static int PlayClipData(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(MicroPhoneInput), typeof(short[]))) { MicroPhoneInput obj = (MicroPhoneInput)ToLua.ToObject(L, 1); short[] arg0 = ToLua.CheckNumberArray <short>(L, 2); obj.PlayClipData(arg0); return(0); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(MicroPhoneInput), typeof(byte[]))) { MicroPhoneInput obj = (MicroPhoneInput)ToLua.ToObject(L, 1); byte[] arg0 = ToLua.CheckByteBuffer(L, 2); obj.PlayClipData(arg0); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: MicroPhoneInput.PlayClipData")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void Start() { try{ IPAddress[] IPs = Dns.GetHostAddresses(APIS.socketUrl); APIS.socketUrl = IPs [0].ToString(); IPAddress[] IPs2 = Dns.GetHostAddresses(APIS.chatSocketUrl); APIS.chatSocketUrl = IPs2 [0].ToString(); }catch (Exception ex) { MyDebug.Log(ex.Message); } MicroPhoneInput.getInstance(); GlobalDataScript.getInstance(); //CustomSocket.getInstance().Connect(); //ChatSocket.getInstance (); TipsManagerScript.getInstance().parent = gameObject.transform; SoundCtrl.getInstance(); //检查更新 //UpdateScript update = new UpdateScript (); //StartCoroutine (update.updateCheck ()); //ServiceErrorListener seriveError = new ServiceErrorListener(); Screen.sleepTimeout = SleepTimeout.NeverSleep; heartbeatThread(); StartCoroutine(LoadGD()); //预加载场景 StartCoroutine(LoadRes()); }
void Awake() { DontDestroyOnLoad(gameObject); _audioSource = transform.GetOrAddComponent <AudioSource>(); _phoneInput = MicroPhoneInput.getInstance(gameObject); }
public void OnDownloadChatFinishCallBack(byte[] file) { //decode byte to audio clip AudioClip clip = MicroPhoneInput.ConvertByteToClip(file); AddToWaitingForPlayList(clip); // TEST CODE //AudioPlayer.Instance.PlayAudio(clip, Vector3.zero, false); }
public void EndRecord() { if (m_CurrentChatStatus == ChatStatus.Record) { MicroPhoneInput.getInstance().StopRecord(); ChangeChatStatus(ChatStatus.CD); UploadChat(); } // TEST CODE //MicroPhoneInput.getInstance().StopRecord(); //UploadChat(); }
public void OnPointerDown() { if (myScript.avatarList != null && myScript.avatarList.Count > 1) { btnDown = true; InputGameObject.SetActive(true); MicroPhoneInput.getInstance().StartRecord(getUserList()); } else { TipsManagerScript.getInstance().setTips("房间里只有你一个人,不能发送语音"); } }
static int GetVoiceData(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); LuaInterface.LuaByteBuffer o = MicroPhoneInput.GetVoiceData(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int getInstance(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); MicroPhoneInput o = MicroPhoneInput.getInstance(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public float SetText(string text) { if (_microPhoneInput == null) { _microPhoneInput = NGUITools.FindInParents <MicroPhoneInput>(gameObject); emojiContainer = transform.Find("emojis"); faceTemplate = transform.Find("Sprite").gameObject; faceTemplate.SetActive(false); _lblChatInfo = transform.GetComponent <UILabelCustom>(); if (!isColorSet) { curColor = _lblChatInfo.color; isColorSet = true; } if (_lblChatInfo.gameObject.GetComponent <BoxCollider>() == null) { _lblChatInfo.gameObject.AddComponent <BoxCollider>(); } } emojiContainer.DestroyChildren(); _lblChatInfo.color = Color.white; text = NGUIText.EncodeColor(text, curColor); _lblChatInfo.ProcessText(); _lblChatInfo.UpdateNGUIText(); cellLength = _lblChatInfo.fontSize + _lblChatInfo.floatSpacingY; _lblChatInfo.text = SetEmoji(text, (faceName) => { AnimationVO aniConfig; aniConfig = GameConst.GetAnimationConfigByIndex(faceName); //根据文本算出表情的初步坐标(如果后面添加了更高的表情需要重新调整位置) GameObject sprite = ReplaceEmojiWithPicture(faceName); Vector3 temPos; sprites.Add(sprite); //对齐同一行的表情 float vetY = sprite.transform.localPosition.y - cellLength * (aniConfig.rowNum - 1); for (int i = 0; i < sprites.Count; i++) { aniConfig = GameConst.GetAnimationConfigByIndex(sprites[i].name); temPos = sprites[i].transform.localPosition; temPos.y = vetY + (aniConfig.rowNum - 1) * cellLength; sprites[i].transform.localPosition = temPos; } }); _lblChatInfo.ResizeCollider(); isUseUrl = _isUseUrl; return(rowDict[rowList[0]] * cellLength); }
static int StopRecord(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); MicroPhoneInput obj = (MicroPhoneInput)ToLua.CheckObject <MicroPhoneInput>(L, 1); obj.StopRecord(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void Start() { btnStartRecord.onClick.AddListener(() => { MicroPhoneInput.getInstance().StartRecord(); }); btnStopRecord.onClick.AddListener(() => { MicroPhoneInput.getInstance().StopRecord(); }); btnPlayRecord.onClick.AddListener(() => { MicroPhoneInput.getInstance().PlayRecord(); }); btnPlayStream.onClick.AddListener(() => { MicroPhoneInput.getInstance().PlayClipData(MicroPhoneInput.getInstance().GetClipDataInFloat()); }); }
