Exemple #1
0
        // Update is called once per frame
        void Update()
        {
            // TEST : 블럭 생성
            if (Input.GetMouseButtonDown(0))
            {
                var mouseWorldPoint = MousePoint.GetWorldPoint();
                var tile            = world.GetTile(mouseWorldPoint);

                tile?.BuildBlock(BlockManager.Instance.GetBlockInfo("Block"));
            }

            if (Input.GetMouseButton(1))
            {
                var mouseWorldPoint = MousePoint.GetWorldPoint();
                var tile            = world.GetTile(mouseWorldPoint);

                tile?.DestroyBlock();
            }
        }