public static void LoadAssembly() { MenuConfig.LoadMenu(); Spells.Load(); Obj_AI_Base.OnProcessSpellCast += OnCasted.OnCasting; Obj_AI_Base.OnSpellCast += Modes.OnDoCastLc; Obj_AI_Base.OnSpellCast += Modes.OnDoCast; Obj_AI_Base.OnProcessSpellCast += Core.Core.OnCast; Obj_AI_Base.OnPlayAnimation += Anim.OnPlay; Drawing.OnEndScene += DrawDmg.DmgDraw; Drawing.OnDraw += DrawRange.RangeDraw; Drawing.OnDraw += DrawWallSpot.WallDraw; Game.OnUpdate += Trinkets.Update; Game.OnUpdate += KillSteal.Update; Game.OnUpdate += AlwaysUpdate.Update; Spellbook.OnCastSpell += QSpell.OnSpell; Interrupter2.OnInterruptableTarget += Interrupt2.OnInterruptableTarget; AntiGapcloser.OnEnemyGapcloser += Gapclose.gapcloser; Chat.Print("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Nechrito Riven</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> Version: 69</font></b>"); Chat.Print("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Update</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> Big Update</font></b>"); }
public static void LoadAssembly() { MenuConfig.LoadMenu(); Spells.Load(); AIBaseClient.OnProcessSpellCast += OnCasted.OnCasting; AIBaseClient.OnDoCast += Modes.OnDoCast; AIBaseClient.OnProcessSpellCast += Core.Core.OnCast; AIBaseClient.OnPlayAnimation += Anim.OnPlay; Drawing.OnEndScene += DrawDmg.DmgDraw; Drawing.OnDraw += DrawRange.RangeDraw; Drawing.OnDraw += DrawWallSpot.WallDraw; Game.OnUpdate += KillSteal.Update; Game.OnUpdate += AlwaysUpdate.Update; Interrupters.OnInterrupter += Interrupt2.OnInterruptableTarget; Gapclosers.OnGapcloser += Gapclose.Gapcloser; Chat.Print("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Nechrito Riven</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> Version: 71</font></b>"); }