// Hides the overlay using the auto-hide feature. public static void SendHideShowMessage(Boolean hide) { MessageManager.AddPendingEvent( 1, new object[] { hide } ); }
// Pushes a setting to the overlay DLL. public static void SendSetting(String name, object value) { MessageManager.AddPendingEvent( 2, new object[] { name, value } ); }
// Appends a message to the in-game overlay. public static void SendMessage(String sender, String message) { MessageManager.AddPendingEvent( 0, new object[] { sender, message } ); //Console.WriteLine(DotaDXInject.EventHandler.PendingEvents.Count); }