private void OnMsg_BattleShop_onOP(MobaMessage msg) { MsgData_BattleShop_onOP msgData_BattleShop_onOP = msg.Param as MsgData_BattleShop_onOP; if (msgData_BattleShop_onOP != null) { switch (msgData_BattleShop_onOP.op) { case EBattleShopOP.eOpen: this.OnOpen(msgData_BattleShop_onOP); break; case EBattleShopOP.eClose: this.OnClose(msgData_BattleShop_onOP); break; case EBattleShopOP.eBuy: this.OnBuy(msgData_BattleShop_onOP); break; case EBattleShopOP.eSell: this.OnSell(msgData_BattleShop_onOP); break; case EBattleShopOP.eRevert: this.OnRevert(msgData_BattleShop_onOP); break; } } }
private void OnClose(MsgData_BattleShop_onOP param) { if (this.OpenShop != null) { this.PreOpenShop = this.OpenShop; this.OpenShop = null; } }
private void CloseView_ShopView() { MsgData_BattleShop_onOP param = new MsgData_BattleShop_onOP { op = EBattleShopOP.eClose }; MobaMessageManagerTools.SendClientMsg(ClientC2C.BattleShop_onOP, param, false); CtrlManager.CloseWindow(WindowID.BattleEquipmentView); }
private void OnRevert(MsgData_BattleShop_onOP param) { Dictionary <EBattleShopType, ShopInfo> shops = this.Shops; if (shops.ContainsKey(param.shopType)) { ShopInfo shopInfo = shops[param.shopType]; shopInfo.State = EBattleShopState.eRollBack; this.DealingShop = shopInfo; this.onWaitingTaskTimeout = new Action(this.OnTimeOut); this.StartWaitCoroutine(); } }
private void OnSell(MsgData_BattleShop_onOP param) { Dictionary <EBattleShopType, ShopInfo> shops = this.Shops; if (shops.ContainsKey(param.shopType)) { ShopInfo shopInfo = shops[param.shopType]; shopInfo.State = EBattleShopState.eSelling; this.DealingShop = shopInfo; this.CurHItem = param.targetItem; this.data.CurRollbackInfo = this.GetCurRollbackInfo(param); this.onWaitingTaskTimeout = new Action(this.OnTimeOut); this.StartWaitCoroutine(); } }
private void DoSell(MsgData_BattleShop_sell sellInfo) { string text = null; if (sellInfo == null || sellInfo.curShop == null) { text = BattleEquipTools_config.Notice_SystemError; } else if (sellInfo.targetItem == null) { text = BattleEquipTools_config.Notice_SystemError; } else { EBattleShopState state = sellInfo.curShop.State; if (state != EBattleShopState.eIdle) { text = BattleEquipTools_config.Notice_ShopBusy; } } if (text == null) { ItemInfo targetItem = sellInfo.targetItem; MsgData_BattleShop_onOP param = new MsgData_BattleShop_onOP { op = EBattleShopOP.eSell, shopType = sellInfo.curShop.ShopType, targetItem = targetItem.ID, itemInfo = targetItem }; MobaMessageManagerTools.SendClientMsg(ClientC2C.BattleShop_onOP, param, false); List <string> recommendItems = ModelManager.Instance.Get_BattleShop_rItems(); if (BattleEquipTools_op.IsOnLineBattle()) { BattleEquipTools_op.DoPvpSell(sellInfo.curShop, targetItem, recommendItems); } else { Units player = MapManager.Instance.GetPlayer(); List <ItemInfo> possessItemsP = ModelManager.Instance.Get_BattleShop_pItems(); BattleEquipTools_op.DoPveSell(sellInfo.curShop, player, targetItem, possessItemsP); } } else if (!text.Equals(BattleEquipTools_config.Notice_ShopBusy)) { Singleton <TipView> .Instance.ShowViewSetText(text, 1f); } }
