// Use this for initialization
 void Awake()
 {
     game_control_ref.Initialize();
     game_checker_ref.Initialize();
     manager_event_ref.Initialize();
     manager_particle_ref.Initialize();
     can_pile_ref.Initialize();
     fish_spawner_ref.Initialize();
     manager_position_ref.Initialize();
     main_ui_ref.Initialize();
     manager_sound_ref.Initialize();
 }
Beispiel #2
0
 // Use this for initialization
 void Awake()
 {
     manager_event_ref.Initialize();
     manager_sound_ref.Initialize();
 }