public UCWaitSpinner() { InitializeComponent(); MoveHands.RepeatBehavior = RepeatBehavior.Forever; LayoutRoot.Opacity = 0d; DisappearClock.Completed += (object sender, EventArgs e) => { MoveHands.Stop(); }; }
public void Start() { MoveHands.Stop(); AppearClock.Begin(); MoveHands.Begin(); }