Exemple #1
0
    public void _setupHeroes()
    {
        // Player 1
        MG_ClassPlayer curPlayer = MG_ControlPlayer.I._getPlayer(1);

        curPlayer._setHero("testYouP1");
        curPlayer._createHero(6, -3, 180);

        // Player 2
        curPlayer = MG_ControlPlayer.I._getPlayer(2);
        curPlayer._setHero("testYouP2");
        curPlayer._createHero(-6, 3, 0);
    }
Exemple #2
0
    public MG_ClassPlayer _getPlayer(int targetNum)
    {
        MG_ClassPlayer retVal = MG_Globals.I.players[0];

        foreach (MG_ClassPlayer pL in MG_Globals.I.players)
        {
            if (pL.playerNum == targetNum)
            {
                retVal = pL;
                break;
            }
        }

        return(retVal);
    }