IEnumerator Start()
        {
            if (Application.isEditor)
            {
                yield return(new WaitForSeconds(1));

                Coordinates location = LocationEnums.GetCoordinates(inEditorLocation);
                SetOrigin(location);
            }

            yield return(null);
        }
        public void LoadDemoLocation()
        {
            Coordinates location = LocationEnums.GetCoordinates(demoLocation);

            if (location != null)
            {
                worldOrigin = currentLocation = location;
                SetOrigin(worldOrigin);
            }
            else if (demoLocation == DemoLocation.Custom)
            {
                currentLocation = worldOrigin;
                SetOrigin(worldOrigin);
            }
            else
            {
                currentLocation = worldOrigin = null;
            }
        }