void Awake()
 {
     mc     = GetComponent <MovementCurves>();
     startY = transform.position.y;
 }
Exemple #2
0
 void Awake()
 {
     mc     = GetComponent <MovementCurves>();
     startY = transform.localPosition.y;
     GetComponent <ParticleSystem>().Stop();
 }
 void Awake()
 {
     mc = GetComponent <MovementCurves>();
 }
Exemple #4
0
 void Start()
 {
     mc = GetComponent <MovementCurves>();
 }