public AccelerationGraph(int size = 50, float minNormalizedMagnitude = .3f) { readings = new RingBuffer <TimeStampVec3>(size); runBuffer3 = new RunBuffer3(size); minMax = MinMax.Create(); this.minNormalizedMagnitude = minNormalizedMagnitude; tally = new List <Vector3>(size); }
public static MinMax3 Create() { MinMax3 mmm = new MinMax3(); mmm.x = MinMax.Create(); mmm.y = MinMax.Create(); mmm.z = MinMax.Create(); return(mmm); }