Exemple #1
0
    // Use this for initialization
    void Start()
    {
        logTrig = GetComponent <LogicTrigger>();
        logTrig.SetEnabled(true);

        playerCharNew = PlayerCharacterNew.Instance;

        foreach (ParticleEmitter pe in rains)
        {
            pe.emit = false;
        }
    }
 public void SetGettingDamageArea(LogicTrigger _logicTrigger)
 {
     gettingDamageArea = _logicTrigger;
 }
 public void StartIt()
 {
     logTrig = GetComponent <LogicTrigger>();
     logTrig.SetEnabled(true);
 }