/// <summary> /// Set a named parameter to compound values /// </summary> public bool SetValue(string parameterName, params dynamic[] values) { /* * [[ * do * return SlipeMtaDefinitions.MtaClient.DxSetShaderValue(this.materialElement, parameterName, unpack(values)) * end * ]] */ return(MtaClient.DxSetShaderValue(materialElement, parameterName, values)); }
/// <summary> /// Set a named parameter /// </summary> public bool SetValue(string parameterName, dynamic value) { return(MtaClient.DxSetShaderValue(materialElement, parameterName, value)); }