public string GetNextMove(Game game) { if (game.AvailableMoves.Count < 6) { return(_minmax3.GetBestMove(game)); } return(_minmax25.GetBestMove(game)); }
public string GetNextMove(Game game) { return(_minMax.GetBestMove(game)); }
public string GetNextMove(Game game) { if (game.AvailableMoves.Count < 6) { return(_minmax3.GetBestMove(game)); } return(_minmax25.GetBestMove(game)); }
public string GetNextMove(Game game) { return(_minMax.GetBestMove(game)); }