public void ReturnGameThatExistsAndIsLent() { var login = new LoginBuilder().BuildWithGameAndFriend(); login.LendGame(_validGameId, _validFriendId); Assert.True(login.ReturnGame(_validGameId)); }
public void ReturnGameThatExistsAndIsNotLent() { var login = new LoginBuilder().BuildWithGameAndFriend(); Assert.False(login.ReturnGame(_validGameId)); }