// Use this for initialization void Awake() { game_control_ref.Initialize(); game_checker_ref.Initialize(); manager_event_ref.Initialize(); manager_particle_ref.Initialize(); can_pile_ref.Initialize(); fish_spawner_ref.Initialize(); manager_position_ref.Initialize(); main_ui_ref.Initialize(); manager_sound_ref.Initialize(); }
// Use this for initialization void Awake() { manager_event_ref.Initialize(); manager_sound_ref.Initialize(); }