static int GetClipData(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); MicroPhoneInput obj = (MicroPhoneInput)ToLua.CheckObject(L, 1, typeof(MicroPhoneInput)); LuaInterface.LuaByteBuffer o = obj.GetClipData(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int IsRecording(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); MicroPhoneInput obj = (MicroPhoneInput)ToLua.CheckObject(L, 1, typeof(MicroPhoneInput)); bool o = obj.IsRecording(); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int PlayClipData(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); MicroPhoneInput obj = (MicroPhoneInput)ToLua.CheckObject <MicroPhoneInput>(L, 1); short[] arg0 = ToLua.CheckNumberArray <short>(L, 2); obj.PlayClipData(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetClipData(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); MicroPhoneInput obj = (MicroPhoneInput)ToLua.CheckObject <MicroPhoneInput>(L, 1); byte[] o = obj.GetClipData(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int CompressBytes(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); byte[] arg0 = ToLua.CheckByteBuffer(L, 1); byte[] o = MicroPhoneInput.CompressBytes(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetAveragedVolume(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); MicroPhoneInput obj = (MicroPhoneInput)ToLua.CheckObject <MicroPhoneInput>(L, 1); float o = obj.GetAveragedVolume(); LuaDLL.lua_pushnumber(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int DeCompress(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); MicroPhoneInput obj = (MicroPhoneInput)ToLua.CheckObject(L, 1, typeof(MicroPhoneInput)); byte[] arg0 = ToLua.CheckByteBuffer(L, 2); byte[] o = obj.DeCompress(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ByteToInt(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); MicroPhoneInput obj = (MicroPhoneInput)ToLua.CheckObject <MicroPhoneInput>(L, 1); byte[] arg0 = ToLua.CheckByteBuffer(L, 2); short[] o = obj.ByteToInt(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void Update() { string[] d = MicroPhoneInput.getInstance().GetDeviceList(); for (int i = 0; i < d.Length; i++) { txtDEV.text = d [i]; } float volume = MicroPhoneInput.getInstance().GetAveragedVolume(); if (volume > 0f) { txtVOC.text = volume.ToString(); mCube.AddForce(Vector3.up * volume * 300f); } }
void Start() { MicroPhoneInput.getInstance(); GlobalDataScript.getInstance(); TipsManagerScript.getInstance().parent = gameObject.transform; SoundCtrl.getInstance(); //UpdateScript update = new UpdateScript (); //StartCoroutine (update.updateCheck ()); ServiceErrorListener seriveError = new ServiceErrorListener(); Screen.sleepTimeout = SleepTimeout.NeverSleep; //heartBeatThread(); heartBeatTimer(); amap.StartLocation(); }
static int set_Device(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); MicroPhoneInput obj = (MicroPhoneInput)o; string arg0 = ToLua.CheckString(L, 2); obj.Device = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Device on a nil value")); } }
static int set_loudness(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); MicroPhoneInput obj = (MicroPhoneInput)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.loudness = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index loudness on a nil value")); } }
static int set_m_instance(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); MicroPhoneInput obj = (MicroPhoneInput)o; MicroPhoneInput arg0 = (MicroPhoneInput)ToLua.CheckObject <MicroPhoneInput>(L, 2); obj.m_instance = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index m_instance on a nil value")); } }
static int get_Device(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); MicroPhoneInput obj = (MicroPhoneInput)o; string ret = obj.Device; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Device on a nil value")); } }
static int get_loudness(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); MicroPhoneInput obj = (MicroPhoneInput)o; float ret = obj.loudness; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index loudness on a nil value")); } }
static int get_audio(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); MicroPhoneInput obj = (MicroPhoneInput)o; UnityEngine.AudioSource ret = obj.audio; ToLua.PushSealed(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index audio on a nil value")); } }
