protected override List <TriangleDataModel> GetTrianglesOfAnyDist()
        {
            uint triAddress = Config.Stream.GetUInt32(MarioConfig.StructAddress + MarioConfig.CeilingTriangleOffset);

            return(MapUtilities.GetTriangles(triAddress));
        }
Exemple #2
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 protected override List <TriangleDataModel> GetTrianglesOfAnyDist()
 {
     return(MapUtilities.GetTriangles(_triAddressList));
 }