public UCWaitSpinner()
 {
     InitializeComponent();
     MoveHands.RepeatBehavior  = RepeatBehavior.Forever;
     LayoutRoot.Opacity        = 0d;
     DisappearClock.Completed += (object sender, EventArgs e) => { MoveHands.Stop(); };
 }
 public void Start()
 {
     MoveHands.Stop();
     AppearClock.Begin();
     MoveHands.Begin();
 }