private void DoRollback(MsgData_BattleShop_rollback rollbackInfo) { ShopInfo shopInfo = null; string text = null; if (rollbackInfo == null || rollbackInfo.curShop == null) { text = BattleEquipTools_config.Notice_outOfShoppingArea; } else { shopInfo = rollbackInfo.curShop; EBattleShopState state = shopInfo.State; if (state != EBattleShopState.eIdle) { text = BattleEquipTools_config.Notice_ShopBusy; } } if (string.IsNullOrEmpty(text)) { MsgData_BattleShop_onOP param = new MsgData_BattleShop_onOP { op = EBattleShopOP.eRevert, shopType = shopInfo.ShopType }; MobaMessageManagerTools.SendClientMsg(ClientC2C.BattleShop_onOP, param, false); if (BattleEquipTools_op.IsOnLineBattle()) { BattleEquipTools_op.DoPvpRollback(); } else { Units player = MapManager.Instance.GetPlayer(); BattleEquipTools_op.DoPveRollback(shopInfo, player); } } else if (!text.Equals(BattleEquipTools_config.Notice_ShopBusy)) { Singleton <TipView> .Instance.ShowViewSetText(text, 1f); } }
private void OpenBattleShop(EBattleShopType type, EBattleShopOpenType openType) { Units player = MapManager.Instance.GetPlayer(); ShopInfo shopInfo = ModelManager.Instance.Get_BattleShop_shopInfo(type); string text; if (BattleEquipTools_op.CanOpenBattleShop(player, shopInfo, openType, out text)) { AudioMgr.PlayUI("Play_Shop_Open", null, false, false); MsgData_BattleShop_onOP param = new MsgData_BattleShop_onOP { shopType = type }; MobaMessageManagerTools.SendClientMsg(ClientC2C.BattleShop_onOP, param, false); CtrlManager.OpenWindow(WindowID.BattleEquipmentView, null); } else if (!string.IsNullOrEmpty(text)) { Singleton <TipView> .Instance.ShowViewSetText(text, 1f); } }
private void OnOpen(MsgData_BattleShop_onOP param) { Dictionary <EBattleShopType, ShopInfo> shops = this.Shops; if (shops.ContainsKey(param.shopType)) { ShopInfo shopInfo = shops[param.shopType]; if (this.OpenShop != shopInfo) { if (this.OpenShop != null) { this.PreOpenShop = this.OpenShop; } this.OpenShop = shopInfo; if (this.PreOpenShop != this.OpenShop) { this.Update_menu(BattleEquipType.recommend); this.Update_curSItem(null); this.Update_sItems(); } } } }
private void DoBuy(MsgData_BattleShop_buy buyInfo) { string text = string.Empty; ShopInfo shopInfo = null; bool flag = ModelManager.Instance.Get_BattleShop_playerAlive(); int num = ModelManager.Instance.Get_BattleShop_money(); List <ItemInfo> list = ModelManager.Instance.Get_BattleShop_pItems(); string text2 = null; if (buyInfo == null || !buyInfo.Valid) { text2 = BattleEquipTools_config.Notice_outOfShoppingArea; } else { shopInfo = buyInfo.CurShop; EBattleShopState state = shopInfo.State; if (state != EBattleShopState.eIdle) { text2 = BattleEquipTools_config.Notice_ShopBusy; } else if (!ModelManager.Instance.Get_BattleShop_brawlCanBuy()) { text2 = BattleEquipTools_config.Notice_brawl; } else if (num < buyInfo.RealPrice) { text2 = BattleEquipTools_config.Notice_DeficientMoney; } else if (list.Count >= 6 && !buyInfo.Cheaper) { text2 = BattleEquipTools_config.Notice_DeficientSpace; } else if (flag && !shopInfo.InArea) { text2 = BattleEquipTools_config.Notice_outOfShoppingArea; } else { text = buyInfo.TargetID; } } if (text2 == null) { AudioMgr.PlayUI("Play_Shop_Buy", null, false, false); MsgData_BattleShop_onOP param = new MsgData_BattleShop_onOP { op = EBattleShopOP.eBuy, shopType = shopInfo.ShopType, targetItem = text, realPrice = buyInfo.RealPrice }; MobaMessageManagerTools.SendClientMsg(ClientC2C.BattleShop_onOP, param, false); if (BattleEquipTools_op.IsOnLineBattle()) { BattleEquipTools_op.DoPvpBuy(shopInfo, text); } else { Units player = MapManager.Instance.GetPlayer(); BattleEquipTools_op.DoPveBuy(shopInfo, player, text, list, buyInfo.RealPrice); } } else if (!text2.Equals(BattleEquipTools_config.Notice_ShopBusy)) { Singleton <TipView> .Instance.ShowViewSetText(text2, 1f); } }