// Use this for initialization
    void Start()
    {
        MyAudio.ChangeBGM();
        QualitySettings.vSyncCount = 1;
        MyKeys.Game_Score          = 0;
        Window_Succeed.Cut_Number  = 0;
        try
        {
            UMManager.StartMission(MyKeys.MissionName.ToString());
        }
        catch (Exception)
        {
            Debug.Log("关卡调试");
        }

        try
        {
            _fruit_Number_Total = GameObject.FindGameObjectWithTag("FruitManager").transform.childCount;
        }
        catch
        {
            Debug.Log("没有找到FruitManager");
        }

        _move_Unit  = 0.1748f;
        _human      = HumanManager.Nature.Human;
        _start_Y    = _human.position.y;
        _instance   = this;
        _move_Meter = transform.GetChild(0).GetChild(0).GetComponent <Text>();
        _gold       = transform.GetChild(1).GetChild(0).GetComponent <Text>();
        Transform end_Point = GameObject.Find("EndPoint").transform;

        _end_Y = end_Point.transform.position.y;
    }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     MyAudio.ChangeBGM();
 }