public MenuPage()
        {
            this.InitializeComponent();

            controller = new MenuPageController(this);

            this.navigationHelper            = new NavigationHelper(this);
            this.navigationHelper.LoadState += this.NavigationHelper_LoadState;
            this.navigationHelper.SaveState += this.NavigationHelper_SaveState;
        }
Exemple #2
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 private void Awake()
 {
     isSceneTransitioning = true;
     _gameManager         = GameManager.Instance;
     _eventSystem         = FindObjectOfType <EventSystem>();
     _controller          = FindObjectOfType <MenuPageController>();
     if (!SaveSettings.SettingsLoadedIni)
     {
         SaveSettings.DefaultSettings();
     }
 }