Exemple #1
0
        /// <summary>
        /// draw the screen
        /// </summary>
        /// <param name="gameTime"></param>
        public override void Draw(GameTime gameTime)
        {
            base.Draw(gameTime);

            this.ScreenManager.GraphicsDevice.Clear(Color.Black);

            w_MapEngine.DrawMap(gameTime, w_SpriteBatch);

            //check to see if the user wanted a screenshot
            if (InputManager.YesScreenshot)
            {
                w_MapEngine.saveScreenShot(w_SpriteBatch.GraphicsDevice, gameTime);
                InputManager.YesScreenshot = false;
            }
        }