public void ReturnSimpleMatchResult_GivenStaticBots() { MatchResult matchResult = _matchRunner.RunMatch(_rockOnly, _scissorsOnly); matchResult.Winner.Should().Be(_rockOnly); matchResult.Loser.Should().Be(_scissorsOnly); matchResult.RoundResults.Count.Should().Be(1000); }
public void ReturnSimpleMatchResult_GivenStaticBots() { MatchResult matchResult = _matchRunner.RunMatch(_rockOnly, _scissorsOnly); matchResult.Player1.Should().Be(_rockOnly.Competitor); matchResult.Player2.Should().Be(_scissorsOnly.Competitor); matchResult.WinningPlayer.Should().Be(MatchOutcome.Player1); matchResult.RoundResults.Count.Should().Be(100); }