public static void GenerateRaid(FactionType raidType) { RaidInstance = null; if (ServerManager.Instance.Act6Raids.Count > 0) { switch (raidType) { case FactionType.Angel: foreach (ScriptedInstance instance in ServerManager.Instance.Act6Raids) { if (instance.Id == 23) { RaidInstance = instance; break; } } break; case FactionType.Demon: foreach (ScriptedInstance instance in ServerManager.Instance.Act6Raids) { if (instance.Id == 24) { RaidInstance = instance; break; } } break; } } if (RaidInstance == null) { Logger.Log.Info(Language.Instance.GetMessageFromKey("CANT_CREATE_RAIDS")); return; } EntryMap = ServerManager.GetMapInstance( ServerManager.GetBaseMapInstanceIdByMapId(RaidInstance.MapId)); if (EntryMap == null) { Logger.Log.Info(Language.Instance.GetMessageFromKey("MAP_MISSING")); return; } EntryMap.CreatePortalTemp(new Portal { Type = (byte)PortalType.Raid, SourceMapId = RaidInstance.MapId, SourceX = RaidInstance.PositionX, SourceY = RaidInstance.PositionY }, 3600, true); }