private void UpdateCachedSession() { var th = new Thread(() => { var session = login.ReadSessionCache(); Invoke(new Action(() => { lvATc.Text = session.AccessToken; lvUsernamec.Text = session.Username; lvUUIDc.Text = session.UUID; lvCTc.Text = session.ClientToken; })); }); th.Start(); }
public static async Task <MSession> GetSessionAsync(IWin32Window fromWindow) { var login = new MLogin(); var session = login.ReadSessionCache(); bool CheckSession() => session?.CheckIsValid() == true; if (CheckSession() /* Try auto-login if a valid session existed in the cache */) { var loginResult = await login.TryAutoLoginAsync(session); session = loginResult.IsSuccess ? loginResult.Session : null; } if (!CheckSession() /* Try manual login */) { var loginForm = Services.CreateInstance <LoginForm>(); var loginResult = loginForm.ShowDialog(fromWindow); if (loginResult != DialogResult.OK) { return(null); } session = loginForm.Session; } if (!CheckSession() /* Should never get here */) { MessageBox.Show(fromWindow, "Could not start a valid Mojang user session for Minecraft.", "Session Failure", MessageBoxButtons.OK, MessageBoxIcon.Error); return(null); } return(session); }