/// <summary> /// /// </summary> public void OnAnimationEnd() { if (!Active) { return; } if (!Mode.Equals(Modes.Animator)) { return; } SendMessage("OnFleetingDelay", null, SendMessageOptions.RequireReceiver); }
public void UpdateDificultad() { if (!dificultad.Equals(menuBehavour.GetModeSelected())) { animator.SetBool("Chosen", true); menuBehavour.SetDificultad(dificultad, animator); } }
public bool Equals(HMIConfig other) { if (ReferenceEquals(other, null)) { return(false); } if (ReferenceEquals(other, this)) { return(true); } if (!Modes.Equals(other.Modes)) { return(false); } if (!Maps.Equals(other.Maps)) { return(false); } if (!Vehicles.Equals(other.Vehicles)) { return(false); } return(true); }