Exemple #1
0
        private void OnUserLevelup()
        {
            view.SetLevel(GlobalData.PlayerModel.PlayerVo.Level);
            //玩家升级之后就要更新当前等级应援会规则能力。
            GlobalData.PlayerModel.BaseSupportPower = MyDepartmentData.GetDepartmentRule(DepartmentTypePB.Support
                                                                                         , GlobalData.PlayerModel.PlayerVo.Level).Power;

            // FlowText.ShowMessage(I18NManager.Get("GameMain_Hint1", GlobalData.PlayerModel.PlayerVo.Level));// ("应援会等级提升至" + GlobalData.PlayerModel.PlayerVo.Level);
            //弹出应援会升级弹窗
            var _levelupWindow = PopupManager.ShowWindow <LevelUpWindow>("GameMain/Prefabs/LevelupWindow/LevelUpWindow");

            _levelupWindow.SetData(GlobalData.DepartmentData);

            UpdateTopBar();
            view.HandleFunctionOpen();

            SdkHelper.SetSdkData(SdkHelper.TYPE_DATA_CHANGE);
        }