static int get_m_instance(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); MicroPhoneInput obj = (MicroPhoneInput)o; MicroPhoneInput ret = obj.m_instance; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index m_instance on a nil value")); } }
public float SetText(string text) { if (_microPhoneInput == null) { _microPhoneInput = NGUITools.FindInParents<MicroPhoneInput>(gameObject); emojiContainer = transform.Find("emojis"); faceTemplate = transform.Find("Sprite").gameObject; faceTemplate.SetActive(false); _lblChatInfo = transform.GetComponent<UILabelCustom>(); if (!isColorSet) { curColor = _lblChatInfo.color; isColorSet = true; } if (_lblChatInfo.gameObject.GetComponent<BoxCollider>() == null) { _lblChatInfo.gameObject.AddComponent<BoxCollider>(); } } emojiContainer.DestroyChildren(); _lblChatInfo.color = Color.white; text = NGUIText.EncodeColor(text, curColor); _lblChatInfo.ProcessText(); _lblChatInfo.UpdateNGUIText(); cellLength = _lblChatInfo.fontSize + _lblChatInfo.floatSpacingY; _lblChatInfo.text = SetEmoji(text, (faceName) => { AnimationVO aniConfig; aniConfig = GameConst.GetAnimationConfigByIndex(faceName); //根据文本算出表情的初步坐标(如果后面添加了更高的表情需要重新调整位置) GameObject sprite = ReplaceEmojiWithPicture(faceName); Vector3 temPos; sprites.Add(sprite); //对齐同一行的表情 float vetY = sprite.transform.localPosition.y - cellLength * (aniConfig.rowNum - 1); for (int i = 0; i < sprites.Count; i++) { aniConfig = GameConst.GetAnimationConfigByIndex(sprites[i].name); temPos = sprites[i].transform.localPosition; temPos.y = vetY + (aniConfig.rowNum - 1) * cellLength; sprites[i].transform.localPosition = temPos; } }); _lblChatInfo.ResizeCollider(); isUseUrl = _isUseUrl; return rowDict[rowList[0]] * cellLength; }
static int set_audio(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); MicroPhoneInput obj = (MicroPhoneInput)o; UnityEngine.AudioSource arg0 = (UnityEngine.AudioSource)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioSource)); obj.audio = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index audio on a nil value")); } }
public void OnPointerUp() { if (btnDown) { btnDown = false; InputGameObject.SetActive(false); WholeTime = 10; if (myScript.avatarList != null && myScript.avatarList.Count > 1) { MicroPhoneInput.getInstance().StopRecord(); myScript.myselfSoundActionPlay(); } else { } } }
public override void OnLoadedUI(bool close3dTouch, object args) { base.OnLoadedUI(close3dTouch, args); _chatPanel = transform.Find("all_bf").gameObject; _chatWidget = transform.Find("all_bf/xinxikuang/Container").GetComponent<UIWidget>(); _btnTextInput = transform.Find("all_bf/text_button").gameObject; _btnVoiceInput = transform.Find("all_bf/voice_button ").gameObject; _chatScrollPanel = transform.Find("all_bf/xinxikuang/Container/Scroll View").GetComponent<UIPanel>(); _chatScrollView = transform.Find("all_bf/xinxikuang/Container/Scroll View").GetComponent<UIScrollView>(); _tableChatPanel = transform.Find("all_bf/xinxikuang/Container/Scroll View/Table").GetComponent<UITable>(); _lockMessage = transform.Find("all_bf/xinxikuang/Container/Panel/Message").gameObject; _labelLock = transform.Find("all_bf/xinxikuang/Container/Panel/Message/Label").GetComponent<UILabel>(); _textTemplate = transform.Find("all_bf/xinxikuang/Container/Scroll View/text_template").gameObject; _microPhoneInput = _chatPanel.GetComponent<MicroPhoneInput>(); _voiceOn = transform.Find("all_bf/voice_button /buttom_on").gameObject; _textTemplate.SetActive(false); _chatInfoItems = new TableItemList<ChatInfoItem>(null, this); _playName = "王五"; _tablePosition = _tableChatPanel.transform.localPosition; _scrollPosition = _chatScrollView.transform.localPosition; _panelOffset = _chatScrollPanel.clipOffset; _chatDataList = ChatDataManager.GetInstance().chatDataList; HideLockMessage(); _chatScrollView.onMomentumMove = () => { if (CheckChatPanelBottom() && _lockMessgeNum > 0) { RefreshChatPanel(); HideLockMessage(); } }; #region 注册点击函数 RegistOnPress(_btnVoiceInput, VoiceInputPress); RegistUIButton(_lockMessage, LockClick); RegistUIButton(_btnTextInput, (go) => { GetParentUI<ChatView>().chatDetailView.RefreshOpen(); }); #endregion }
public static MicroPhoneInput getInstance() { if (m_instance == null) { micArray = Microphone.devices; if (micArray.Length == 0) { Debug.LogError("Microphone.devices is null"); } foreach (string deviceStr in Microphone.devices) { Debug.Log("device name = " + deviceStr); } if (micArray.Length == 0) { Debug.LogError("no mic device"); } m_instance = new MicroPhoneInput(); } return m_instance; }