Exemple #1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.name == "Character")
     {
         levelmanager.RespawnAll();
     }
 }
Exemple #2
0
 public void respawn()
 {
     levelmanager.RespawnAll();
     life = 50;
     initBubble();
     anim.SetBool("isDying", false);
     enableControl = true;
 }