObject; // ChineseData m_lblInstanceMissionChooseUIChooseRandomText.text = LanguageData.GetContent(46975); m_lblInstanceMissionChooseUIChooseRandomTextDown.text = LanguageData.GetContent(46975); m_lblInstanceMissionChooseUIRandomBtnEnterTip.text = LanguageData.GetContent(46976); Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Initialize(); m_dragCamera = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogIconListCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_dragCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_dragCamera.GetComponentsInChildren<UIViewport>(true)[0].topLeft = GameObject.Find("EquipmentUIIconListBGTopLeft").transform; m_dragCamera.GetComponentsInChildren<UIViewport>(true)[0].bottomRight = GameObject.Find("EquipmentUIIconListBGBottomRight").transform; m_dragableCamera = m_dragCamera.GetComponentsInChildren<MyDragableCamera>(true)[0]; m_dragableCamera.LeftArrow = FindTransform("ComposeDialogIconListArrowU").gameObject; m_dragableCamera.RightArrow = FindTransform("ComposeDialogIconListArrowD").gameObject; m_transPanelTable = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogIconListPanelTable"]); m_goGOComposeDialogBodyPearlUp = m_myTransform.FindChild(m_widgetToFullName["GOComposeDialogBodyPearlUp"]).gameObject; m_goGOComposeDialogBodyPearlLeft = m_myTransform.FindChild(m_widgetToFullName["GOComposeDialogBodyPearlLeft"]).gameObject; m_goGOComposeDialogBodyPearlRight = m_myTransform.FindChild(m_widgetToFullName["GOComposeDialogBodyPearlRight"]).gameObject; m_goGOComposeDialogBodyPearlFinal = m_myTransform.FindChild(m_widgetToFullName["GOComposeDialogBodyPearlFinal"]).gameObject; m_goGOComposeDialogBodyPearlUp.AddComponent<InventoryGrid>(); m_goGOComposeDialogBodyPearlLeft.AddComponent<InventoryGrid>(); m_goGOComposeDialogBodyPearlRight.AddComponent<InventoryGrid>(); m_goGOComposeDialogBodyPearlFinal.AddComponent<InventoryGrid>(); m_ssComposePearlLeft = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogBodyPearlLeft"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_ssComposePearlRight = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogBodyPearlRight"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_ssComposePearlUp = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogBodyPearlUp"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_ssComposePearlFinal = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogBodyPearlFinal"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_goComposeNowBtn = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogComposeNow"]).gameObject; m_goComposeBtn = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogCompose"]).gameObject; for (int i = 0; i < 9; ++i) { m_bGridStatus[i] = false; } m_texUIBG = m_myTransform.FindChild(m_widgetToFullName["ComposeDialogBodyBGThing0"]).GetComponentsInChildren<UITexture>(true)[0]; }
private void InitMyTongUIObj() { m_myTong = GetUIChild("MyTong"); m_myTongChairmanName = GetUIChild("MyTongChairmanText").GetComponent <UILabel>(); m_myTongNum = GetUIChild("MyTongNumText").GetComponent <UILabel>(); m_myTongMoney = GetUIChild("MyTongMoneyText").GetComponent <UILabel>(); m_myTongNotice = GetUIChild("MyTongNoticeMsgText").GetComponent <UILabel>(); m_myTongMemberListIsNew = GetUIChild("MyTongMemberBtnIcon").GetComponent <UISprite>(); m_myTongSkillIsNew = GetUIChild("MyTongSkillBtnIcon").GetComponent <UISprite>(); m_myTongDragonIsNew = GetUIChild("MyTongDragonBtnIcon").GetComponent <UISprite>(); m_myTongWarIsNew = GetUIChild("MyTongWarBtnIcon").GetComponent <UISprite>(); //公会成员 m_myTongMember = GetUIChild("MyTongMember"); m_myTongMemberTabList = GetUIChild("MyTongMemberTab").GetComponent <MogoSingleButtonList>(); //成员列表 m_myTongMemberList = GetUIChild("MyTongMemberList"); m_myTongMemberListCamera = GetUIChild("MyTongMemberListContentCamera"); m_myTongMemberListCamera.GetComponent <UIViewport>().sourceCamera = GameObject.Find("GlobleUICamera").GetComponent <Camera>(); m_myTongMemberListPageNunm = GetUIChild("MyTongMemberListPageNum").GetComponent <UILabel>(); m_myTongMemberListContentRoot = GetUIChild("MyTongMemberListContent"); m_myTongMemberListButtonList = m_myTongMemberListContentRoot.GetComponent <MogoSingleButtonList>(); m_myTongMemberListCameraBegin = GetUIChild("MyTongMemberListContentPosBegin"); m_myTongMemberListPageHeight = GetUIChild("MyTongMemberListContentBG").localScale.y; m_myTongMemberListCp = GetUIChild("MyTongMemberListCp"); m_myTongMemberListDragCamera = m_myTongMemberListCamera.GetComponent <MyDragableCamera>(); m_myTongMemberListDragCamera.MovePageDone += () => { OnListPageMove(m_myTongMemberListPageNunm, m_myTongMemberListDragCamera, m_myTongMemberDataList.Count, 100, m_myTongMemberListPageHeight); }; //test data //m_myTongMemberDataList = new List<MemberData>(); //for (int i = 0; i < 20; i++) //{ // MemberData data = new MemberData() { contribution = i.ToString(), date = i.ToString(), level = i.ToString(), name = i.ToString(), position = i.ToString(), power = i.ToString(), vocationIcon = i.ToString() }; // m_myTongMemberDataList.Add(data); //} //申请者列表 m_myTongApplicantList = GetUIChild("MyTongApplicantList"); m_myTongApplicantListCamera = GetUIChild("MyTongApplicantListContentCamera"); m_myTongApplicantListDragCamera = m_myTongApplicantListCamera.GetComponent <MyDragableCamera>(); m_myTongApplicantListCamera.GetComponent <UIViewport>().sourceCamera = GameObject.Find("GlobleUICamera").GetComponent <Camera>(); m_myTongApplicantListContentRoot = GetUIChild("MyTongApplicantListContent"); //m_myTongApplicantListButtonList = m_myTongApplicantListContentRoot.GetComponent<MogoSingleButtonList>(); m_myTongApplicantListCameraBegin = GetUIChild("MyTongApplicantListContentPosBegin"); m_myTongApplicantListPageHeight = GetUIChild("MyTongApplicantListContentBG").localScale.y; m_myTongApplicantListPageNunm = GetUIChild("MyTongApplicantListPageNum").GetComponent <UILabel>(); m_myTongApplicantListDragCamera.MovePageDone += () => { OnListPageMove(m_myTongApplicantListPageNunm, m_myTongApplicantListDragCamera, m_myTongApplicantDataList.Count, 100, m_myTongApplicantListPageHeight); }; //test data //m_myTongApplicantDataList = new List<ApplicantData>(); //for (int i = 0; i < 10; i++) //{ // ApplicantData data = new ApplicantData() { level = i.ToString(), name = i.ToString(), power = i.ToString(), vocationIcon = i.ToString() }; // m_myTongApplicantDataList.Add(data); //} //推荐列表 m_myTongPresenterList = GetUIChild("MyTongPresenterList"); m_myTongPresenterListCamera = GetUIChild("MyTongPresenterListContentCamera"); m_myTongPresenterListDragCamera = m_myTongPresenterListCamera.GetComponent <MyDragableCamera>(); m_myTongPresenterListCamera.GetComponent <UIViewport>().sourceCamera = GameObject.Find("GlobleUICamera").GetComponent <Camera>(); m_myTongPresenterListContentRoot = GetUIChild("MyTongPresenterListContent"); m_myTongPresenterListButtonList = m_myTongPresenterListContentRoot.GetComponent <MogoSingleButtonList>(); m_myTongPresenterListCameraBegin = GetUIChild("MyTongPresenterListContentPosBegin"); m_myTongPresenterListPageHeight = GetUIChild("MyTongPresenterListContentBG").localScale.y; m_myTongPresenterListPageNunm = GetUIChild("MyTongPresenterListPageNum").GetComponent <UILabel>(); m_myTongPresenterListDragCamera.MovePageDone += () => { OnListPageMove(m_myTongPresenterListPageNunm, m_myTongPresenterListDragCamera, m_myTongPresenterDataList.Count, 100, m_myTongPresenterListPageHeight); }; //test data //m_myTongPresenterDataList = new List<PresenterData>(); //for (int i = 0; i < 10; i++) //{ // PresenterData data = new PresenterData() { level = i.ToString(), name = i.ToString(), power = i.ToString(), vocationIcon = i.ToString() }; // m_myTongPresenterDataList.Add(data); //} //技能列表 m_myTongSkillList = GetUIChild("MyTongSkill"); m_myTongSkillListCamera = GetUIChild("MyTongSkillListCamera"); m_myTongSkillListDragCamera = m_myTongSkillListCamera.GetComponent <MyDragableCamera>(); m_myTongSkillListCamera.GetComponent <UIViewport>().sourceCamera = GameObject.Find("GlobleUICamera").GetComponent <Camera>(); m_myTongSkillListContentRoot = GetUIChild("MyTongSkillList"); //m_myTongPresenterListButtonList = m_myTongPresenterListContentRoot.GetComponent<MogoSingleButtonList>(); m_myTongSkillListCameraBegin = GetUIChild("MyTongSkillListPosBegin"); m_myTongSkillListPageWidth = GetUIChild("MyTongSkillListBG").localScale.x; m_myTongSkillListDragCamera.MovePageDone += () => { }; //test data //m_myTongSkillDataList = new List<TongSkillData>(); //for (int i = 0; i < 8; i++) //{ // TongSkillData data = new TongSkillData() { name = i.ToString(), effect1 = i.ToString(), effect2 = i.ToString(), icon = i.ToString(), starNum = i }; // m_myTongSkillDataList.Add(data); //} //龙鳞水晶 m_myTongDragon = GetUIChild("MyTongDragon"); m_myTongDragonLeftTimeLbl = GetUIChild("MyTongDragonBannerTimeText").GetComponent <UILabel>(); m_myTongDragonImg = GetUIChild("MyTongDragonImg").GetComponent <UISprite>(); m_myTongDragonProgressBar = GetUIChild("MyTongDragonProgressBar").GetComponent <MogoProgressBar>(); m_myTongDragonCostlbl1 = GetUIChild("MyTongDragonBtn1Costlbl").GetComponent <UILabel>(); m_myTongDragonCostlbl2 = GetUIChild("MyTongDragonBtn2Costlbl").GetComponent <UILabel>(); m_myTongDragonCostlbl3 = GetUIChild("MyTongDragonBtn3Costlbl").GetComponent <UILabel>(); m_myTongMemberTabLabelList[(int)MyTongMemberUITab.MyTongMemberTab1] = GetUIChild("MyTongMemberTab1Text").GetComponent <UILabel>(); m_myTongMemberTabLabelList[(int)MyTongMemberUITab.MyTongMemberTab2] = GetUIChild("MyTongMemberTab2Text").GetComponent <UILabel>(); m_myTongMemberTabLabelList[(int)MyTongMemberUITab.MyTongMemberTab3] = GetUIChild("MyTongMemberTab3Text").GetComponent <UILabel>(); foreach (var pair in m_myTongMemberTabLabelList) { if (pair.Key == (int)MyTongMemberUITab.MyTongMemberTab1) { MyTongMemberTabDown(pair.Key); } else { MyTongMemberTabUp(pair.Key); } } }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Initialize(); m_transStrenthenDialogIconList = m_myTransform.Find(m_widgetToFullName["StrenthenDialogIconList"]); m_dragCamera = m_myTransform.Find(m_widgetToFullName["StrenthenDialogIconListCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_dragCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_dragCamera.GetComponentsInChildren <UIViewport>(true)[0].topLeft = GameObject.Find("EquipmentUIIconListBGTopLeft").transform; m_dragCamera.GetComponentsInChildren <UIViewport>(true)[0].bottomRight = GameObject.Find("EquipmentUIIconListBGBottomRight").transform; m_dragableCamera = m_dragCamera.GetComponentsInChildren <MyDragableCamera>(true)[0]; m_dragableCamera.LeftArrow = FindTransform("StrenthenDialogIconListArrowU").gameObject; m_dragableCamera.RightArrow = FindTransform("StrenthenDialogIconListArrowD").gameObject; m_bcStrenthUIBoxCollider = FindTransform("StrenthUIBoxCollider").GetComponentsInChildren <BoxCollider>(true)[0]; //m_goStrenthenDialogStarRewardStarLevel = m_myTransform.FindChild(m_widgetToFullName["StrenthenDialogStarRewardStarLevel"]).gameObject; //m_goStarLevelListPosBegin = m_myTransform.FindChild(m_widgetToFullName["StarLevelListPosBegin"]).gameObject; //m_StrenthenStarLevelInfo = m_goStrenthenDialogStarRewardStarLevel.AddComponent<StrenthenStarLevelInfo>(); //if (m_StrenthenStarLevelInfo != null) // m_StrenthenStarLevelInfo.CreateStarLevelInfo(m_goStrenthenDialogStarRewardStarLevel.transform, m_goStarLevelListPosBegin.transform.localPosition); m_lblBaseEquipType = m_myTransform.Find(m_widgetToFullName["BaseAttributeEquipTypeText"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblStarLevel = m_myTransform.Find(m_widgetToFullName["StarLevelText"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblBaseAttribute = m_myTransform.Find(m_widgetToFullName["BaseAttributeText"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblAfterAttribute = m_myTransform.Find(m_widgetToFullName["AfterAttributeText"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblEquipmentLevel = m_myTransform.Find(m_widgetToFullName["StrenthenDialogLevelNum"]).GetComponentsInChildren <UILabel>(true)[0]; for (int i = 0; i < 10; i++) { m_arrStrenthLevelBG[i] = m_myTransform.Find(m_widgetToFullName["StrenthenDialogLevelBG" + i]).gameObject; m_arrStrenthLevelBG[i].transform.localPosition = new Vector3( m_arrStrenthLevelBG[0].transform.localPosition.x + 53 * i, m_arrStrenthLevelBG[i].transform.localPosition.y, m_arrStrenthLevelBG[i].transform.localPosition.z); UIFilledSprite fs = m_myTransform.Find(m_widgetToFullName["StrenthenDialogLevelFG" + i]).GetComponentsInChildren <UIFilledSprite>(true)[0]; m_fsEquipmentExpList[i] = fs; m_fsEquipmentExpList[i].transform.localPosition = new Vector3( m_fsEquipmentExpList[0].transform.localPosition.x + 53 * i, m_fsEquipmentExpList[i].transform.localPosition.y, m_fsEquipmentExpList[i].transform.localPosition.z); } m_ssEquipmentImage = m_myTransform.Find(m_widgetToFullName["StrenthenDialogImgFG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_lblBaseReward0Title = FindTransform("LevelReward0BaseTitle").GetComponentsInChildren <UILabel>(true)[0]; m_lblBaseReward1Title = FindTransform("LevelReward1BaseTitle").GetComponentsInChildren <UILabel>(true)[0]; m_lblBaseReward2Title = FindTransform("LevelReward2BaseTitle").GetComponentsInChildren <UILabel>(true)[0]; m_lblBaseReward0Num = FindTransform("LevelReward0BaseNum").GetComponentsInChildren <UILabel>(true)[0]; m_lblBaseReward1Num = FindTransform("LevelReward1BaseNum").GetComponentsInChildren <UILabel>(true)[0]; m_lblBaseReward2Num = FindTransform("LevelReward2BaseNum").GetComponentsInChildren <UILabel>(true)[0]; m_lblBaseReward0TextAnimation = FindTransform("LevelReward0BaseTextAnimation").GetComponentsInChildren <UILabel>(true)[0]; m_lblBaseReward1TextAnimation = FindTransform("LevelReward1BaseTextAnimation").GetComponentsInChildren <UILabel>(true)[0]; m_lblBaseReward2TextAnimation = FindTransform("LevelReward2BaseTextAnimation").GetComponentsInChildren <UILabel>(true)[0]; m_goLevelRewardAfter = FindTransform("GOLevelRewardAfter").gameObject; m_lblAfterReward0 = m_myTransform.Find(m_widgetToFullName["LevelReward0AfterText"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblAfterReward1 = m_myTransform.Find(m_widgetToFullName["LevelReward1AfterText"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblAfterReward2 = m_myTransform.Find(m_widgetToFullName["LevelReward2AfterText"]).GetComponentsInChildren <UILabel>(true)[0]; // ǿ����ť m_goStrenthenDialogStrenth = FindTransform("StrenthenDialogStrenth").gameObject; m_spStrenthenDialogStrenthBGUp = FindTransform("StrenthenDialogStrenthBGUp").GetComponentsInChildren <UISprite>(true)[0]; m_lblNeedGold = m_myTransform.Find(m_widgetToFullName["StrenthenDialogCostGold"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblCurrentGold = m_myTransform.Find(m_widgetToFullName["StrenthUICrrentGoldNum"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblNeedLevel = m_myTransform.Find(m_widgetToFullName["StrenthenDialogNeedLevelText"]).GetComponentsInChildren <UILabel>(true)[0]; m_lblCost = m_myTransform.Find(m_widgetToFullName["StrenthenDialogCostText"]).GetComponentsInChildren <UILabel>(true)[0]; // ǿ����Ҫ�IJ��� m_lblNeedMaterial1 = FindTransform("StrenthenDialogCostMaterial1").GetComponentsInChildren <UILabel>(true)[0]; m_lblNeedMaterial2 = FindTransform("StrenthenDialogCostMaterial2").GetComponentsInChildren <UILabel>(true)[0]; m_spNeedMaterialIcon1 = FindTransform("StrenthenDialogCostMaterial1Icon").GetComponentsInChildren <UISprite>(true)[0]; m_spNeedMaterialIcon2 = FindTransform("StrenthenDialogCostMaterial2Icon").GetComponentsInChildren <UISprite>(true)[0]; m_goNeedMaterial2 = FindTransform("GOStrenthenDialogCostMaterial2").gameObject; // ǿ����Ҫ�IJ��ϲ���,��ʾ��ָ����ť m_goGOMaterialObtainTip = m_myTransform.Find(m_widgetToFullName["GOMaterialObtainTip"]).gameObject; m_goStrenthenDialogMaterialTip = m_myTransform.Find(m_widgetToFullName["StrenthenDialogMaterialTip"]).gameObject; m_spStrenthenDialogMaterialTipBGUp = m_myTransform.Find(m_widgetToFullName["StrenthenDialogMaterialTipBGUp"]).GetComponentsInChildren <UISprite>(true)[0]; m_spStrenthenDialogMaterialTipBGDown = m_myTransform.Find(m_widgetToFullName["StrenthenDialogMaterialTipBGDown"]).GetComponentsInChildren <UISprite>(true)[0]; for (int i = 0; i < ICONGRIDNUM; ++i) { //obj = (GameObject)Instantiate(Resources.Load("GUI/StrenthenDialogIconGrid")); //obj.transform.parent = m_transStrenthenDialogIconList ; //obj.transform.localPosition = new Vector3(0,-ICONGRIDSPACE * i, 0); //obj.transform.localScale = new Vector3(0.0008f, 0.0008f, 0.0008f); //obj.GetComponentsInChildren<MyDragCamera>(true)[0].RelatedCamera = m_dragCamera; //obj.name = "EquipmentGrid"+i.ToString(); //var s = m_transStrenthenDialogIconList.GetComponentsInChildren<MogoSingleButtonList>(true)[0] as MogoSingleButtonList; //s.SingleButtonList.Add(obj.GetComponentsInChildren<MogoSingleButton>(true)[0]); //obj.AddComponent<StrenthenEquipmentGrid>().id = i; //m_listEquipmentGrid.Add(obj); int index = i; AssetCacheMgr.GetUIInstance("StrenthenDialogIconGrid.prefab", (prefab, guid, go) => { GameObject obj = (GameObject)go; obj.transform.parent = m_transStrenthenDialogIconList; obj.transform.localPosition = new Vector3(0, ICONGRIDSPACE * index, 0); obj.transform.localScale = new Vector3(0.0008f, 0.0008f, 1); obj.GetComponentsInChildren <MyDragCamera>(true)[0].RelatedCamera = m_dragCamera; obj.name = "EquipmentGrid" + index.ToString(); var s = m_transStrenthenDialogIconList.GetComponentsInChildren <MogoSingleButtonList>(true)[0] as MogoSingleButtonList; s.SingleButtonList.Add(obj.GetComponentsInChildren <MogoSingleButton>(true)[0]); obj.AddComponent <StrenthenEquipmentGrid>().id = index; Transform tranStarLevel = obj.transform.Find("StrenthenDialogIconGridStarLevelList"); StrenthenStarLevelInfo strenthenStarLevelInfo = tranStarLevel.gameObject.AddComponent <StrenthenStarLevelInfo>(); if (strenthenStarLevelInfo != null) { strenthenStarLevelInfo.CreateStarLevelInfo(tranStarLevel, new Vector3(0, 0, 0)); } m_listEquipmentGrid.Add(obj); ShowEquipmentUpSign(index, false); if (m_listEquipmentGrid.Count == ICONGRIDNUM) { EquipmentUIViewManager.Instance.IsCanClick = true; EventDispatcher.TriggerEvent(BodyEnhanceManager.ON_SHOW); if (MogoUIManager.Instance.StrenthUILoaded != null) { MogoUIManager.Instance.StrenthUILoaded(); } // ������ʽ��Ҫ����(��ҳ����Ҫ����) if (!m_dragableCamera.IsMovePage) { m_dragableCamera.FPageHeight = ICONGRIDSPACE * ICON_GRID_ONE_PAGE; m_dragableCamera.MAXY = ICON_OFFSET_Y; if (m_listEquipmentGrid.Count > ICON_GRID_ONE_PAGE) { m_dragableCamera.MINY = (m_listEquipmentGrid.Count - ICON_GRID_ONE_PAGE) * ICONGRIDSPACE + ICON_OFFSET_Y; } else { m_dragableCamera.MINY = m_dragableCamera.MAXY; } } MogoGlobleUIManager.Instance.ShowWaitingTip(false); } if (index == 0) { StrenthTabDown(index); } else { StrenthTabUp(index); } }); } }