bool setup() { if(module != null) return true; module = part.GetModule<ModuleWheel>(); if(module == null) return false; module.wheels.ForEach(w => saved_wheels.Add(new WheelFrictionChanger(w))); return true; }
bool setup() { if(module != null) return true; module = part.Modules.OfType<ModuleWheel>().FirstOrDefault(); if(module == null) return false; module.wheels.ForEach(w => saved_wheels.Add(new WheelFrictionChanger(w))); return true; }
protected override void DI_Start(StartState state) { if (HighLogic.LoadedSceneIsFlight) { this.wheel = this.part.Modules.OfType <ModuleWheel>().Single(); } if (!this.wheel.damageable) { this.enabled = false; } }
bool setup() { if (module != null) { return(true); } module = part.Modules.OfType <ModuleWheel>().FirstOrDefault(); if (module == null) { return(false); } module.wheels.ForEach(w => saved_wheels.Add(new WheelFrictionChanger(w))); return(true); }
private void Turn(DriveCommand dc, FlightCtrlState fs) { ModuleWheel m = new ModuleWheel(); if (Math.Abs(Quaternion.Angle(mRoverRot, mVessel.ReferenceTransform.rotation)) < dc.target) { fs.wheelThrottle = mThrottlePID.Control(dc.speed - RoverSpeed); fs.wheelSteer = dc.steering; } else { fs.wheelThrottle = 0; fs.wheelSteer = 0; mVessel.ActionGroups.SetGroup(KSPActionGroup.Brakes, true); dc.mode = DriveCommand.DriveMode.Off; dc = null; } }
public override void OnStart(StartState state) { base.OnStart(state); Debug.Log(moduleName + ".Start(): v01.06"); WheelModule = (ModuleWheel)GetModule("ModuleWheel"); if (null == WheelModule) { Debug.LogWarning(moduleName + ".Start(): Did not find Wheel Module."); return; } // get the wheel grip if (forwardStiffnessMult < 0 || sidewaysStiffnessMult < 0) { forwardStiffnessMult = WheelModule.forwardStiffnessMult; sidewaysStiffnessMult = WheelModule.sidewaysStiffnessMult; } SetupStockPlus(); }
} // GetModule public override void OnStart(StartState state) { base.OnStart(state); Debug.Log(moduleName + ".Start(): v01.06"); WheelModule = (ModuleWheel)GetModule("ModuleWheel"); if (null == WheelModule) { Debug.LogWarning(moduleName + ".Start(): Did not find Wheel Module."); return; } // get the wheel grip if (forwardStiffnessMult < 0 || sidewaysStiffnessMult < 0) { forwardStiffnessMult = WheelModule.forwardStiffnessMult; sidewaysStiffnessMult = WheelModule.sidewaysStiffnessMult; } SetupStockPlus(); }
protected override void DI_Start(StartState state) { if (HighLogic.LoadedSceneIsFlight) { this.wheel = this.part.Modules.OfType<ModuleWheel>().Single(); } if (!this.wheel.hasMotor) { this.enabled = false; } }
public override void OnStart(PartModule.StartState state) { base.OnStart(state); wheel = base.part.FindModuleImplementing<ModuleWheel>(); }
public override void OnStart(StartState state) { base.OnStart(state); this.module = base.part.FindModuleImplementing<ModuleWheel>(); }
public override void OnStart(StartState state) { if (state == StartState.Editor || state == StartState.None) return; SetupParticles(); if (scrapeSparks) SetupLight(); if (part.Modules.Contains("ModuleWheel")) // Suppress the log message on failure. moduleWheel = part.Modules["ModuleWheel"] as ModuleWheel; wheelCollider = part.GetComponent<WheelCollider>(); if (wheelCollider == null) { ModuleLandingGear gear = part.GetComponent<ModuleLandingGear>(); if (gear != null) { wheelCollider = gear.wheelCollider; } } SetupAudio(); GameEvents.onGamePause.Add(OnPause); GameEvents.onGameUnpause.Add(OnUnpause); #if DEBUG for (int i = 0; i < spheres.Length; i++) { spheres[i] = GameObject.CreatePrimitive(PrimitiveType.Sphere); Destroy(spheres[i].collider); } spheres[0].renderer.material.color = Color.red; spheres[1].renderer.material.color = Color.green; #endif }
public override void OnStart(PartModule.StartState state) { base.OnStart(state); wheel = base.part.FindModuleImplementing <ModuleWheel>(); }
public float FindTorque(ModuleWheel w) { var fc = w.torqueCurve; var t = 0f; var res = fc.Evaluate(t); while (res > 0) { t += 10; res = fc.Evaluate(t); } while (res == 0) { t--; res = fc.Evaluate(t); } while (res > 0) { t += 0.1f; res = fc.Evaluate(t); } return t; }
public override void OnStart(StartState state) { base.OnStart(state); this.module = base.part.FindModuleImplementing <ModuleWheel>(); }