Exemple #1
0
    private void Start()
    {
        _eyexHost = EyeXHost.GetInstance();

        _enemies               = new List <Enemy>();
        _reticule              = GameObject.Find("Reticule");
        _reticuleRenderer      = _reticule.GetComponent <Renderer>();
        _gunFireRenderer       = GameObject.Find("Gunfire").GetComponent <SpriteRenderer>();
        _gunFireParticleSystem = GameObject.Find("GunfireParticles").GetComponent <ParticleSystem>();
        _target = GameObject.Find("Target").GetComponent <MissileTargetIndicator>();
    }
Exemple #2
0
    private void Start()
    {
        _eyexHost = EyeXHost.GetInstance();

        _enemies = new List<Enemy>();
        _reticule = GameObject.Find("Reticule");
        _reticuleRenderer = _reticule.GetComponent<Renderer>();
        _gunFireRenderer = GameObject.Find("Gunfire").GetComponent<SpriteRenderer>();
        _gunFireParticleSystem = GameObject.Find("GunfireParticles").GetComponent<ParticleSystem>();
        _target = GameObject.Find("Target").GetComponent<MissileTargetIndicator>();
    }