IEnumerator Start() { if (Application.isEditor) { yield return(new WaitForSeconds(1)); Coordinates location = LocationEnums.GetCoordinates(inEditorLocation); SetOrigin(location); } yield return(null); }
public void LoadDemoLocation() { Coordinates location = LocationEnums.GetCoordinates(demoLocation); if (location != null) { worldOrigin = currentLocation = location; SetOrigin(worldOrigin); } else if (demoLocation == DemoLocation.Custom) { currentLocation = worldOrigin; SetOrigin(worldOrigin); } else { currentLocation = worldOrigin = null; } }