public void ReturnGameThatExistsAndIsLent() { var login = new LoginBuilder().BuildWithGameAndFriend(); login.LendGame(_validGameId, _validFriendId); Assert.True(login.ReturnGame(_validGameId)); }
public void LendGameToExistentGameAndExistentFriend() { var login = new LoginBuilder().BuildWithGameAndFriend(); Assert.True(login.LendGame(_validGameId, _validFriendId)); }
public void LendGameToNonexistentFriend() { var login = new LoginBuilder().BuildWithGameAndFriend(); Assert.False(login.LendGame(_validGameId, _invalidFriendId)); }
public void LendGameThatNotExists() { var login = new LoginBuilder().BuildWithGameAndFriend(); Assert.False(login.LendGame(_invalidGameId, _invalidFriendId)); }