Exemple #1
0
    public override void DoPostConfigureComplete(GameObject go)
    {
        LogicCreatureSensor LogicCreatureSensor = go.AddOrGet <LogicCreatureSensor>();

        LogicCreatureSensor.defaultState       = false;
        LogicCreatureSensor.manuallyControlled = false;
        LogicCreatureSensor.pickupRange        = RANGE;
        LogicCreatureSensorConfig.AddVisualizer(go, false);
        go.GetComponent <KPrefabID>().AddTag(GameTags.OverlayInFrontOfConduits, false);
    }
Exemple #2
0
 public override void DoPostConfigurePreview(BuildingDef def, GameObject go)
 {
     LogicCreatureSensorConfig.AddVisualizer(go, true);
 }